Player Matchup

Fenrir
Fenrir
JSTLFTURMOMS
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,362 Elo+
Party 2
Ymir
Ymir
ShadowCasterx1
Ymir
Level 124
God Stats
3W - 1L
1,749 SR
Queue Stats
293W - 305L
1,388 Elo+
Party 2
Nu Wa
Nu Wa
Son of Ares2990
Nu Wa
Level 85
God Stats
36W - 21L
1,363 SR
Queue Stats
204W - 200L
1,367 Elo+
Party 2
Team Averages
Level 99
1,537 SR
1,372 Elo+

VS

Team Averages
Level 94
1,372 SR
1,430 Elo+
Neith
Neith
MaalDeJah
Neith
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,564 Elo+
Solo
Bacchus
Bacchus
Roewerj
Bacchus
Level 97
God Stats
11W - 13L
1,459 SR
Queue Stats
84W - 96L
1,355 Elo+
Party 1
Zeus
Zeus
SoloBeezy
Zeus
Level 58
God Stats
0W - 3L
1,155 SR
Queue Stats
20W - 18L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 2 / 3
10,740
767
4,518
12,055
6,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 1 / 6
10,435
745
5,004
18,666
21,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 1 / 2
11,010
786
5,687
6,120
2,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MaalDeJah
Neith
16
3 / 3 / 1
10,737
767
12,412
13,049
5,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Roewerj
Bacchus
7
0 / 2 / 0
7,885
563
944
5,184
3,582
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
7
0 / 1 / 0
8,100
579
2,945
2,060
582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
3
4
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
2
3
1.75
L
Neith
MaalDeJah
Neith
3
3
1
1.17
L
Bacchus
Roewerj
Bacchus
0
2
0
0
W
0
1
6
3
L
Zeus
0
1
0
0
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,209
Damage
16,301
36,841
Taken
20,293
30,086
Mitigated
9,471
5,375
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,518
1,020
0
2,788
12,055
6,073
94
1,530
10,522
0
37,213
L
Neith
MaalDeJah
Neith
12,412
5,434
0
2,442
13,049
5,307
0
6,619
6,247
0
65,957
L
Bacchus
Roewerj
Bacchus
944
431
0
908
5,184
3,582
0
2,898
2,286
1,970
0
W
5,004
1,004
0
1,580
18,666
21,503
762
2,164
16,432
35,074
0
L
Zeus
2,945
174
0
121
2,060
582
0
1,192
868
13,787
0
W
5,687
1,283
0
1,007
6,120
2,510
2,023
836
5,284
48,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,185
Gold Earned
26,722
165
Minions Killed
100
0
Camps Cleared
0
708,778
Distance Traveled
374,758
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,740
767
38
3
0
245,389
0
L
Neith
10,737
767
80
6
0
222,645
3
L
Bacchus
7,885
563
1
0
0
82,850
0
W
Ymir
10,435
745
38
3
0
236,665
0
L
Zeus
8,100
579
19
1
0
69,263
0
W
Nu Wa
11,010
786
89
6
0
226,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role