Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
GamerNotFound404
Apollo
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 93L
1,370 Elo+
Solo
Ymir
Ymir
Qmyre
Ymir
Level 48
God Stats
7W - 4L
1,644 SR
Queue Stats
166W - 147L
1,433 Elo+
Party 2
Jormungandr
Jormungandr
TooVardslig
Jormungandr
Level 57
God Stats
10W - 3L
1,501 SR
Queue Stats
276W - 277L
1,494 Elo+
Party 1
Scylla
Scylla
fivestarcaden
Scylla
Level 15
God Stats
2W - 2L
1,497 SR
Queue Stats
28W - 46L
1,251 Elo+
Party 1
Team Averages
Level 54
1,528 SR
1,410 Elo+

VS

Team Averages
Level 43
1,395 SR
1,493 Elo+
Jormungandr
Jormungandr
BadaBingBadaBo0m
Jormungandr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,658 Elo+
Party 3
Sobek
Sobek
GhyRosada
Sobek
Level 42
God Stats
1W - 6L
1,231 SR
Queue Stats
118W - 144L
1,447 Elo+
Party 4
Martichoras
Martichoras
TwistedFate426
Martichoras
Level 101
God Stats
15W - 27L
1,246 SR
Queue Stats
132W - 175L
1,456 Elo+
Party 4
Bakasura
Bakasura
chance131
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ra
Ra
peoplebelowsucks
Ra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
9 / 0 / 2
9,495
633
10,648
12,536
6,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 1
7,662
511
6,903
10,153
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Qmyre
Ymir
10
0 / 0 / 4
6,877
458
3,295
7,810
5,570
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
TooVardslig
Jormungandr
13
1 / 3 / 0
8,149
543
8,372
12,413
8,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 0 / 4
7,928
529
4,339
5,700
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BadaBingBadaBo0m
Jormungandr
13
1 / 2 / 1
7,237
482
6,088
11,520
7,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sobek
GhyRosada
Sobek
9
1 / 2 / 0
6,277
418
3,804
9,931
7,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
TwistedFate426
Martichoras
10
1 / 1 / 1
6,210
414
7,432
7,054
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
chance131
Bakasura
10
1 / 5 / 1
6,579
439
2,046
15,368
5,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 3 / 1
7,616
508
7,007
8,781
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
5
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
9
0
2
10
L
Jormungandr
BadaBingBadaBo0m
Jormungandr
1
2
1
0.75
W
2
2
1
1.25
L
Sobek
GhyRosada
Sobek
1
2
0
0.5
W
Ymir
Qmyre
Ymir
0
0
4
2
W
Jormungandr
TooVardslig
Jormungandr
1
3
0
0.33
L
Martichoras
TwistedFate426
Martichoras
1
1
1
1.5
L
Bakasura
chance131
Bakasura
1
5
1
0.3
W
1
0
4
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,557
Damage
26,377
48,612
Taken
52,654
26,122
Mitigated
28,250
13,119
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,648
5,800
0
2,755
12,536
6,520
751
2,398
9,976
0
91,621
L
Jormungandr
BadaBingBadaBo0m
Jormungandr
6,088
1,542
0
2,167
11,520
7,711
0
6,875
4,617
43,356
77
W
6,903
3,606
0
4,279
10,153
3,418
672
1,663
8,274
0
58,453
L
Sobek
GhyRosada
Sobek
3,804
868
909
3,968
9,931
7,397
0
1,520
8,411
13,580
0
W
Ymir
Qmyre
Ymir
3,295
291
0
1,445
7,810
5,570
0
1,769
5,846
20,000
0
W
Jormungandr
TooVardslig
Jormungandr
8,372
2,578
0
2,542
12,413
8,733
279
6,798
5,237
65,865
170
L
Martichoras
TwistedFate426
Martichoras
7,432
2,756
0
1,605
7,054
3,663
0
577
6,422
0
47,812
L
Bakasura
chance131
Bakasura
2,046
1,496
0
3,873
15,368
5,814
0
2,094
13,179
0
37,856
W
4,339
98
0
2,098
5,700
1,881
343
3,521
2,179
45,134
0
L
7,007
592
120
1,478
8,781
3,665
204
4,412
4,053
53,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,111
Gold Earned
33,919
454
Minions Killed
347
0
Camps Cleared
0
1,502,006
Distance Traveled
1,434,305
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,495
633
135
9
0
376,876
5
L
Jormungandr
7,237
482
76
5
0
308,507
0
W
Apollo
7,662
511
100
7
0
299,545
0
L
Sobek
6,277
418
24
2
0
291,220
0
W
Ymir
6,877
458
21
1
0
289,305
2
W
Jormungandr
8,149
543
108
7
0
253,055
1
L
Martichoras
6,210
414
72
5
0
248,227
1
L
Bakasura
6,579
439
66
4
0
283,183
0
W
Scylla
7,928
529
90
6
0
283,225
0
L
Ra
7,616
508
109
7
0
303,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role