Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Cnote11
Skadi
Level 17
God Stats
3W - 5L
1,289 SR
Queue Stats
15W - 24L
1,099 Elo+
Party 2
Arachne
Arachne
Max10000009919
Arachne
Level 61
God Stats
12W - 21L
1,418 SR
Queue Stats
32W - 50L
1,296 Elo+
Party 2
Ares
Ares
PR Slime
Ares
Level 27
God Stats
1W - 3L
1,301 SR
Queue Stats
30W - 48L
1,304 Elo+
Party 2
Achilles
Achilles
xSiTmAsTeRx
Achilles
Level 24
God Stats
2W - 6L
1,158 SR
Queue Stats
24W - 38L
1,241 Elo+
Party 2
Team Averages
Level 35
1,333 SR
1,288 Elo+

VS

Team Averages
Level 50
1,514 SR
1,356 Elo+
Fenrir
Fenrir
Boss_1110
Fenrir
Level 87
God Stats
56W - 47L
1,552 SR
Queue Stats
174W - 186L
1,430 Elo+
Party 1
Freya
Freya
Cashisclay0019
Freya
Level 52
God Stats
1W - 1L
1,767 SR
Queue Stats
36W - 61L
1,381 Elo+
Party 1
Neith
Neith
Qui-Gon_JinTonic
Neith
Level 36
God Stats
3W - 1L
1,694 SR
Queue Stats
26W - 49L
1,313 Elo+
Party 1
Raijin
Raijin
kingofsomething0
Raijin
Level 28
God Stats
27W - 23L
1,245 SR
Queue Stats
137W - 161L
1,320 Elo+
Party 3
Chaac
Chaac
strangerkid911
Chaac
Level 47
God Stats
5W - 6L
1,314 SR
Queue Stats
199W - 211L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 0 / 0
5,589
559
4,404
5,014
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Cnote11
Skadi
8
0 / 1 / 2
4,955
496
5,742
6,401
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
3 / 2 / 0
5,566
557
4,825
9,149
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ares
8
0 / 1 / 2
4,952
495
2,773
8,497
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
xSiTmAsTeRx
Achilles
9
1 / 5 / 1
5,318
532
3,365
12,095
8,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boss_1110
Fenrir
12
4 / 0 / 2
6,602
660
5,004
9,823
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 2 / 2
5,995
600
7,136
6,366
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 1
4,993
499
4,286
4,756
1,838
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,648
565
2,057
4,907
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,173
517
6,973
10,179
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
8
9
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Fenrir
Boss_1110
Fenrir
4
0
2
5
W
3
2
2
2
L
Skadi
Cnote11
Skadi
0
1
2
1
L
3
2
0
1.5
L
Ares
0
1
2
1
W
0
1
1
0.5
W
0
0
0
0
W
1
1
1
1.5
L
Achilles
xSiTmAsTeRx
Achilles
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,109
Damage
25,456
41,156
Taken
36,031
21,345
Mitigated
15,291
6,776
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,404
51
0
2,407
5,014
1,682
0
1,653
3,361
38,078
0
W
Fenrir
Boss_1110
Fenrir
5,004
1,218
0
3,690
9,823
4,273
0
850
8,973
0
51,881
W
7,136
2,034
0
2,293
6,366
2,243
0
28
6,338
27,149
0
L
Skadi
Cnote11
Skadi
5,742
2,177
0
500
6,401
1,862
0
194
6,191
0
32,439
L
4,825
3,732
0
1,373
9,149
3,198
0
550
8,565
0
33,143
L
Ares
2,773
241
0
2,340
8,497
6,198
0
0
8,497
15,997
0
W
4,286
2,131
0
2,087
4,756
1,838
701
479
4,277
0
27,308
W
2,057
77
0
1,792
4,907
1,929
272
3,592
1,315
33,188
0
W
6,973
1,123
0
3,767
10,179
5,008
289
2,256
7,923
0
32,617
L
Achilles
xSiTmAsTeRx
Achilles
3,365
777
0
156
12,095
8,405
0
6,300
5,349
0
20,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,380
Gold Earned
28,411
210
Minions Killed
281
0
Camps Cleared
0
1,050,418
Distance Traveled
974,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,589
559
56
6
0
211,488
0
W
Fenrir
6,602
660
78
8
0
213,535
0
W
Freya
5,995
600
37
4
0
190,520
0
L
Skadi
4,955
496
59
6
0
188,536
0
L
Arachne
5,566
557
47
5
0
232,326
0
L
Ares
4,952
495
17
2
0
215,312
0
W
Neith
4,993
499
48
5
0
175,950
0
W
Raijin
5,648
565
76
8
0
178,516
0
W
Chaac
5,173
517
42
4
0
216,362
0
L
Achilles
5,318
532
31
3
0
202,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role