Player Matchup

Ix Chel
Ix Chel
Fatmanv01_TTV
Ix Chel
Level 123
God Stats
2W - 3L
1,463 SR
Queue Stats
123W - 130L
1,458 Elo+
Party 2
Bellona
Bellona
FlamingDino101
Bellona
Level 56
God Stats
1W - 1L
1,785 SR
Queue Stats
15W - 15L
1,468 Elo+
Solo
Medusa
Medusa
Minnesota1717
Medusa
Level 57
God Stats
3W - 9L
1,437 SR
Queue Stats
64W - 93L
1,323 Elo+
Solo
Athena
Athena
RageFailRepeat
Athena
Level 104
God Stats
6W - 9L
1,503 SR
Queue Stats
37W - 42L
1,406 Elo+
Party 2
Awilix
Awilix
Rebel4206
Awilix
Level 68
God Stats
1W - 1L
1,740 SR
Queue Stats
20W - 10L
1,619 Elo+
Solo
Team Averages
Level 82
1,586 SR
1,455 Elo+

VS

Team Averages
Level 49
1,465 SR
1,453 Elo+
Cernunnos
Cernunnos
Fapidextrous420
Cernunnos
Level 57
God Stats
14W - 9L
1,527 SR
Queue Stats
15W - 9L
1,487 Elo+
Party 1
Bacchus
Bacchus
FlocoDiCoco
Bacchus
Level 28
God Stats
9W - 6L
1,372 SR
Queue Stats
12W - 11L
1,382 Elo+
Party 1
Anubis
Anubis
OG JALF
Anubis
Level 64
God Stats
32W - 24L
1,523 SR
Queue Stats
55W - 56L
1,472 Elo+
Party 1
Loki
Loki
TheDirtyMike1
Loki
Level 28
God Stats
3W - 6L
1,250 SR
Queue Stats
18W - 20L
1,430 Elo+
Party 1
King Arthur
King Arthur
idk10101010
King Arthur
Level 66
God Stats
3W - 0L
1,654 SR
Queue Stats
21W - 13L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
2 / 6 / 2
8,100
540
4,389
10,334
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 0
8,417
561
6,327
12,163
12,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 3 / 1
7,408
494
5,773
12,284
4,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 7
6,909
461
4,200
12,659
9,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Rebel4206
Awilix
13
3 / 3 / 2
7,995
533
6,769
13,523
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fapidextrous420
Cernunnos
12
4 / 3 / 2
7,724
515
9,477
10,369
4,237
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
FlocoDiCoco
Bacchus
12
0 / 0 / 5
6,781
452
3,153
7,564
7,018
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Anubis
OG JALF
Anubis
14
5 / 4 / 4
8,786
586
15,068
9,367
4,639
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 2 / 3
8,609
574
4,728
10,388
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
idk10101010
King Arthur
13
1 / 1 / 1
8,083
539
7,517
10,115
11,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
10
Kills
16
17
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Fapidextrous420
Cernunnos
4
3
2
1.67
L
Ix Chel
2
6
2
0.5
L
3
2
0
1.5
W
Bacchus
FlocoDiCoco
Bacchus
0
0
5
2.5
L
2
3
1
0.83
W
Anubis
OG JALF
Anubis
5
4
4
1.75
L
0
3
7
1.17
L
Awilix
Rebel4206
Awilix
3
3
2
1.33
W
6
2
3
3.75
W
King Arthur
idk10101010
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,458
Damage
39,943
60,963
Taken
47,803
34,095
Mitigated
31,481
12,118
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Fapidextrous420
Cernunnos
9,477
5,632
0
3,844
10,369
4,237
565
1,625
8,744
0
54,208
L
Ix Chel
4,389
675
156
898
10,334
3,229
485
5,776
4,509
59,235
0
L
6,327
2,492
0
3,313
12,163
12,100
0
241
11,922
0
44,806
W
Bacchus
FlocoDiCoco
Bacchus
3,153
765
0
3,531
7,564
7,018
238
1,848
5,716
19,532
0
L
5,773
1,798
16
4,685
12,284
4,068
0
4,141
8,143
0
48,461
W
Anubis
OG JALF
Anubis
15,068
413
0
2,804
9,367
4,639
653
3,589
5,694
64,919
0
L
4,200
759
0
1,617
12,659
9,461
0
5,194
7,441
14,353
0
L
Awilix
Rebel4206
Awilix
6,769
3,809
0
1,433
13,523
5,237
0
2,846
10,617
0
69,459
W
4,728
1,387
0
4,595
10,388
4,149
0
1,502
8,886
0
49,979
W
King Arthur
idk10101010
King Arthur
7,517
1,233
0
500
10,115
11,438
414
0
10,115
0
56,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
39,983
378
Minions Killed
400
0
Camps Cleared
0
1,471,781
Distance Traveled
1,497,410
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,724
515
86
6
0
285,438
0
L
Ix Chel
8,100
540
115
8
0
241,902
0
L
Bellona
8,417
561
78
5
0
312,378
2
W
Bacchus
6,781
452
35
2
0
309,630
0
L
Medusa
7,408
494
72
5
0
292,088
5
W
Anubis
8,786
586
97
6
0
283,717
0
L
Athena
6,909
461
24
2
0
310,812
2
L
Awilix
7,995
533
89
6
0
314,601
1
W
Loki
8,609
574
88
6
0
347,607
0
W
King Arthur
8,083
539
94
6
0
271,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role