Player Matchup

Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
ITSAR0CK
Janus
Level 126
God Stats
1W - 1L
1,638 SR
Queue Stats
28W - 26L
1,648 Elo+
Party 4
Horus
Horus
Phroot Snax
Horus
Level 167
God Stats
7W - 5L
1,387 SR
Queue Stats
178W - 183L
1,470 Elo+
Solo
Neith
Neith
beebambi
Neith
Level 118
God Stats
3W - 4L
1,442 SR
Queue Stats
226W - 201L
1,531 Elo+
Party 4
Team Averages
Level 143
1,493 SR
1,530 Elo+

VS

Team Averages
Level 112
1,487 SR
1,618 Elo+
Ra
Ra
BunnyWalker
Ra
Level 120
God Stats
3W - 2L
1,636 SR
Queue Stats
550W - 516L
1,521 Elo+
Solo
Heimdallr
Heimdallr
JarlWulf
Heimdallr
Level 154
God Stats
0W - 1L
1,263 SR
Queue Stats
410W - 295L
1,696 Elo+
Party 1
Arachne
Arachne
Rasquelle
Arachne
Level 156
God Stats
3W - 7L
1,528 SR
Queue Stats
367W - 279L
1,696 Elo+
Party 1
Aphrodite
Aphrodite
gangslap4hunna
Aphrodite
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,631 Elo+
Party 2
Charon
Charon
splugemachine12
Charon
Level 120
God Stats
8W - 12L
1,505 SR
Queue Stats
240W - 203L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 3 / 0
6,990
699
6,160
11,173
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
 
Thor
11
6 / 0 / 2
6,888
689
4,705
6,251
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
ITSAR0CK
Janus
12
3 / 0 / 5
6,822
682
6,401
5,261
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 0 / 4
5,136
514
2,213
6,998
5,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
beebambi
Neith
9
1 / 1 / 1
5,841
584
2,986
5,317
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,895
590
4,924
7,528
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
JarlWulf
Heimdallr
10
0 / 0 / 1
5,546
555
2,603
3,880
1,578
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Rasquelle
Arachne
11
2 / 4 / 1
5,785
579
6,767
11,600
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
gangslap4hunna
Aphrodite
9
1 / 2 / 0
5,682
568
4,085
8,059
5,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
1 / 0 / 2
6,335
634
4,831
7,375
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
4
4
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
3
0
0
W
Thor
 
Thor
6
0
2
7
L
0
4
0
0
W
Janus
ITSAR0CK
Janus
3
0
5
5.5
L
Heimdallr
JarlWulf
Heimdallr
0
0
1
0.5
W
0
0
4
2
L
Arachne
Rasquelle
Arachne
2
4
1
0.63
W
Neith
beebambi
Neith
1
1
1
1.5
L
Aphrodite
gangslap4hunna
Aphrodite
1
2
0
0.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,465
Damage
23,210
35,000
Taken
38,442
16,176
Mitigated
17,685
14,728
Healing
14,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,160
1,314
0
4,126
11,173
5,272
159
4,473
6,340
58,343
0
W
Thor
 
Thor
4,705
1,059
0
3,129
6,251
2,216
0
1,725
4,384
0
35,542
L
4,924
627
204
1,145
7,528
2,762
0
2,216
5,078
51,542
0
W
Janus
ITSAR0CK
Janus
6,401
758
0
1,992
5,261
1,796
0
2,265
2,810
50,305
0
L
Heimdallr
JarlWulf
Heimdallr
2,603
1,730
0
2,045
3,880
1,578
40
0
3,880
0
41,949
W
2,213
1,013
801
2,588
6,998
5,008
0
3,806
3,000
0
8,871
L
Arachne
Rasquelle
Arachne
6,767
4,683
0
2,627
11,600
3,877
0
2,783
8,662
0
37,595
W
Neith
beebambi
Neith
2,986
1,433
0
2,092
5,317
1,884
0
847
4,470
0
38,617
L
Aphrodite
gangslap4hunna
Aphrodite
4,085
607
1,467
4,627
8,059
5,695
0
2,583
5,314
23,078
0
L
4,831
789
0
2,130
7,375
3,773
0
4,461
2,914
38,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,677
Gold Earned
29,243
392
Minions Killed
360
0
Camps Cleared
0
1,092,070
Distance Traveled
1,062,041
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,990
699
120
12
0
198,131
4
W
Thor
6,888
689
64
6
0
236,090
0
L
Ra
5,895
590
102
10
0
215,616
0
W
Janus
6,822
682
105
11
0
221,638
0
L
Heimdallr
5,546
555
86
9
0
194,734
1
W
Horus
5,136
514
13
1
0
241,846
3
L
Arachne
5,785
579
62
6
0
239,877
0
W
Neith
5,841
584
90
9
0
194,365
0
L
Aphrodite
5,682
568
27
3
0
187,889
0
L
Charon
6,335
634
83
8
0
223,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role