Player Matchup

Discordia
Discordia
MickeySmalls8790
Discordia
Level 108
God Stats
5W - 4L
1,210 SR
Queue Stats
450W - 483L
1,456 Elo+
Solo
Kumbhakarna
Kumbhakarna
R0CH1
Kumbhakarna
Level 68
God Stats
1W - 0L
1,346 SR
Queue Stats
22W - 30L
1,381 Elo+
Solo
Tyr
Tyr
Retscar
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,444 Elo+
Solo
Medusa
Medusa
RoninTU
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,370 Elo+
Solo
Ganesha
Ganesha
zerodrk
Ganesha
Level 23
God Stats
3W - 0L
1,736 SR
Queue Stats
65W - 59L
1,436 Elo+
Solo
Team Averages
Level 49
1,459 SR
1,417 Elo+

VS

Team Averages
Level 105
1,339 SR
1,420 Elo+
Hercules
Hercules
Alexandrthe_grea
Hercules
Level 46
God Stats
5W - 7L
1,171 SR
Queue Stats
574W - 619L
1,406 Elo+
Solo
Pele
Pele
BamaRhett
Pele
Level 155
God Stats
0W - 5L
1,143 SR
Queue Stats
382W - 378L
1,397 Elo+
Party 2
Scylla
Scylla
GSLegendary
Scylla
Level 158
God Stats
1W - 5L
1,405 SR
Queue Stats
316W - 305L
1,533 Elo+
Party 1
Merlin
Merlin
OldHonorButt
Merlin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 123L
1,341 Elo+
Party 2
Cthulhu
Cthulhu
simple trikz
Cthulhu
Level 25
God Stats
0W - 1L
1,473 SR
Queue Stats
12W - 24L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
12
4 / 1 / 11
6,836
1,139
6,758
5,238
2,080
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kumbhakarna
R0CH1
Kumbhakarna
10
3 / 2 / 8
6,207
1,035
2,213
5,921
2,799
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyr
12
7 / 3 / 8
7,159
1,193
9,751
8,103
7,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
RoninTU
Medusa
13
3 / 3 / 8
7,316
1,219
5,352
6,099
2,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
zerodrk
Ganesha
10
0 / 3 / 12
6,138
1,023
3,059
7,926
8,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,788
965
1,219
2,361
1,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
10
3 / 5 / 4
6,344
1,057
4,805
6,993
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
15
5 / 3 / 7
7,663
1,277
8,959
5,534
2,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
9
1 / 4 / 4
5,565
928
2,958
4,831
1,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
simple trikz
Cthulhu
10
2 / 4 / 3
5,947
991
3,837
8,642
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
17
Kills
12
12
Deaths
17
47
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Pele
3
5
4
1
L
Scylla
5
3
7
2.83
W
Discordia
4
1
11
9.5
L
Merlin
1
4
4
0.75
W
Kumbhakarna
R0CH1
Kumbhakarna
3
2
8
3.5
W
Tyr
7
3
8
3.67
W
Medusa
RoninTU
Medusa
3
3
8
2.33
L
Cthulhu
simple trikz
Cthulhu
2
4
3
0.88
W
Ganesha
zerodrk
Ganesha
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,133
Damage
21,778
33,287
Taken
28,361
23,249
Mitigated
14,506
6,705
Healing
4,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,219
353
0
737
2,361
1,324
0
729
1,632
0
3,045
L
Pele
4,805
910
520
754
6,993
2,527
0
3,583
3,273
0
7,032
L
Scylla
8,959
794
271
1,130
5,534
2,143
0
2,466
2,972
17,401
0
W
Discordia
6,758
233
115
1,124
5,238
2,080
314
2,957
2,185
11,786
0
L
Merlin
2,958
607
67
201
4,831
1,754
0
1,485
3,346
5,457
0
W
Kumbhakarna
R0CH1
Kumbhakarna
2,213
377
284
1,018
5,921
2,799
355
2,589
2,932
8,140
0
W
Tyr
9,751
1,417
243
1,006
8,103
7,211
21
2,722
4,783
0
13,726
W
Medusa
RoninTU
Medusa
5,352
2,016
339
1,081
6,099
2,716
1,962
3,935
2,164
0
11,733
L
Cthulhu
simple trikz
Cthulhu
3,837
506
168
836
8,642
6,758
0
3,509
4,828
7,033
0
W
Ganesha
zerodrk
Ganesha
3,059
292
341
1,154
7,926
8,443
350
2,866
4,729
5,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,656
Gold Earned
31,307
58
Minions Killed
45
0
Camps Cleared
0
682,681
Distance Traveled
424,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,788
965
1
0
0
42,578
0
L
Pele
6,344
1,057
1
0
0
88,761
0
L
Scylla
7,663
1,277
32
5
0
106,386
0
W
Discordia
6,836
1,139
12
2
0
152,511
0
L
Merlin
5,565
928
5
1
0
81,366
0
W
Kumbhakarna
6,207
1,035
14
2
0
120,898
0
W
Tyr
7,159
1,193
17
3
0
142,876
0
W
Medusa
7,316
1,219
15
3
0
134,125
0
L
Cthulhu
5,947
991
6
1
0
105,628
0
W
Ganesha
6,138
1,023
0
0
0
132,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role