Player Matchup

The Morrigan
The Morrigan
GoodxRiot
The Morrigan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 127L
1,541 Elo+
Party 3
Fenrir
Fenrir
Hyena_Pancakes
Fenrir
Level 10
God Stats
0W - 4L
1,500 SR
Queue Stats
35W - 46L
1,333 Elo+
Party 2
Chang'e
Chang'e
SenileCajin
Chang'e
Level 102
God Stats
3W - 4L
1,382 SR
Queue Stats
286W - 294L
1,543 Elo+
Party 3
Rama
Rama
UnLivingGhost
Rama
Level 66
God Stats
0W - 2L
1,279 SR
Queue Stats
262W - 257L
1,382 Elo+
Party 2
Artemis
Artemis
controlfreak460
Artemis
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
621W - 601L
1,528 Elo+
Party 2
Team Averages
Level 62
1,432 SR
1,465 Elo+

VS

Team Averages
Level 58
1,657 SR
1,464 Elo+
Kuzenbo
Kuzenbo
FedeBlock
Kuzenbo
Level 70
God Stats
2W - 0L
1,852 SR
Queue Stats
48W - 49L
1,484 Elo+
Solo
Janus
Janus
GeneralWisi
Janus
Level 66
God Stats
3W - 1L
1,730 SR
Queue Stats
54W - 40L
1,526 Elo+
Party 1
Nemesis
Nemesis
Manriquez6106
Nemesis
Level 46
God Stats
4W - 6L
1,522 SR
Queue Stats
90W - 100L
1,438 Elo+
Party 1
Bastet
Bastet
Mariio Meza
Bastet
Level 4
God Stats
13W - 10L
1,703 SR
Queue Stats
57W - 67L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
Soren_132
Danzaburou
Level 102
God Stats
23W - 27L
1,480 SR
Queue Stats
52W - 59L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GoodxRiot
The Morrigan
5
0 / 3 / 0
3,841
480
811
3,580
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 0
3,993
499
787
6,224
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
SenileCajin
Chang'e
9
1 / 2 / 0
5,162
645
5,899
6,339
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,122
515
1,762
4,913
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 2 / 0
4,466
558
3,471
5,134
2,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FedeBlock
Kuzenbo
7
2 / 0 / 3
5,177
647
3,102
6,222
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

9
2 / 1 / 1
4,878
610
4,230
4,474
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
8
2 / 1 / 2
4,974
622
1,338
7,131
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bastet
11
4 / 1 / 0
6,087
761
3,650
5,147
1,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Soren_132
Danzaburou
9
3 / 0 / 2
5,135
642
5,004
4,678
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
13
13
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
FedeBlock
Kuzenbo
2
0
3
3.5
W
2
1
1
2.5
L
The Morrigan
GoodxRiot
The Morrigan
0
3
0
0
L
0
3
0
0
W
Nemesis
2
1
2
3
W
Bastet
4
1
0
4
L
Chang'e
SenileCajin
Chang'e
1
2
0
0.5
W
Danzaburou
Soren_132
Danzaburou
3
0
2
4
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,730
Damage
17,324
26,190
Taken
27,652
8,822
Mitigated
12,825
6,354
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
FedeBlock
Kuzenbo
3,102
1,204
0
2,198
6,222
5,681
0
599
5,583
13,394
0
W
4,230
443
0
1,040
4,474
1,448
84
2,346
1,988
35,914
0
L
The Morrigan
GoodxRiot
The Morrigan
811
82
0
980
3,580
881
0
0
3,574
8,452
0
L
787
266
0
843
6,224
2,086
0
1,621
4,603
0
16,181
W
Nemesis
1,338
494
0
3,166
7,131
2,464
0
2,588
4,341
0
21,517
W
Bastet
3,650
1,144
0
1,768
5,147
1,636
601
693
4,336
0
40,610
L
Chang'e
SenileCajin
Chang'e
5,899
326
40
2,085
6,339
2,158
0
3,415
2,924
33,161
0
W
Danzaburou
Soren_132
Danzaburou
5,004
1,456
0
1,922
4,678
1,596
0
0
4,678
0
33,012
L
1,762
1,643
0
1,153
4,913
1,504
0
1,080
3,833
0
24,614
L
3,471
906
83
1,170
5,134
2,193
0
1,216
3,918
0
13,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,584
Gold Earned
26,251
182
Minions Killed
236
0
Camps Cleared
0
739,669
Distance Traveled
848,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,177
647
12
2
0
170,523
0
W
Janus
4,878
610
56
7
0
162,693
0
L
The Morrigan
3,841
480
19
2
0
73,300
0
L
Fenrir
3,993
499
29
4
0
199,875
0
W
Nemesis
4,974
622
47
6
0
175,937
0
W
Bastet
6,087
761
71
9
0
190,058
0
L
Chang'e
5,162
645
68
9
0
154,921
0
W
Danzaburou
5,135
642
50
6
0
148,820
0
L
Rama
4,122
515
46
6
0
149,819
0
L
Artemis
4,466
558
20
3
0
161,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role