Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MisfitChildren
Izanami
Level 68
God Stats
2W - 3L
1,728 SR
Queue Stats
74W - 71L
1,471 Elo+
Party 4
Ares
Ares
Mochi Misfit
Ares
Level 84
God Stats
11W - 16L
1,532 SR
Queue Stats
334W - 332L
1,487 Elo+
Party 4
Kali
Kali
codgod17009
Kali
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,623 Elo+
Solo
Chang'e
Chang'e
lil__ace101
Chang'e
Level 112
God Stats
62W - 60L
1,506 SR
Queue Stats
312W - 313L
1,421 Elo+
Party 1
Team Averages
Level 99
1,553 SR
1,500 Elo+

VS

Team Averages
Level 98
1,611 SR
1,484 Elo+
Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
ADFPROM
Hel
Level 106
God Stats
4W - 1L
1,581 SR
Queue Stats
202W - 196L
1,436 Elo+
Solo
Yemoja
Yemoja
DroobyPls
Yemoja
Level 57
God Stats
2W - 0L
1,757 SR
Queue Stats
185W - 175L
1,471 Elo+
Party 3
Ah Puch
Ah Puch
SpitfireD_04
Ah Puch
Level 120
God Stats
4W - 2L
1,621 SR
Queue Stats
127W - 102L
1,494 Elo+
Party 2
Thanatos
Thanatos
vFlixy
Thanatos
Level 99
God Stats
26W - 13L
1,595 SR
Queue Stats
106W - 97L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 1
7,271
485
7,888
12,002
9,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 1 / 0
6,662
444
4,585
10,090
3,703
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 2
6,745
450
5,918
15,436
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

2
1 / 1 / 0
4,785
319
593
1,207
295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
lil__ace101
Chang'e
12
1 / 2 / 1
6,797
453
5,307
14,095
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 0 / 2
6,637
442
5,685
6,425
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
15
1 / 2 / 0
8,909
594
8,238
11,287
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
DroobyPls
Yemoja
10
0 / 0 / 2
7,012
467
2,939
10,204
6,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
SpitfireD_04
Ah Puch
14
4 / 0 / 3
8,581
572
11,657
7,992
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
vFlixy
Thanatos
13
4 / 3 / 4
8,064
538
11,070
12,610
5,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
9
9
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
1
2.5
W
Artemis
 
Artemis
0
0
2
1
W
Hel
1
2
0
0.5
W
Yemoja
DroobyPls
Yemoja
0
0
2
1
L
0
1
0
0
L
1
4
2
0.5
W
Ah Puch
SpitfireD_04
Ah Puch
4
0
3
5.5
L
1
1
0
1
L
Chang'e
lil__ace101
Chang'e
1
2
1
0.75
W
Thanatos
vFlixy
Thanatos
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,291
Damage
39,589
52,830
Taken
48,518
30,404
Mitigated
23,431
12,548
Healing
23,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,888
2,512
0
3,416
12,002
9,387
928
7,988
4,014
55,711
0
W
Artemis
 
Artemis
5,685
2,865
0
1,819
6,425
2,174
1,638
910
5,515
0
41,462
W
Hel
8,238
465
448
6,161
11,287
6,446
926
6,130
3,913
75,156
0
W
Yemoja
DroobyPls
Yemoja
2,939
944
987
2,381
10,204
6,574
393
2,219
7,945
25,374
0
L
4,585
2,299
0
2,204
10,090
3,703
747
2,520
7,570
0
56,860
L
5,918
704
0
2,434
15,436
11,969
0
5,522
9,914
23,069
0
W
Ah Puch
SpitfireD_04
Ah Puch
11,657
973
378
3,203
7,992
3,191
617
3,121
4,757
73,622
0
L
593
383
0
31
1,207
295
0
231
976
0
2,919
L
Chang'e
lil__ace101
Chang'e
5,307
644
246
4,217
14,095
5,050
102
6,586
7,473
43,686
0
W
Thanatos
vFlixy
Thanatos
11,070
4,449
191
7,954
12,610
5,046
0
5,424
6,924
0
53,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,260
Gold Earned
39,203
319
Minions Killed
414
0
Camps Cleared
0
1,139,455
Distance Traveled
1,429,638
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,271
485
87
6
0
276,577
0
W
Artemis
6,637
442
61
4
0
276,717
0
W
Hel
8,909
594
130
9
0
285,994
0
W
Yemoja
7,012
467
47
3
0
261,643
3
L
Izanami
6,662
444
102
7
0
292,764
2
L
Ares
6,745
450
25
2
0
272,589
3
W
Ah Puch
8,581
572
107
7
0
269,902
0
L
Kali
4,785
319
6
0
0
31,353
0
L
Chang'e
6,797
453
99
7
0
266,172
0
W
Thanatos
8,064
538
69
5
0
335,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role