Player Matchup

Ymir
Ymir
Houstonquick713
Ymir
Level 63
God Stats
1W - 0L
1,267 SR
Queue Stats
2W - 1L
1,411 Elo+
Party 1
Charybdis
Charybdis
Xirule
Charybdis
Level 43
God Stats
2W - 0L
1,647 SR
Queue Stats
2W - 2L
1,298 Elo+
Party 1
Raijin
Raijin
kingofsomething0
Raijin
Level 28
God Stats
27W - 23L
1,275 SR
Queue Stats
137W - 161L
1,318 Elo+
Party 2
Anubis
Anubis
oTooSmokii
Anubis
Level 80
God Stats
28W - 17L
1,589 SR
Queue Stats
74W - 63L
1,499 Elo+
Solo
Ne Zha
Ne Zha
strangerkid911
Ne Zha
Level 47
God Stats
2W - 7L
1,236 SR
Queue Stats
199W - 211L
1,335 Elo+
Party 2
Team Averages
Level 52
1,403 SR
1,372 Elo+

VS

Team Averages
Level 68
1,507 SR
1,450 Elo+
Hou Yi
Hou Yi
Lil Baynay
Hou Yi
Level 80
God Stats
2W - 5L
1,158 SR
Queue Stats
200W - 213L
1,417 Elo+
Party 3
Agni
Agni
PhentlyyOnSnap
Agni
Level 61
God Stats
4W - 4L
1,718 SR
Queue Stats
31W - 14L
1,641 Elo+
Solo
Sylvanus
Sylvanus
Raspberry2427
Sylvanus
Level 52
God Stats
2W - 2L
1,543 SR
Queue Stats
242W - 273L
1,394 Elo+
Party 3
Pele
Pele
jota0702
Pele
Level 45
God Stats
2W - 2L
1,824 SR
Queue Stats
115W - 125L
1,344 Elo+
Solo
Anubis
Anubis
quackxqt
Anubis
Level 100
God Stats
3W - 4L
1,294 SR
Queue Stats
162W - 144L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
8,687
543
5,559
11,345
11,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Xirule
Charybdis
14
6 / 1 / 3
8,950
559
13,914
10,311
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 4
8,612
538
8,949
12,115
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
oTooSmokii
Anubis
15
2 / 4 / 4
9,502
594
6,569
11,719
5,497
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
8 / 5 / 3
10,272
642
10,130
17,412
6,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Lil Baynay
Hou Yi
13
1 / 2 / 3
7,510
469
6,949
12,054
4,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 2
8,680
543
10,744
10,992
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Raspberry2427
Sylvanus
12
0 / 4 / 2
7,438
465
3,986
15,407
12,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
12
4 / 6 / 6
8,197
512
6,474
15,214
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
quackxqt
Anubis
15
7 / 3 / 1
9,385
587
10,661
13,086
5,909
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
19
Kills
15
15
Deaths
19
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Hou Yi
Lil Baynay
Hou Yi
1
2
3
1.25
L
3
4
2
1
L
Sylvanus
Raspberry2427
Sylvanus
0
4
2
0.25
W
Charybdis
Xirule
Charybdis
6
1
3
7.5
L
Pele
4
6
6
1.17
W
2
4
4
1
W
Anubis
oTooSmokii
Anubis
2
4
4
1
L
Anubis
quackxqt
Anubis
7
3
1
2.5
W
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,121
Damage
38,814
62,902
Taken
66,753
30,939
Mitigated
31,273
20,820
Healing
18,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,559
1,195
0
1,402
11,345
11,054
162
3,131
8,214
30,208
0
L
Hou Yi
Lil Baynay
Hou Yi
6,949
2,221
0
1,699
12,054
4,939
0
1,537
10,517
0
61,341
L
10,744
671
0
958
10,992
3,458
0
5,177
5,815
70,635
0
L
Sylvanus
Raspberry2427
Sylvanus
3,986
2,221
2,403
5,019
15,407
12,400
310
3,626
11,661
22,673
0
W
Charybdis
Xirule
Charybdis
13,914
7,374
0
4,071
10,311
4,043
287
1,954
8,357
0
63,652
L
Pele
6,474
1,846
0
1,522
15,214
4,567
0
3,572
11,642
0
36,319
W
8,949
602
0
3,209
12,115
3,490
236
9,337
2,778
54,451
0
W
Anubis
oTooSmokii
Anubis
6,569
214
0
6,016
11,719
5,497
1,115
6,013
5,706
75,400
0
L
Anubis
quackxqt
Anubis
10,661
68
0
6,888
13,086
5,909
0
7,384
5,626
63,833
0
W
10,130
2,076
0
6,122
17,412
6,855
0
5,301
12,111
0
57,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,023
Gold Earned
41,210
422
Minions Killed
378
0
Camps Cleared
0
1,553,846
Distance Traveled
1,462,420
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,687
543
39
2
0
333,096
0
L
Hou Yi
7,510
469
102
6
0
293,370
2
L
Agni
8,680
543
113
7
0
328,544
1
L
Sylvanus
7,438
465
30
2
0
261,370
0
W
Charybdis
8,950
559
106
7
0
309,541
0
L
Pele
8,197
512
39
2
0
304,223
0
W
Raijin
8,612
538
89
6
0
275,948
0
W
Anubis
9,502
594
110
7
0
276,374
2
L
Anubis
9,385
587
94
6
0
274,913
0
W
Ne Zha
10,272
642
78
5
0
358,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role