Player Matchup

Nu Wa
Nu Wa
funky_dancer
Nu Wa
Level 124
God Stats
69W - 88L
1,517 SR
Queue Stats
275W - 338L
1,374 Elo+
Party 1
Cupid
Cupid
gamer_gimp20
Cupid
Level 158
God Stats
42W - 51L
1,458 SR
Queue Stats
513W - 550L
1,394 Elo+
Solo
Ares
Ares
milkymìľð
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 103
1,492 SR
1,423 Elo+

VS

Team Averages
Level 121
1,520 SR
1,430 Elo+
Raijin
Raijin
Eternal_Grinaldi
Raijin
Level 157
God Stats
5W - 5L
1,522 SR
Queue Stats
467W - 359L
1,576 Elo+
Solo
Anhur
Anhur
mecthasneak
Anhur
Level 136
God Stats
6W - 3L
1,596 SR
Queue Stats
211W - 217L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
zqxmmxqz
Sun Wukong
Level 69
God Stats
37W - 38L
1,442 SR
Queue Stats
171W - 190L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
10,861
724
10,456
13,001
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 5 / 0
9,588
639
6,475
13,839
4,846
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

1
0 / 0 / 0
6,529
435
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
11,957
797
12,258
8,108
2,563
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 1 / 3
12,041
803
5,841
8,873
2,723
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
zqxmmxqz
Sun Wukong
15
2 / 0 / 8
11,352
757
5,060
13,035
9,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
10
10
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
1
5
1
0.3
L
0
5
0
0
W
7
1
3
8.5
L
0
0
0
0
W
Sun Wukong
zqxmmxqz
Sun Wukong
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,931
Damage
23,159
26,840
Taken
30,016
9,350
Mitigated
14,529
2,444
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,258
294
0
1,210
8,108
2,563
1,146
3,221
4,887
81,179
0
L
10,456
2,984
0
0
13,001
4,504
0
6,603
6,378
59,352
0
L
6,475
2,141
565
1,879
13,839
4,846
0
6,184
7,655
0
38,371
W
5,841
2,423
0
867
8,873
2,723
2,063
3,364
5,509
0
47,935
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
zqxmmxqz
Sun Wukong
5,060
786
373
5,622
13,035
9,243
785
4,303
8,732
0
36,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,978
Gold Earned
35,350
133
Minions Killed
229
0
Camps Cleared
0
458,183
Distance Traveled
817,196
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,957
797
126
8
0
255,754
2
L
Nu Wa
10,861
724
78
5
0
224,187
0
L
Cupid
9,588
639
55
4
0
233,996
2
W
Anhur
12,041
803
61
4
0
253,269
1
L
Ares
6,529
435
0
0
0
0
0
W
Sun Wukong
11,352
757
42
3
0
308,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role