Player Matchup

Janus
Janus
HEALTANK
Janus
Level 155
God Stats
39W - 35L
1,530 SR
Queue Stats
693W - 687L
1,509 Elo+
Solo
Bastet
Bastet
LordAshClapper
Bastet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Phaited
Chaac
Level 137
God Stats
2W - 1L
1,772 SR
Queue Stats
374W - 388L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
Plan Gumby
Baron Samedi
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 21L
1,382 Elo+
Solo
Athena
Athena
stiickyriice
Athena
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 102
1,560 SR
1,493 Elo+

VS

Team Averages
Level 129
1,623 SR
1,551 Elo+
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BlackOut8107
Vulcan
Level 158
God Stats
0W - 1L
1,470 SR
Queue Stats
99W - 78L
1,628 Elo+
Party 1
Janus
Janus
DGKSCYTHEDEMXN
Janus
Level 147
God Stats
2W - 2L
1,622 SR
Queue Stats
85W - 56L
1,611 Elo+
Party 1
Hera
Hera
KeeqCrying
Hera
Level 69
God Stats
0W - 1L
1,742 SR
Queue Stats
68W - 39L
1,582 Elo+
Party 1
Eset
Eset
ozzy1171
Eset
Level 124
God Stats
10W - 3L
1,783 SR
Queue Stats
111W - 127L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HEALTANK
Janus
12
1 / 1 / 9
6,773
1,355
6,769
2,366
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 2
6,318
1,264
2,408
4,454
2,200
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Phaited
Chaac
11
2 / 1 / 5
6,718
1,344
3,783
6,058
3,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Plan Gumby
Baron Samedi
12
4 / 0 / 4
7,758
1,552
3,135
2,945
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
11
1 / 0 / 6
6,726
1,345
1,353
4,341
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

357

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 1 / 1
6,854
1,371
4,067
3,353
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
12
1 / 2 / 1
6,716
1,343
5,158
4,006
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 0
5,660
1,132
437
630
196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 2
6,150
1,230
4,159
6,083
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
11
0 / 3 / 1
6,022
1,204
3,179
4,470
1,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
10
Kills
3
3
Deaths
10
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
1
2.5
L
Vulcan
1
2
1
0.75
L
0
0
0
0
W
Janus
HEALTANK
Janus
1
1
9
5.5
L
0
4
2
0.25
W
2
1
2
3
W
Chaac
Phaited
Chaac
2
1
5
4.5
W
Baron Samedi
Plan Gumby
Baron Samedi
4
0
4
6
L
Eset
0
3
1
0.17
W
Athena
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,448
Damage
17,000
20,164
Taken
18,542
11,834
Mitigated
7,181
3,334
Healing
1,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,067
198
174
180
3,353
1,298
0
1,929
1,362
17,611
0
L
Vulcan
5,158
2,060
0
0
4,006
1,571
0
2,494
1,354
21,056
0
L
437
0
0
0
630
196
0
0
589
4,257
0
W
Janus
HEALTANK
Janus
6,769
449
0
0
2,366
951
0
1,931
424
13,013
0
L
4,159
1,861
0
486
6,083
2,571
0
4,289
1,626
8,581
0
W
2,408
1,325
0
111
4,454
2,200
0
4,061
384
0
4,021
W
Chaac
Phaited
Chaac
3,783
759
0
1,244
6,058
3,467
0
4,913
1,127
0
10,689
W
Baron Samedi
Plan Gumby
Baron Samedi
3,135
50
678
912
2,945
1,670
0
2,422
509
27,854
0
L
Eset
3,179
188
0
312
4,470
1,545
0
2,364
1,945
11,491
0
W
Athena
1,353
452
0
389
4,341
3,546
0
3,526
678
5,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,293
Gold Earned
31,402
112
Minions Killed
115
4
Camps Cleared
4
574,585
Distance Traveled
506,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,854
1,371
29
6
0
113,951
0
L
Vulcan
6,716
1,343
39
8
1
124,805
0
L
Janus
5,660
1,132
13
3
0
58,840
0
W
Janus
6,773
1,355
17
3
2
109,330
0
L
Hera
6,150
1,230
17
3
2
101,840
0
W
Bastet
6,318
1,264
4
1
0
124,883
0
W
Chaac
6,718
1,344
19
4
1
129,528
0
W
Baron Samedi
7,758
1,552
70
14
1
111,697
0
L
Eset
6,022
1,204
17
3
1
106,605
0
W
Athena
6,726
1,345
2
0
0
99,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role