Player Matchup

Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
LotusDracon777
Ravana
Level 80
God Stats
2W - 1L
1,547 SR
Queue Stats
66W - 37L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
TheManJunior
Ao Kuang
Level 85
God Stats
7W - 4L
1,500 SR
Queue Stats
124W - 99L
1,471 Elo+
Solo
Yemoja
Yemoja
krizzmo
Yemoja
Level 57
God Stats
37W - 40L
1,446 SR
Queue Stats
395W - 370L
1,350 Elo+
Solo
Anhur
Anhur
wiesefam
Anhur
Level 80
God Stats
1W - 2L
1,252 SR
Queue Stats
165W - 143L
1,389 Elo+
Solo
Team Averages
Level 81
1,449 SR
1,446 Elo+

VS

Team Averages
Level 101
1,647 SR
1,481 Elo+
Artio
Artio
BlackPrince01
Artio
Level 136
God Stats
1W - 2L
1,722 SR
Queue Stats
242W - 224L
1,429 Elo+
Solo
Mercury
Mercury
ChainArcher201
Mercury
Level 109
God Stats
17W - 7L
1,632 SR
Queue Stats
228W - 261L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
PapaFransisco
Ao Kuang
Level 130
God Stats
28W - 29L
1,520 SR
Queue Stats
212W - 200L
1,455 Elo+
Solo
Anubis
Anubis
gullaizedonut
Anubis
Level 64
God Stats
5W - 4L
1,579 SR
Queue Stats
9W - 12L
1,539 Elo+
Party 1
Izanami
Izanami
soskyehigh
Izanami
Level 67
God Stats
3W - 2L
1,782 SR
Queue Stats
10W - 12L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 1 / 3
7,711
593
6,600
8,398
4,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 1 / 1
7,679
591
11,402
6,752
3,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ao Kuang
TheManJunior
Ao Kuang
14
6 / 1 / 0
8,024
617
8,189
10,742
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
krizzmo
Yemoja
11
0 / 0 / 5
6,610
508
2,856
7,580
3,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
wiesefam
Anhur
11
3 / 0 / 2
6,544
503
5,727
9,421
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,805
447
4,610
8,281
5,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
0 / 4 / 1
6,339
488
4,192
12,302
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
PapaFransisco
Ao Kuang
12
2 / 3 / 0
6,917
532
5,878
16,826
7,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 0
6,255
481
5,296
8,798
3,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
soskyehigh
Izanami
10
1 / 2 / 0
6,392
492
3,936
7,420
2,500
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
3
3
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
3
4.5
L
0
0
1
0.5
L
0
4
1
0.13
W
2
1
1
2.5
L
Ao Kuang
PapaFransisco
Ao Kuang
2
3
0
0.67
W
Ao Kuang
TheManJunior
Ao Kuang
6
1
0
6
L
0
5
0
0
W
Yemoja
krizzmo
Yemoja
0
0
5
2.5
L
Izanami
soskyehigh
Izanami
1
2
0
0.5
W
Anhur
wiesefam
Anhur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,774
Damage
23,912
42,893
Taken
53,627
18,003
Mitigated
24,035
18,902
Healing
13,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,600
446
689
5,351
8,398
4,061
548
2,655
5,699
54,640
0
L
4,610
437
240
2,250
8,281
5,509
0
3,522
4,759
19,244
464
L
4,192
2,395
0
1,871
12,302
4,274
0
4,805
7,497
0
50,426
W
11,402
2,877
0
1,192
6,752
3,711
0
4,361
2,172
68
47,171
L
Ao Kuang
PapaFransisco
Ao Kuang
5,878
1,772
0
6,032
16,826
7,864
0
1,579
15,247
44,586
0
W
Ao Kuang
TheManJunior
Ao Kuang
8,189
2,369
0
1,662
10,742
3,913
104
2,057
8,685
65,226
0
L
5,296
563
0
2,158
8,798
3,888
0
4,613
4,185
53,110
0
W
Yemoja
krizzmo
Yemoja
2,856
1,064
3,298
3,331
7,580
3,559
196
2,083
5,497
13,348
0
L
Izanami
soskyehigh
Izanami
3,936
2,217
0
1,137
7,420
2,500
114
3,309
4,111
0
50,288
W
Anhur
wiesefam
Anhur
5,727
2,272
0
3,379
9,421
2,759
537
3,901
5,520
0
45,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,568
Gold Earned
31,708
365
Minions Killed
351
0
Camps Cleared
0
1,175,001
Distance Traveled
1,242,675
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,711
593
93
7
0
236,884
4
L
Artio
5,805
447
30
2
0
258,981
2
L
Mercury
6,339
488
80
6
0
291,263
0
W
Ravana
7,679
591
82
6
0
225,390
0
L
Ao Kuang
6,917
532
82
6
0
249,545
0
W
Ao Kuang
8,024
617
92
7
0
278,785
0
L
Anubis
6,255
481
78
6
0
225,513
0
W
Yemoja
6,610
508
24
2
0
222,354
4
L
Izanami
6,392
492
81
6
0
217,373
0
W
Anhur
6,544
503
74
6
0
211,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role