Player Matchup

Rama
Rama
Bruinsfan187
Rama
Level 94
God Stats
0W - 2L
1,304 SR
Queue Stats
154W - 167L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
SOONERHAWK67
Nu Wa
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 113L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The-Ashen-Raven
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 30L
1,606 Elo+
Solo
Kuzenbo
Kuzenbo
soxfanbp3
Kuzenbo
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 78L
1,168 Elo+
Party 1
Serqet
Serqet
trap1222222
Serqet
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
233W - 292L
1,375 Elo+
Solo
Team Averages
Level 68
1,461 SR
1,415 Elo+

VS

Team Averages
Level 78
1,618 SR
1,414 Elo+
Zeus
Zeus
Ayumyy
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,314 Elo+
Solo
Sol
Sol
MatSteelersFan
Sol
Level 103
God Stats
5W - 8L
1,388 SR
Queue Stats
209W - 200L
1,430 Elo+
Party 2
He Bo
He Bo
WetSanchez39
He Bo
Level 61
God Stats
1W - 0L
1,616 SR
Queue Stats
74W - 56L
1,479 Elo+
Solo
Ganesha
Ganesha
plyh68
Ganesha
Level 98
God Stats
4W - 0L
1,853 SR
Queue Stats
171W - 164L
1,414 Elo+
Party 2
Rama
Rama
ravling01
Rama
Level 103
God Stats
7W - 5L
1,733 SR
Queue Stats
214W - 205L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,684
668
5,449
8,654
3,958
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 5
7,262
726
7,584
7,605
3,699
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
The-Ashen-Raven
Tsukuyomi
17
10 / 4 / 5
9,549
955
16,507
12,858
7,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
soxfanbp3
Kuzenbo
13
2 / 6 / 9
7,995
800
3,940
12,730
16,964
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
14
1 / 4 / 7
7,811
781
3,814
9,706
11,223
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ayumyy
Zeus
13
3 / 5 / 4
8,170
817
6,620
7,348
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 3 / 13
9,073
907
14,895
9,929
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
6 / 2 / 14
9,221
922
12,985
8,746
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
plyh68
Ganesha
15
0 / 3 / 21
9,297
930
4,050
14,375
15,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
17
9 / 3 / 11
10,211
1,021
6,980
8,790
3,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
15
Kills
22
22
Deaths
16
28
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Zeus
Ayumyy
Zeus
3
5
4
1
L
1
5
2
0.4
W
4
3
13
3.5
L
1
3
5
1.17
L
Tsukuyomi
The-Ashen-Raven
Tsukuyomi
10
4
5
3.13
W
6
2
14
6.5
W
Ganesha
plyh68
Ganesha
0
3
21
3.5
W
Rama
9
3
11
4.83
L
Kuzenbo
soxfanbp3
Kuzenbo
2
6
9
1.08
L
Serqet
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,294
Damage
45,530
51,553
Taken
49,188
42,967
Mitigated
29,439
9,878
Healing
15,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Ayumyy
Zeus
6,620
347
0
0
7,348
2,373
135
1,374
5,974
20,178
0
L
5,449
4,501
266
201
8,654
3,958
192
6,893
1,761
0
9,439
W
14,895
3,293
1,022
3,484
9,929
4,302
2,906
2,828
6,776
31,678
1,702
L
7,584
2,427
812
848
7,605
3,699
0
6,362
1,243
23,657
0
L
Tsukuyomi
The-Ashen-Raven
Tsukuyomi
16,507
3,582
711
3,069
12,858
7,123
0
8,896
3,962
0
24,814
W
12,985
906
277
2,856
8,746
3,406
920
1,586
6,600
24,622
0
W
Ganesha
plyh68
Ganesha
4,050
426
1,599
4,534
14,375
15,435
587
3,537
10,048
10,694
0
W
Rama
6,980
5,797
450
1,121
8,790
3,923
3,282
2,159
6,022
0
19,022
L
Kuzenbo
soxfanbp3
Kuzenbo
3,940
649
285
471
12,730
16,964
140
9,049
3,681
4,997
0
L
Serqet
3,814
166
1,190
2,025
9,706
11,223
0
6,953
2,638
1,051
3,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,301
Gold Earned
45,972
69
Minions Killed
145
0
Camps Cleared
0
855,682
Distance Traveled
936,957
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,170
817
28
3
0
173,663
0
L
Rama
6,684
668
9
1
0
167,386
1
W
Sol
9,073
907
49
5
0
183,061
0
L
Nu Wa
7,262
726
22
2
0
173,685
0
L
Tsukuyomi
9,549
955
21
2
0
215,154
0
W
He Bo
9,221
922
33
3
0
206,369
0
W
Ganesha
9,297
930
0
0
0
191,520
0
W
Rama
10,211
1,021
35
4
0
182,344
0
L
Kuzenbo
7,995
800
9
1
0
138,578
0
L
Serqet
7,811
781
8
1
0
160,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role