Player Matchup

Zeus
Zeus
Amplify2025
Zeus
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 30L
1,500 Elo+
Party 3
Odin
Odin
CloverWulF
Odin
Level 63
God Stats
2W - 2L
1,702 SR
Queue Stats
425W - 412L
1,447 Elo+
Solo
Ganesha
Ganesha
Mystic01010
Ganesha
Level 81
God Stats
0W - 4L
1,500 SR
Queue Stats
23W - 34L
1,500 Elo+
Party 3
Merlin
Merlin
camilogael
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,194 Elo+
Solo
Jing Wei
Jing Wei
ecarr123
Jing Wei
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Team Averages
Level 71
1,540 SR
1,428 Elo+

VS

Team Averages
Level 79
1,577 SR
1,498 Elo+
Discordia
Discordia
Baby_Cakes81
Discordia
Level 34
God Stats
11W - 16L
1,353 SR
Queue Stats
38W - 74L
1,338 Elo+
Party 1
Bacchus
Bacchus
Pdub
Bacchus
Level 42
God Stats
7W - 1L
1,889 SR
Queue Stats
34W - 35L
1,466 Elo+
Solo
Kukulkan
Kukulkan
Raizo612
Kukulkan
Level 89
God Stats
5W - 3L
1,200 SR
Queue Stats
123W - 128L
1,373 Elo+
Party 1
Loki
Loki
SilencerXD
Loki
Level 104
God Stats
4W - 1L
1,907 SR
Queue Stats
26W - 8L
1,666 Elo+
Party 2
Artemis
Artemis
TCBShadow
Artemis
Level 127
God Stats
4W - 0L
1,537 SR
Queue Stats
29W - 12L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
9,034
1,129
10,508
13,044
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 0
7,921
990
5,706
12,354
8,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Mystic01010
Ganesha
14
0 / 7 / 2
8,685
1,086
4,107
18,612
18,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
camilogael
Merlin
13
0 / 4 / 2
7,926
991
4,399
13,273
5,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
ecarr123
Jing Wei
13
1 / 4 / 1
8,253
1,032
3,354
13,813
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Team 1 Tickets

163

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Baby_Cakes81
Discordia
15
1 / 3 / 14
8,519
1,065
10,641
8,086
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Pdub
Bacchus
15
3 / 0 / 13
10,030
1,254
6,590
4,820
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Raizo612
Kukulkan
15
5 / 0 / 15
9,797
1,225
12,032
4,167
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 1 / 8
11,259
1,407
13,075
6,973
3,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
TCBShadow
Artemis
16
5 / 1 / 16
10,160
1,270
23,712
9,197
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
91
5
Kills
25
25
Deaths
5
5
Assists
66
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Discordia
Baby_Cakes81
Discordia
1
3
14
2.67
L
1
5
0
0.2
L
Ganesha
Mystic01010
Ganesha
0
7
2
0.14
W
Bacchus
Pdub
Bacchus
3
0
13
9.5
W
Kukulkan
Raizo612
Kukulkan
5
0
15
12.5
W
11
1
8
15
W
Artemis
TCBShadow
Artemis
5
1
16
13
L
Merlin
camilogael
Merlin
0
4
2
0.25
L
Jing Wei
ecarr123
Jing Wei
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,074
Damage
66,050
71,096
Taken
33,243
42,132
Mitigated
19,275
3,447
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,508
1,745
0
738
13,044
4,444
0
4,425
8,619
24,746
0
W
Discordia
Baby_Cakes81
Discordia
10,641
626
415
973
8,086
3,312
0
3,543
4,347
20,287
0
L
5,706
953
0
174
12,354
8,986
0
6,922
5,330
1,469
7,866
L
Ganesha
Mystic01010
Ganesha
4,107
309
0
766
18,612
18,417
0
7,012
11,104
13,865
0
W
Bacchus
Pdub
Bacchus
6,590
441
0
1,512
4,820
6,142
0
3,565
959
13,691
0
W
Kukulkan
Raizo612
Kukulkan
12,032
561
86
232
4,167
2,086
0
2,937
1,230
25,556
0
W
13,075
3,028
0
626
6,973
3,291
0
3,917
3,056
0
31,864
W
Artemis
TCBShadow
Artemis
23,712
12,468
0
1,452
9,197
4,444
0
5,960
3,237
0
42,056
L
Merlin
camilogael
Merlin
4,399
376
75
492
13,273
5,114
0
5,873
7,400
23,350
0
L
Jing Wei
ecarr123
Jing Wei
3,354
2,768
0
1,202
13,813
5,171
0
5,090
8,723
0
20,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,819
Gold Earned
49,765
146
Minions Killed
164
3
Camps Cleared
9
656,030
Distance Traveled
809,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,034
1,129
47
6
1
145,602
0
W
Discordia
8,519
1,065
24
3
0
146,473
0
L
Odin
7,921
990
12
2
0
115,985
0
L
Ganesha
8,685
1,086
2
0
0
116,915
0
W
Bacchus
10,030
1,254
17
2
1
170,659
0
W
Kukulkan
9,797
1,225
57
7
1
165,294
0
W
Loki
11,259
1,407
29
4
4
180,493
0
W
Artemis
10,160
1,270
37
5
3
146,558
0
L
Merlin
7,926
991
46
6
1
136,496
0
L
Jing Wei
8,253
1,032
39
5
1
141,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role