Player Matchup

Charon
Charon
 
Charon
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BlazingShadow57
Neith
Level 65
God Stats
5W - 6L
1,502 SR
Queue Stats
6W - 8L
1,393 Elo+
Party 1
Poseidon
Poseidon
NightBadger728
Poseidon
Level 117
God Stats
10W - 10L
1,461 SR
Queue Stats
80W - 87L
1,431 Elo+
Solo
Mulan
Mulan
Popolo808King69
Mulan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 128L
1,401 Elo+
Party 1
Bakasura
Bakasura
jilkhlidelu
Bakasura
Level 159
God Stats
1W - 3L
1,224 SR
Queue Stats
53W - 54L
1,253 Elo+
Party 1
Team Averages
Level 118
1,437 SR
1,396 Elo+

VS

Team Averages
Level 89
1,631 SR
1,439 Elo+
Rama
Rama
AmericanSoviet
Rama
Level 117
God Stats
26W - 17L
1,725 SR
Queue Stats
214W - 232L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Doubledrum
Baron Samedi
Level 107
God Stats
19W - 11L
1,711 SR
Queue Stats
246W - 242L
1,447 Elo+
Solo
Loki
Loki
Goloso-_-sabroso
Loki
Level 87
God Stats
3W - 2L
1,604 SR
Queue Stats
212W - 224L
1,469 Elo+
Solo
Anubis
Anubis
JustOkies
Anubis
Level 56
God Stats
31W - 15L
1,686 SR
Queue Stats
71W - 78L
1,455 Elo+
Solo
Hades
Hades
flexx978xx
Hades
Level 76
God Stats
10W - 10L
1,429 SR
Queue Stats
55W - 60L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 6 / 5
6,958
435
8,685
14,372
5,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 5 / 1
8,008
501
8,642
11,834
3,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
12
0 / 5 / 3
6,721
420
5,690
10,644
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 4
6,866
429
8,471
11,741
12,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
jilkhlidelu
Bakasura
14
4 / 2 / 0
8,071
504
6,537
15,140
5,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
9,820
614
11,420
13,487
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Doubledrum
Baron Samedi
11
3 / 4 / 6
7,694
481
4,635
11,938
7,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
3 / 1 / 6
8,349
522
4,951
11,145
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
JustOkies
Anubis
14
3 / 2 / 8
8,800
550
13,925
10,291
4,895
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hades
14
3 / 2 / 0
8,499
531
8,028
13,903
8,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
11
Kills
19
19
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
6
5
0.58
W
7
2
5
4.75
L
6
5
1
1.3
W
Baron Samedi
Doubledrum
Baron Samedi
3
4
6
1.5
W
3
1
6
6
W
Anubis
JustOkies
Anubis
3
2
8
3.5
L
Poseidon
0
5
3
0.3
L
0
1
4
2
W
Hades
3
2
0
1.5
L
Bakasura
jilkhlidelu
Bakasura
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,025
Damage
42,959
63,731
Taken
60,764
29,982
Mitigated
30,598
17,653
Healing
30,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
8,685
951
227
2,037
14,372
5,471
716
4,665
9,647
37,267
0
W
11,420
10,011
0
6,163
13,487
5,487
770
3,201
10,120
0
74,283
L
8,642
3,183
264
2,151
11,834
3,522
1,415
2,559
9,275
0
33,055
W
Baron Samedi
Doubledrum
Baron Samedi
4,635
688
1,531
3,525
11,938
7,787
0
4,360
7,084
19,772
0
W
4,951
1,023
0
4,687
11,145
4,322
0
2,106
8,854
0
52,874
W
Anubis
JustOkies
Anubis
13,925
1,230
0
5,909
10,291
4,895
928
2,622
7,204
70,659
0
L
Poseidon
5,690
974
0
1,614
10,644
2,861
0
7,260
3,384
43,536
0
L
8,471
838
0
4,490
11,741
12,352
0
6,828
4,793
0
45,393
W
Hades
8,028
1,040
298
8,699
13,903
8,107
618
2,261
11,388
55,924
0
L
Bakasura
jilkhlidelu
Bakasura
6,537
4,536
0
6,870
15,140
5,776
0
5,304
9,836
0
34,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,624
Gold Earned
43,162
291
Minions Killed
405
0
Camps Cleared
0
1,635,125
Distance Traveled
1,474,431
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,958
435
41
3
0
312,187
0
W
Rama
9,820
614
122
8
0
311,964
2
L
Neith
8,008
501
59
4
0
316,546
0
W
Baron Samedi
7,694
481
24
2
0
249,087
6
W
Loki
8,349
522
77
5
0
376,964
2
W
Anubis
8,800
550
99
6
0
277,345
0
L
Poseidon
6,721
420
69
4
0
305,579
0
L
Mulan
6,866
429
53
3
0
335,227
0
W
Hades
8,499
531
83
5
0
259,071
0
L
Bakasura
8,071
504
69
4
0
365,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role