Player Matchup

Fenrir
Fenrir
AcThePlayer
Fenrir
Level 60
God Stats
3W - 2L
1,515 SR
Queue Stats
66W - 77L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
DaddyJayrude
Gilgamesh
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
240W - 270L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
Paragon679
Nu Wa
Level 85
God Stats
2W - 0L
1,769 SR
Queue Stats
97W - 109L
1,460 Elo+
Party 1
Neith
Neith
ShlabDadddy1346
Neith
Level 38
God Stats
3W - 4L
1,482 SR
Queue Stats
88W - 134L
1,327 Elo+
Party 1
Xing Tian
Xing Tian
metalface02
Xing Tian
Level 36
God Stats
5W - 0L
1,407 SR
Queue Stats
91W - 125L
1,385 Elo+
Party 1
Team Averages
Level 57
1,534 SR
1,409 Elo+

VS

Team Averages
Level 112
1,515 SR
1,493 Elo+
Kali
Kali
 
Kali
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KMKZ T3MP0
Mulan
Level 110
God Stats
17W - 17L
1,479 SR
Queue Stats
232W - 201L
1,473 Elo+
Solo
Ix Chel
Ix Chel
RuggEd NacoM
Ix Chel
Level 148
God Stats
5W - 3L
1,609 SR
Queue Stats
126W - 127L
1,550 Elo+
Solo
Izanami
Izanami
Tikyu
Izanami
Level 65
God Stats
2W - 2L
1,696 SR
Queue Stats
75W - 68L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
aradd007
Kuzenbo
Level 148
God Stats
0W - 4L
1,289 SR
Queue Stats
300W - 286L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 1 / 1
6,710
671
6,281
8,740
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
DaddyJayrude
Gilgamesh
10
5 / 3 / 0
6,096
610
6,836
10,733
5,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
9
0 / 3 / 2
5,285
529
3,351
5,912
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 1
5,189
519
4,556
7,121
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
metalface02
Xing Tian
8
0 / 1 / 3
4,923
492
2,873
7,579
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
2 / 2 / 3
6,372
637
2,577
9,124
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
8
1 / 5 / 0
4,846
485
5,281
10,637
5,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
RuggEd NacoM
Ix Chel
10
4 / 3 / 0
6,429
643
4,848
6,390
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Tikyu
Izanami
8
1 / 2 / 1
5,138
514
6,630
6,511
2,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
aradd007
Kuzenbo
8
2 / 1 / 1
5,284
528
3,169
8,134
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
12
Kills
10
10
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
2
3
1.75
W
Fenrir
5
1
1
5.5
W
Gilgamesh
DaddyJayrude
Gilgamesh
5
3
0
1.67
L
Mulan
1
5
0
0.2
W
Nu Wa
0
3
2
0.33
L
Ix Chel
RuggEd NacoM
Ix Chel
4
3
0
1.33
W
2
2
1
1.25
L
Izanami
Tikyu
Izanami
1
2
1
0.75
L
Kuzenbo
aradd007
Kuzenbo
2
1
1
2.5
W
Xing Tian
metalface02
Xing Tian
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,897
Damage
22,505
40,085
Taken
40,796
18,467
Mitigated
20,751
10,476
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,577
862
0
2,150
9,124
4,152
0
346
8,691
0
39,506
W
Fenrir
6,281
1,660
0
2,847
8,740
3,400
56
1,485
7,071
0
42,858
W
Gilgamesh
DaddyJayrude
Gilgamesh
6,836
2,534
0
2,666
10,733
5,946
0
42
10,691
0
38,160
L
Mulan
5,281
1,997
0
2,092
10,637
5,740
0
190
9,843
0
32,341
W
Nu Wa
3,351
1,346
0
1,690
5,912
1,826
759
3,848
2,064
28,651
0
L
Ix Chel
RuggEd NacoM
Ix Chel
4,848
1,001
0
1,091
6,390
2,043
13
2,246
4,104
45,051
0
W
4,556
1,803
0
2,117
7,121
2,267
681
1,418
5,703
0
32,965
L
Izanami
Tikyu
Izanami
6,630
4,927
0
1,500
6,511
2,274
0
1,478
5,033
0
42,511
L
Kuzenbo
aradd007
Kuzenbo
3,169
1,276
0
1,559
8,134
6,542
75
2,037
6,097
11,912
0
W
Xing Tian
metalface02
Xing Tian
2,873
370
0
1,156
7,579
5,028
327
1,358
6,221
10,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
28,069
219
Minions Killed
268
0
Camps Cleared
0
967,867
Distance Traveled
905,731
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,372
637
57
6
0
217,039
0
W
Fenrir
6,710
671
69
7
0
234,109
0
W
Gilgamesh
6,096
610
44
4
0
181,367
0
L
Mulan
4,846
485
41
4
0
177,043
4
W
Nu Wa
5,285
529
53
5
0
191,481
0
L
Ix Chel
6,429
643
85
9
0
159,350
1
W
Neith
5,189
519
40
4
0
164,528
0
L
Izanami
5,138
514
76
8
0
166,179
0
L
Kuzenbo
5,284
528
9
1
0
186,120
0
W
Xing Tian
4,923
492
13
1
0
196,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role