Player Matchup

Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
GARENSP1MP69
Cernunnos
Level 40
God Stats
2W - 1L
1,473 SR
Queue Stats
6W - 12L
1,326 Elo+
Party 3
Hun Batz
Hun Batz
jjawesome334
Hun Batz
Level 47
God Stats
1W - 1L
1,538 SR
Queue Stats
40W - 50L
1,416 Elo+
Party 3
Chaac
Chaac
lukewarm-tomato7
Chaac
Level 62
God Stats
1W - 0L
1,646 SR
Queue Stats
61W - 76L
1,421 Elo+
Party 3
Team Averages
Level 60
1,531 SR
1,433 Elo+

VS

Team Averages
Level 84
1,495 SR
1,493 Elo+
Xing Tian
Xing Tian
Crackmybiscuit
Xing Tian
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 17L
1,443 Elo+
Party 2
Ravana
Ravana
Houstonian699
Ravana
Level 84
God Stats
153W - 110L
1,481 SR
Queue Stats
316W - 310L
1,403 Elo+
Solo
Cernunnos
Cernunnos
SajadAlrubaie
Cernunnos
Level 86
God Stats
3W - 4L
1,493 SR
Queue Stats
10W - 9L
1,495 Elo+
Party 2
Odin
Odin
TheLemonGenie
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,595 Elo+
Party 2
Arachne
Arachne
lisentrail55
Arachne
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 2 / 1
9,442
674
10,737
9,028
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
 
Baron Samedi
11
4 / 2 / 1
7,776
555
6,380
7,747
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
GARENSP1MP69
Cernunnos
11
2 / 3 / 1
6,904
493
8,480
9,736
4,264
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
jjawesome334
Hun Batz
14
4 / 3 / 3
8,775
627
6,856
11,510
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 3
7,439
531
7,267
10,504
9,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Crackmybiscuit
Xing Tian
9
1 / 3 / 3
6,505
465
5,674
13,357
10,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 2 / 0
6,253
447
5,451
5,460
2,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SajadAlrubaie
Cernunnos
9
1 / 0 / 2
5,737
410
4,180
5,666
1,939
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 5 / 0
6,978
498
3,192
14,373
6,951
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
lisentrail55
Arachne
12
2 / 5 / 5
7,092
507
8,439
17,637
6,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
15
Kills
10
10
Deaths
15
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
1
2.75
W
Baron Samedi
 
Baron Samedi
4
2
1
2.25
L
Xing Tian
Crackmybiscuit
Xing Tian
1
3
3
0.83
W
Cernunnos
GARENSP1MP69
Cernunnos
2
3
1
0.83
L
3
2
0
1.5
L
Cernunnos
SajadAlrubaie
Cernunnos
1
0
2
2
L
3
5
0
0.6
W
Hun Batz
jjawesome334
Hun Batz
4
3
3
1.83
L
Arachne
lisentrail55
Arachne
2
5
5
0.9
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,720
Damage
26,936
48,525
Taken
56,493
25,022
Mitigated
28,394
16,556
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,737
5,370
0
4,999
9,028
3,338
5,879
63
8,965
73,824
0
W
Baron Samedi
 
Baron Samedi
6,380
531
260
2,138
7,747
3,549
876
63
7,578
36,099
0
L
Xing Tian
Crackmybiscuit
Xing Tian
5,674
1,048
0
2,280
13,357
10,631
0
0
13,357
19,662
0
W
Cernunnos
GARENSP1MP69
Cernunnos
8,480
4,150
0
3,112
9,736
4,264
762
1,896
7,840
0
45,136
L
5,451
1,684
0
1,293
5,460
2,244
26
1,858
3,494
0
29,411
L
Cernunnos
SajadAlrubaie
Cernunnos
4,180
1,464
0
1,136
5,666
1,939
0
0
5,666
0
30,737
L
3,192
675
0
1,994
14,373
6,951
0
10,487
3,770
101
30,581
W
Hun Batz
jjawesome334
Hun Batz
6,856
2,648
0
1,191
11,510
4,451
0
750
10,752
0
64,074
L
Arachne
lisentrail55
Arachne
8,439
6,027
0
3,847
17,637
6,629
0
4,620
12,921
0
58,942
W
7,267
955
0
4,856
10,504
9,420
84
3,112
7,392
0
32,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,336
Gold Earned
32,565
411
Minions Killed
256
0
Camps Cleared
0
1,339,911
Distance Traveled
1,344,455
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,442
674
119
9
0
237,765
2
W
Baron Samedi
7,776
555
74
5
0
253,222
0
L
Xing Tian
6,505
465
32
2
0
256,454
0
W
Cernunnos
6,904
493
82
6
0
233,088
2
L
Ravana
6,253
447
55
4
0
258,934
0
L
Cernunnos
5,737
410
45
3
0
270,496
0
L
Odin
6,978
498
46
3
0
277,877
0
W
Hun Batz
8,775
627
102
7
0
324,286
0
L
Arachne
7,092
507
78
6
0
280,694
0
W
Chaac
7,439
531
34
2
0
291,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role