Player Matchup

Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FidelCashFl0w420
Hel
Level 64
God Stats
3W - 1L
1,277 SR
Queue Stats
195W - 189L
1,534 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KittyLicker508
Ah Muzen Cab
Level 97
God Stats
4W - 7L
1,375 SR
Queue Stats
111W - 115L
1,495 Elo+
Party 3
Cerberus
Cerberus
gangslap4hunna
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
splugemachine12
Sylvanus
Level 120
God Stats
6W - 4L
1,538 SR
Queue Stats
240W - 203L
1,537 Elo+
Party 1
Team Averages
Level 88
1,438 SR
1,513 Elo+

VS

Team Averages
Level 102
1,572 SR
1,500 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
The cod Tur7le
Ymir
Level 41
God Stats
9W - 11L
1,507 SR
Queue Stats
9W - 11L
1,451 Elo+
Party 2
Neith
Neith
Violеt
Neith
Level 129
God Stats
14W - 12L
1,732 SR
Queue Stats
206W - 189L
1,582 Elo+
Party 4
Cabrakan
Cabrakan
ZombieBearShark
Cabrakan
Level 109
God Stats
0W - 2L
1,303 SR
Queue Stats
15W - 14L
1,491 Elo+
Party 2
Loki
Loki
conner7145
Loki
Level 63
God Stats
2W - 1L
1,820 SR
Queue Stats
11W - 9L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 0 / 2
6,512
543
8,069
9,325
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 1 / 4
6,449
537
4,998
6,121
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
KittyLicker508
Ah Muzen Cab
11
1 / 0 / 2
6,455
538
5,801
5,405
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
9
1 / 0 / 6
6,428
536
6,642
10,760
8,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
14
5 / 0 / 1
8,403
700
10,805
9,194
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 1 / 1
6,150
513
8,946
7,152
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
5,722
477
5,571
12,651
7,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Violеt
Neith
8
0 / 3 / 0
5,125
427
3,331
8,464
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
8
0 / 2 / 1
4,636
386
3,740
10,661
7,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 3 / 0
5,324
444
4,226
10,283
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
1
1
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
2
6
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
1
1
4
3
W
Ah Muzen Cab
KittyLicker508
Ah Muzen Cab
1
0
2
2
L
0
4
0
0
L
Neith
Violеt
Neith
0
3
0
0
L
Cabrakan
0
2
1
0.25
L
1
3
0
0.33
W
Cerberus
1
0
6
4
W
Sylvanus
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,315
Damage
25,814
40,805
Taken
49,211
21,452
Mitigated
23,354
19,218
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,069
2,146
0
2,282
9,325
3,292
0
2,677
6,454
0
37,225
L
Nu Wa
 
Nu Wa
8,946
3,709
0
2,085
7,152
2,294
0
2,973
4,179
60,819
0
W
4,998
210
2,820
3,554
6,121
2,072
32
3,889
2,232
53,303
0
W
Ah Muzen Cab
KittyLicker508
Ah Muzen Cab
5,801
2,224
0
865
5,405
2,284
0
915
4,382
0
56,927
L
5,571
1,661
0
3,407
12,651
7,137
0
8,742
3,909
41,162
0
L
Neith
Violеt
Neith
3,331
1,125
0
2,768
8,464
2,838
0
1,136
7,328
0
36,612
L
Cabrakan
3,740
1,026
342
1,849
10,661
7,732
0
4,032
6,629
10,396
0
L
4,226
786
0
3,522
10,283
3,353
0
4,914
5,369
0
27,976
W
Cerberus
6,642
742
0
4,428
10,760
8,446
0
4,898
5,386
23,466
0
W
Sylvanus
10,805
3,854
0
5,269
9,194
5,358
0
4,888
3,869
57,464
11,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,247
Gold Earned
26,957
404
Minions Killed
302
0
Camps Cleared
0
1,173,215
Distance Traveled
1,187,934
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,512
543
54
5
0
258,058
0
L
Nu Wa
6,150
513
100
8
0
221,611
0
W
Hel
6,449
537
101
8
0
254,722
2
W
Ah Muzen Cab
6,455
538
94
8
0
247,800
0
L
Ymir
5,722
477
56
5
0
250,004
1
L
Neith
5,125
427
76
6
0
217,652
3
L
Cabrakan
4,636
386
17
1
0
226,435
0
L
Loki
5,324
444
53
4
0
272,232
0
W
Cerberus
6,428
536
38
3
0
226,875
2
W
Sylvanus
8,403
700
117
10
0
185,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role