Player Matchup

Horus
Horus
Silver III
Calloused_Soul_
Horus
Silver III
Level 66
God Stats
62W - 49L
1,553 SR
Queue Stats
287W - 389L
1,071 MMR
Party 1
Jing Wei
Jing Wei
Silver III
KrAmMy15
Jing Wei
Silver III
Level 101
God Stats
45W - 61L
1,466 SR
Queue Stats
301W - 366L
809 MMR
Party 1
Ah Puch
Ah Puch
Silver V
ll Neutron ll
Ah Puch
Silver V
Level 158
God Stats
3W - 3L
1,322 SR
Queue Stats
378W - 425L
605 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,447 SR
828 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,374 SR
756 MMR
Guan Yu
Guan Yu
Bronze I
 
Guan Yu
Bronze I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze IV
jkeezy95
Hachiman
Bronze IV
Level 67
God Stats
0W - 4L
1,123 SR
Queue Stats
5W - 25L
362 MMR
Party 2
Sol
Sol
Bronze III
therealkiehl
Sol
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
407 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 17
12,382
728
6,508
28,599
21,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
KrAmMy15
Jing Wei
17
11 / 1 / 5
14,064
827
16,881
13,851
6,321
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
16
7 / 1 / 12
13,631
802
25,966
13,827
6,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Bans
JanusAchillesBacchusKaliAtlas

VS

Bans
FenrirCerberusNoxMartichorasHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 5 / 2
10,148
597
7,259
25,567
27,176
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
jkeezy95
Hachiman
13
2 / 7 / 1
10,876
640
17,148
15,310
6,502
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 7 / 0
11,148
656
12,454
16,299
6,073
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
19
Kills
4
4
Deaths
19
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
5
2
0.2
W
1
2
17
4.75
W
Jing Wei
KrAmMy15
Jing Wei
11
1
5
13.5
L
Hachiman
jkeezy95
Hachiman
2
7
1
0.36
W
Ah Puch
7
1
12
13
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,355
Damage
36,861
56,277
Taken
57,176
34,428
Mitigated
39,751
29,601
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,259
353
1,263
7,180
25,567
27,176
0
13,035
12,442
0
20,275
W
6,508
3,367
9,108
15,362
28,599
21,438
290
7,343
20,882
0
25,496
W
Jing Wei
KrAmMy15
Jing Wei
16,881
13,518
0
2,512
13,851
6,321
1,862
2,367
11,111
0
62,866
L
Hachiman
jkeezy95
Hachiman
17,148
10,501
491
425
15,310
6,502
0
5,426
9,769
0
53,576
W
Ah Puch
25,966
2,030
0
2,619
13,827
6,669
784
3,695
9,963
77,509
0
L
12,454
3,461
0
2,039
16,299
6,073
0
7,865
8,418
46,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,077
Gold Earned
32,172
174
Minions Killed
159
0
Camps Cleared
0
956,325
Distance Traveled
824,458
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,148
597
22
1
0
306,327
0
W
Horus
12,382
728
24
1
0
315,920
4
W
Jing Wei
14,064
827
73
4
0
330,146
0
L
Hachiman
10,876
640
75
4
0
265,102
0
W
Ah Puch
13,631
802
77
5
0
310,259
0
L
Sol
11,148
656
62
4
0
253,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role