Player Matchup

Zhong Kui
Zhong Kui
Duotem
Zhong Kui
Level 158
God Stats
1W - 2L
1,511 SR
Queue Stats
82W - 59L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
Photography
Sylvanus
Level 124
God Stats
0W - 1L
1,928 SR
Queue Stats
31W - 12L
1,715 Elo+
Solo
Jing Wei
Jing Wei
Poffin
Jing Wei
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,383 Elo+
Party 2
Ra
Ra
WoodVI
Ra
Level 109
God Stats
2W - 2L
1,505 SR
Queue Stats
32W - 29L
1,478 Elo+
Party 2
Loki
Loki
ßallsDeep
Loki
Level 141
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 5L
1,288 Elo+
Solo
Team Averages
Level 138
1,536 SR
1,480 Elo+

VS

Team Averages
Level 121
1,450 SR
1,538 Elo+
Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CerealEater445
Kukulkan
Level 28
God Stats
3W - 2L
1,585 SR
Queue Stats
8W - 14L
1,481 Elo+
Party 1
Jing Wei
Jing Wei
Goldbat500
Jing Wei
Level 167
God Stats
1W - 1L
1,321 SR
Queue Stats
348W - 308L
1,598 Elo+
Party 1
Fafnir
Fafnir
ScrubMastar
Fafnir
Level 132
God Stats
2W - 0L
1,210 SR
Queue Stats
448W - 401L
1,612 Elo+
Party 1
Loki
Loki
nuke man679
Loki
Level 122
God Stats
149W - 90L
1,631 SR
Queue Stats
423W - 374L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Duotem
Zhong Kui
7
1 / 0 / 0
3,806
761
1,686
2,228
1,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Photography
Sylvanus
6
0 / 0 / 1
3,790
758
1,083
4,631
1,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Poffin
Jing Wei
6
1 / 0 / 0
3,703
741
2,408
3,027
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ra
7
1 / 0 / 0
4,062
812
685
1,344
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 1 / 0
2,677
535
122
1,480
342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
1 / 0 / 0
3,507
701
1,203
1,794
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
6
0 / 1 / 0
3,114
623
576
1,569
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
Goldbat500
Jing Wei
5
0 / 1 / 0
3,179
636
1,494
2,578
659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
6
0 / 0 / 0
3,650
730
828
3,092
2,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,554
711
698
3,839
1,098
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
0
0
1
W
Kukulkan
0
1
0
0
L
Zhong Kui
Duotem
Zhong Kui
1
0
0
1
W
Jing Wei
Goldbat500
Jing Wei
0
1
0
0
L
Sylvanus
Photography
Sylvanus
0
0
1
0.5
L
Jing Wei
Poffin
Jing Wei
1
0
0
1
W
Fafnir
0
0
0
0
L
Ra
1
0
0
1
W
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,984
Damage
4,799
12,710
Taken
12,872
5,315
Mitigated
5,104
7,266
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,203
294
0
894
1,794
410
0
164
1,630
21,344
0
W
Kukulkan
576
132
0
250
1,569
513
0
612
929
13,870
0
L
Zhong Kui
Duotem
Zhong Kui
1,686
700
0
1,802
2,228
1,836
0
0
2,228
20,219
0
W
Jing Wei
Goldbat500
Jing Wei
1,494
1,412
0
450
2,578
659
0
491
2,087
0
17,863
L
Sylvanus
Photography
Sylvanus
1,083
696
714
2,082
4,631
1,841
0
715
3,838
14,920
0
L
Jing Wei
Poffin
Jing Wei
2,408
1,711
0
1,381
3,027
925
0
673
2,308
0
16,069
W
Fafnir
828
150
0
1,664
3,092
2,424
0
514
2,542
5,588
0
L
Ra
685
45
0
716
1,344
371
0
595
709
22,925
0
W
698
148
0
2,170
3,839
1,098
0
1,686
2,153
0
17,899
L
122
0
0
571
1,480
342
0
410
1,006
0
3,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,038
Gold Earned
17,004
139
Minions Killed
152
0
Camps Cleared
0
461,776
Distance Traveled
544,140
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
3,507
701
42
8
0
118,956
0
W
Kukulkan
3,114
623
28
6
0
102,954
0
L
Zhong Kui
3,806
761
30
6
0
88,380
0
W
Jing Wei
3,179
636
39
8
0
115,569
0
L
Sylvanus
3,790
758
24
5
0
88,255
0
L
Jing Wei
3,703
741
31
6
0
121,947
0
W
Fafnir
3,650
730
6
1
0
98,945
1
L
Ra
4,062
812
47
9
0
110,751
0
W
Loki
3,554
711
37
7
0
107,716
0
L
Loki
2,677
535
7
1
0
52,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role