Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
A5stargeneral
Hou Yi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,735 Elo+
Party 3
Thor
Thor
Valk3658
Thor
Level 129
God Stats
0W - 1L
1,463 SR
Queue Stats
7W - 6L
1,594 Elo+
Party 3
Hel
Hel
gunfunnit
Hel
Level 157
God Stats
0W - 1L
1,311 SR
Queue Stats
6W - 13L
1,658 Elo+
Party 3
Thanatos
Thanatos
wargodevil2
Thanatos
Level 175
God Stats
1W - 3L
1,366 SR
Queue Stats
25W - 34L
1,463 Elo+
Party 3
Team Averages
Level 156
1,428 SR
1,590 Elo+

VS

Team Averages
Level 149
1,613 SR
1,601 Elo+
Janus
Janus
Critical_DJ_
Janus
Level 215
God Stats
7W - 7L
1,741 SR
Queue Stats
356W - 394L
1,499 Elo+
Solo
Yemoja
Yemoja
Higashira
Yemoja
Level 194
God Stats
1W - 1L
1,296 SR
Queue Stats
40W - 20L
1,724 Elo+
Party 1
Khepri
Khepri
InspectahSticky
Khepri
Level 137
God Stats
9W - 3L
1,760 SR
Queue Stats
261W - 168L
1,558 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PacoBeans
Ah Muzen Cab
Level 86
God Stats
7W - 1L
1,766 SR
Queue Stats
393W - 227L
1,582 Elo+
Party 2
Poseidon
Poseidon
WheatTail
Poseidon
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 7L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 5 / 2
9,506
792
14,011
11,231
4,098
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 3 / 5
9,015
751
8,937
15,469
6,218
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
15
5 / 5 / 4
9,401
783
16,053
14,225
5,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

15
0 / 3 / 2
7,976
665
5,567
11,885
5,439
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thanatos
wargodevil2
Thanatos
16
2 / 5 / 4
9,151
763
5,906
12,479
5,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 10
10,789
899
21,059
16,600
9,019
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Higashira
Yemoja
17
5 / 1 / 11
9,786
816
7,851
10,764
6,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 1 / 15
9,070
756
4,866
14,559
14,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
PacoBeans
Ah Muzen Cab
18
4 / 1 / 15
10,208
851
16,769
7,815
4,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
WheatTail
Poseidon
16
3 / 5 / 6
9,203
767
10,510
12,854
4,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
10
Kills
21
21
Deaths
11
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
2
0.8
L
0
3
5
0.83
W
9
3
10
4.67
W
Yemoja
Higashira
Yemoja
5
1
11
10.5
W
0
1
15
7.5
W
Ah Muzen Cab
PacoBeans
Ah Muzen Cab
4
1
15
11.5
L
Thor
5
5
4
1.4
W
Poseidon
WheatTail
Poseidon
3
5
6
1.2
L
0
3
2
0.33
L
Thanatos
wargodevil2
Thanatos
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,474
Damage
61,055
65,289
Taken
62,592
26,517
Mitigated
39,374
26,846
Healing
24,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,011
305
1,388
602
11,231
4,098
0
7,823
3,408
38,850
0
L
8,937
2,202
527
2,798
15,469
6,218
0
8,502
6,891
0
25,378
W
21,059
553
1,428
3,101
16,600
9,019
764
5,857
10,743
35,123
0
W
Yemoja
Higashira
Yemoja
7,851
1,319
11,542
4,407
10,764
6,101
709
3,748
6,836
9,853
0
W
4,866
406
814
911
14,559
14,781
509
6,235
8,232
9,343
108
W
Ah Muzen Cab
PacoBeans
Ah Muzen Cab
16,769
5,237
1,073
239
7,815
4,515
3,003
1,466
6,225
0
43,017
L
Thor
16,053
856
0
438
14,225
5,082
0
9,129
5,096
0
19,793
W
Poseidon
WheatTail
Poseidon
10,510
1,085
506
532
12,854
4,958
1,128
2,300
10,554
25,119
0
L
5,567
282
10,352
6,319
11,885
5,439
0
9,529
2,356
13,782
0
L
Thanatos
wargodevil2
Thanatos
5,906
314
0
4,422
12,479
5,680
0
9,207
3,272
0
12,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,049
Gold Earned
49,056
171
Minions Killed
138
0
Camps Cleared
0
1,147,945
Distance Traveled
1,282,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,506
792
64
5
0
213,299
0
L
Hou Yi
9,015
751
57
5
0
220,567
0
W
Janus
10,789
899
48
4
0
258,117
0
W
Yemoja
9,786
816
7
1
0
233,086
0
W
Khepri
9,070
756
14
1
0
272,336
0
W
Ah Muzen Cab
10,208
851
30
3
0
286,401
0
L
Thor
9,401
783
12
1
0
232,077
0
W
Poseidon
9,203
767
39
3
0
232,482
0
L
Hel
7,976
665
25
2
0
234,886
0
L
Thanatos
9,151
763
13
1
0
247,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role