Player Matchup

Janus
Janus
AcThePlayer
Janus
Level 60
God Stats
1W - 3L
1,409 SR
Queue Stats
66W - 77L
1,418 Elo+
Party 1
Ra
Ra
DaddyJayrude
Ra
Level 68
God Stats
6W - 6L
1,553 SR
Queue Stats
240W - 270L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
Paragon679
Cthulhu
Level 85
God Stats
0W - 2L
1,291 SR
Queue Stats
97W - 109L
1,458 Elo+
Party 1
Neith
Neith
ShlabDadddy1346
Neith
Level 38
God Stats
3W - 4L
1,569 SR
Queue Stats
88W - 134L
1,333 Elo+
Party 1
Thanatos
Thanatos
metalface02
Thanatos
Level 36
God Stats
50W - 68L
1,409 SR
Queue Stats
91W - 125L
1,388 Elo+
Party 1
Team Averages
Level 57
1,446 SR
1,410 Elo+

VS

Team Averages
Level 63
1,528 SR
1,409 Elo+
Chernobog
Chernobog
Hyena_Pancakes
Chernobog
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 46L
1,218 Elo+
Party 2
Ganesha
Ganesha
Julianmiranda26
Ganesha
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 271L
1,460 Elo+
Solo
Hercules
Hercules
KareembeSus
Hercules
Level 63
God Stats
14W - 32L
1,466 SR
Queue Stats
105W - 136L
1,411 Elo+
Party 3
Ravana
Ravana
KingCoo4ie
Ravana
Level 86
God Stats
11W - 10L
1,726 SR
Queue Stats
76W - 121L
1,435 Elo+
Party 3
Baba Yaga
Baba Yaga
controlfreak460
Baba Yaga
Level 88
God Stats
6W - 12L
1,445 SR
Queue Stats
621W - 601L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,304
487
7,449
12,748
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
2 / 7 / 1
7,709
514
3,729
12,848
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Paragon679
Cthulhu
10
5 / 4 / 3
7,343
490
7,376
14,083
9,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 2 / 4
8,273
552
7,425
11,352
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
metalface02
Thanatos
11
1 / 5 / 0
6,382
425
6,341
13,048
5,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hyena_Pancakes
Chernobog
10
1 / 6 / 2
6,651
443
6,998
11,705
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 4 / 12
6,979
465
4,812
11,203
8,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
KareembeSus
Hercules
15
3 / 1 / 4
9,009
601
9,454
11,753
9,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
KingCoo4ie
Ravana
14
15 / 4 / 1
9,444
630
14,902
9,659
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
controlfreak460
Baba Yaga
15
3 / 0 / 3
8,235
549
7,470
4,994
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
14
Kills
22
22
Deaths
15
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
2
7
1
0.36
W
Chernobog
Hyena_Pancakes
Chernobog
1
6
2
0.33
W
0
4
12
1.5
W
Hercules
KareembeSus
Hercules
3
1
4
5
W
Ravana
KingCoo4ie
Ravana
15
4
1
3.88
L
Cthulhu
Paragon679
Cthulhu
5
4
3
1.63
L
4
2
4
3
W
Baba Yaga
controlfreak460
Baba Yaga
3
0
3
4.5
L
Thanatos
metalface02
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,320
Damage
43,636
64,079
Taken
49,314
27,885
Mitigated
28,326
19,532
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,449
1,183
0
1,283
12,748
4,169
0
1,990
10,758
58,336
0
L
3,729
826
252
2,969
12,848
4,592
0
6,228
6,620
53,773
0
W
Chernobog
Hyena_Pancakes
Chernobog
6,998
4,521
0
2,875
11,705
4,025
208
2,894
8,811
0
36,759
W
4,812
731
0
125
11,203
8,072
0
5,553
5,580
20,639
0
W
Hercules
KareembeSus
Hercules
9,454
3,770
0
3,935
11,753
9,536
463
2,248
9,473
0
67,658
W
Ravana
KingCoo4ie
Ravana
14,902
5,698
0
630
9,659
4,352
22
5,310
4,175
0
54,556
L
Cthulhu
Paragon679
Cthulhu
7,376
1,011
1,276
3,370
14,083
9,475
0
1,865
12,218
24,501
0
L
7,425
3,840
0
4,293
11,352
4,035
606
1,655
9,697
0
60,603
W
Baba Yaga
controlfreak460
Baba Yaga
7,470
224
0
1,844
4,994
2,341
136
2,349
2,507
61,777
0
L
Thanatos
metalface02
Thanatos
6,341
1,223
0
6,089
13,048
5,614
0
558
12,490
0
34,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,011
Gold Earned
40,318
332
Minions Killed
349
0
Camps Cleared
0
1,423,837
Distance Traveled
1,482,024
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,304
487
83
6
0
285,043
0
L
Ra
7,709
514
100
7
0
297,874
0
W
Chernobog
6,651
443
61
4
0
251,939
0
W
Ganesha
6,979
465
10
1
0
291,396
1
W
Hercules
9,009
601
113
8
0
294,362
0
W
Ravana
9,444
630
67
4
0
327,778
0
L
Cthulhu
7,343
490
24
2
0
298,311
0
L
Neith
8,273
552
86
6
0
246,794
0
W
Baba Yaga
8,235
549
98
7
0
316,549
0
L
Thanatos
6,382
425
39
3
0
295,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role