Player Matchup

Raijin
Raijin
 
Raijin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Gibgibsss
Cthulhu
Level 77
God Stats
16W - 41L
1,380 SR
Queue Stats
44W - 107L
1,285 Elo+
Party 2
Hun Batz
Hun Batz
OThatsTyeSoWave
Hun Batz
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 202L
1,389 Elo+
Solo
Xbalanque
Xbalanque
RockTheBoat
Xbalanque
Level 86
God Stats
6W - 7L
1,627 SR
Queue Stats
16W - 24L
1,416 Elo+
Party 2
Kuzenbo
Kuzenbo
RockytheTang
Kuzenbo
Level 58
God Stats
4W - 3L
1,516 SR
Queue Stats
144W - 139L
1,468 Elo+
Solo
Team Averages
Level 86
1,505 SR
1,412 Elo+

VS

Team Averages
Level 92
1,567 SR
1,461 Elo+
Discordia
Discordia
Animosity-7-
Discordia
Level 98
God Stats
10W - 0L
1,866 SR
Queue Stats
74W - 72L
1,487 Elo+
Party 1
Sol
Sol
Arielicaza03
Sol
Level 99
God Stats
1W - 0L
1,776 SR
Queue Stats
92W - 92L
1,406 Elo+
Solo
Thanatos
Thanatos
CruelEagle73222
Thanatos
Level 99
God Stats
34W - 23L
1,596 SR
Queue Stats
114W - 87L
1,480 Elo+
Solo
Anubis
Anubis
NzViperz
Anubis
Level 69
God Stats
8W - 6L
1,523 SR
Queue Stats
231W - 205L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
TJsCooI
Gilgamesh
Level 97
God Stats
5W - 8L
1,076 SR
Queue Stats
113W - 124L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 7 / 1
7,180
449
3,977
12,031
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Gibgibsss
Cthulhu
12
1 / 4 / 0
7,583
474
10,924
15,965
15,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
15
4 / 0 / 1
8,861
554
6,778
13,013
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
RockTheBoat
Xbalanque
13
1 / 3 / 5
7,479
467
7,812
13,697
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
RockytheTang
Kuzenbo
11
1 / 2 / 2
6,951
434
3,037
13,208
11,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Animosity-7-
Discordia
14
4 / 0 / 4
8,593
537
13,968
5,684
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 2
8,133
508
8,747
10,122
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
14
5 / 2 / 4
8,506
532
5,472
14,455
6,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
NzViperz
Anubis
13
3 / 3 / 4
7,798
487
8,569
10,645
4,860
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
TJsCooI
Gilgamesh
15
3 / 1 / 2
9,535
596
9,650
18,738
12,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
16
16
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
7
1
0.21
W
Discordia
Animosity-7-
Discordia
4
0
4
6
W
1
2
2
1
W
Thanatos
5
2
4
3.5
L
Cthulhu
Gibgibsss
Cthulhu
1
4
0
0.25
W
Anubis
NzViperz
Anubis
3
3
4
1.67
L
Hun Batz
4
0
1
4.5
L
Xbalanque
RockTheBoat
Xbalanque
1
3
5
1.17
L
Kuzenbo
RockytheTang
Kuzenbo
1
2
2
1
W
Gilgamesh
TJsCooI
Gilgamesh
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,528
Damage
46,406
67,914
Taken
59,644
41,917
Mitigated
28,795
12,658
Healing
28,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,977
305
0
1,050
12,031
3,991
476
7,121
4,384
51,157
0
W
Discordia
Animosity-7-
Discordia
13,968
41
0
1,500
5,684
2,044
300
2,174
3,308
60,815
0
W
8,747
3,465
0
5,191
10,122
3,598
2,094
1,033
9,085
53,877
0
W
Thanatos
5,472
1,146
0
14,247
14,455
6,016
0
1,747
12,450
0
59,900
L
Cthulhu
Gibgibsss
Cthulhu
10,924
2,051
0
2,880
15,965
15,881
0
1,343
14,590
41,295
565
W
Anubis
NzViperz
Anubis
8,569
988
0
4,989
10,645
4,860
520
1,905
8,732
48,701
0
L
Hun Batz
6,778
1,389
202
3,153
13,013
5,390
0
2,234
10,625
0
78,407
L
Xbalanque
RockTheBoat
Xbalanque
7,812
3,758
0
3,902
13,697
4,720
0
10,245
3,356
0
45,571
L
Kuzenbo
RockytheTang
Kuzenbo
3,037
1,405
0
1,471
13,208
11,935
420
9,438
3,279
15,977
0
W
Gilgamesh
TJsCooI
Gilgamesh
9,650
3,698
0
2,778
18,738
12,277
263
9,458
8,468
0
79,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,054
Gold Earned
42,565
369
Minions Killed
482
0
Camps Cleared
0
1,551,291
Distance Traveled
1,530,231
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,180
449
91
6
0
273,834
0
W
Discordia
8,593
537
109
7
0
311,357
1
W
Sol
8,133
508
92
6
0
302,284
0
W
Thanatos
8,506
532
83
5
0
337,371
2
L
Cthulhu
7,583
474
66
4
0
286,662
0
W
Anubis
7,798
487
80
5
0
278,410
0
L
Hun Batz
8,861
554
131
8
0
400,144
0
L
Xbalanque
7,479
467
60
4
0
293,012
0
L
Kuzenbo
6,951
434
21
1
0
297,639
0
W
Gilgamesh
9,535
596
118
7
0
300,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role