Player Matchup

Atlas
Atlas
Platinum II
 
Atlas
Platinum II
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Gold II
LokiSons
Charybdis
Gold II
Level 178
God Stats
19W - 35L
1,454 SR
Queue Stats
780W - 776L
1,543 MMR
Solo
Set
Set
Gold III
MrNewVegas97
Set
Gold III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 311L
1,415 MMR
Party 2
Jormungandr
Jormungandr
Gold I
Raesgar
Jormungandr
Gold I
Level 146
God Stats
2W - 3L
1,528 SR
Queue Stats
111W - 110L
1,644 MMR
Party 1
Agni
Agni
Silver III
iDakota
Agni
Silver III
Level 127
God Stats
2W - 4L
1,625 SR
Queue Stats
22W - 25L
1,439 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 163
1,521 SR
1,508 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,453 SR
1,523 MMR
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Scylla
Scylla
Silver I
ImSoSlimShady
Scylla
Silver I
Level 161
God Stats
2W - 6L
1,348 SR
Queue Stats
106W - 89L
1,538 MMR
Party 4
Shiva
Shiva
Bronze III
Xanoid
Shiva
Bronze III
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 44L
1,539 MMR
Party 4
Bastet
Bastet
Gold II
hitsquadonpoint
Bastet
Gold II
Level 109
God Stats
1W - 1L
1,418 SR
Queue Stats
81W - 81L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 2 / 1
4,837
484
3,980
8,891
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
LokiSons
Charybdis
10
0 / 2 / 0
5,513
551
4,218
7,788
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,294
529
1,907
8,152
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
Raesgar
Jormungandr
10
0 / 1 / 0
5,552
555
4,098
7,141
6,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
iDakota
Agni
9
0 / 3 / 1
4,763
476
4,024
4,959
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangRavanaMartichorasKali

VS

Bans
ThanatosBakasuraThorSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 0 / 0
6,452
645
6,237
7,384
2,613
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
 
Kuzenbo
9
0 / 1 / 5
5,448
545
2,419
6,022
5,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 0 / 4
5,915
592
5,261
5,320
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Xanoid
Shiva
11
1 / 0 / 0
6,374
637
3,975
8,767
5,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 1
6,166
617
4,441
7,832
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
10
10
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
1
0.25
W
Hachiman
 
Hachiman
3
0
0
3
W
Kuzenbo
 
Kuzenbo
0
1
5
2.5
W
1
0
4
3
L
Charybdis
LokiSons
Charybdis
0
2
0
0
L
1
2
0
0.5
L
Jormungandr
Raesgar
Jormungandr
0
1
0
0
W
Shiva
Xanoid
Shiva
1
0
0
1
W
5
0
1
5.5
L
Agni
iDakota
Agni
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,227
Damage
22,333
36,931
Taken
35,325
21,484
Mitigated
18,713
8,586
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,980
1,752
0
2,049
8,891
6,824
0
3,242
5,509
15,730
0
W
Hachiman
 
Hachiman
6,237
3,413
0
3,506
7,384
2,613
0
404
6,980
0
56,425
W
Kuzenbo
 
Kuzenbo
2,419
1,101
0
1,094
6,022
5,497
299
3,253
2,769
13,796
0
W
5,261
1,698
0
1,460
5,320
2,005
275
2,766
2,554
50,412
0
L
Charybdis
LokiSons
Charybdis
4,218
2,530
0
3,967
7,788
2,753
0
283
7,505
0
48,505
L
1,907
895
0
1,022
8,152
3,454
0
1,195
6,917
0
37,786
L
Jormungandr
Raesgar
Jormungandr
4,098
1,712
0
1,061
7,141
6,641
0
18
7,038
43,193
348
W
Shiva
Xanoid
Shiva
3,975
1,364
5
2,435
8,767
5,837
0
3,792
4,975
0
43,252
W
4,441
1,594
0
3,131
7,832
2,761
0
1,581
6,251
0
45,218
L
Agni
iDakota
Agni
4,024
201
0
487
4,959
1,812
0
2,710
2,179
33,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,959
Gold Earned
30,355
319
Minions Killed
351
0
Camps Cleared
0
920,012
Distance Traveled
1,001,356
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,837
484
25
3
0
180,943
0
W
Hachiman
6,452
645
96
10
0
185,042
0
W
Kuzenbo
5,448
545
23
2
0
196,655
3
W
Scylla
5,915
592
86
9
0
183,282
1
L
Charybdis
5,513
551
93
9
0
167,447
2
L
Set
5,294
529
65
7
0
200,309
0
L
Jormungandr
5,552
555
73
7
0
181,858
0
W
Shiva
6,374
637
75
8
0
203,793
1
W
Bastet
6,166
617
71
7
0
232,584
0
L
Agni
4,763
476
63
6
0
189,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role