Player Matchup

Mulan
Mulan
JakerMayfield
Mulan
Level 66
God Stats
4W - 5L
1,601 SR
Queue Stats
18W - 20L
1,496 Elo+
Party 1
Janus
Janus
Trudrew
Janus
Level 34
God Stats
3W - 6L
1,402 SR
Queue Stats
30W - 36L
1,380 Elo+
Party 1
Cernunnos
Cernunnos
connorholt
Cernunnos
Level 48
God Stats
2W - 1L
1,488 SR
Queue Stats
20W - 13L
1,523 Elo+
Party 1
Team Averages
Level 49
1,497 SR
1,466 Elo+

VS

Team Averages
Level 55
1,504 SR
1,410 Elo+
Lancelot
Lancelot
BrownManN69
Lancelot
Level 60
God Stats
8W - 6L
1,714 SR
Queue Stats
45W - 60L
1,460 Elo+
Solo
Hercules
Hercules
King_Aitakes
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,339 Elo+
Party 2
Ra
Ra
zyiere123yt
Ra
Level 87
God Stats
0W - 1L
1,297 SR
Queue Stats
80W - 78L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 12
9,163
916
6,903
10,847
10,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Trudrew
Janus
13
8 / 0 / 8
9,668
967
11,984
7,028
2,618
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
connorholt
Cernunnos
12
5 / 1 / 12
8,976
898
7,912
6,269
2,757
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BrownManN69
Lancelot
8
0 / 4 / 2
6,597
660
4,817
8,354
2,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
King_Aitakes
Hercules
9
2 / 7 / 0
7,203
720
3,512
13,710
5,533
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
0 / 7 / 2
6,908
691
7,041
9,789
2,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
18
Kills
2
2
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BrownManN69
Lancelot
0
4
2
0.25
W
5
1
12
11
L
Hercules
King_Aitakes
Hercules
2
7
0
0.29
W
Janus
Trudrew
Janus
8
0
8
12
W
Cernunnos
connorholt
Cernunnos
5
1
12
11
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,799
Damage
15,370
24,144
Taken
31,853
15,494
Mitigated
10,760
5,557
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BrownManN69
Lancelot
4,817
1,052
0
1,738
8,354
2,458
0
3,529
4,757
0
14,131
W
6,903
705
0
1,829
10,847
10,119
215
2,162
8,610
0
20,752
L
Hercules
King_Aitakes
Hercules
3,512
787
0
1,089
13,710
5,533
0
4,498
9,212
0
8,356
W
Janus
Trudrew
Janus
11,984
964
0
2,340
7,028
2,618
468
2,578
4,306
38,474
0
W
Cernunnos
connorholt
Cernunnos
7,912
4,227
413
975
6,269
2,757
1,509
2,802
3,467
0
36,235
L
7,041
329
324
728
9,789
2,769
0
4,396
5,393
33,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
20,708
106
Minions Killed
75
0
Camps Cleared
0
526,910
Distance Traveled
451,699
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,597
660
23
2
0
158,208
0
W
Mulan
9,163
916
22
2
0
177,047
0
L
Hercules
7,203
720
5
1
0
128,505
0
W
Janus
9,668
967
39
4
0
181,640
1
W
Cernunnos
8,976
898
45
5
0
168,223
0
L
Ra
6,908
691
47
5
0
164,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role