Player Matchup

Janus
Janus
Akusoura
Janus
Level 68
God Stats
1W - 2L
1,768 SR
Queue Stats
93W - 73L
1,518 Elo+
Party 3
Surtr
Surtr
BlinBlinPR
Surtr
Level 102
God Stats
75W - 49L
1,567 SR
Queue Stats
567W - 571L
1,491 Elo+
Party 1
Geb
Geb
ElBolli28
Geb
Level 145
God Stats
5W - 8L
1,540 SR
Queue Stats
386W - 409L
1,524 Elo+
Party 1
Martichoras
Martichoras
iHinokami
Martichoras
Level 155
God Stats
7W - 7L
1,588 SR
Queue Stats
468W - 501L
1,542 Elo+
Party 1
Fenrir
Fenrir
muffie moth
Fenrir
Level 86
God Stats
15W - 9L
1,729 SR
Queue Stats
219W - 177L
1,509 Elo+
Party 3
Team Averages
Level 111
1,638 SR
1,517 Elo+

VS

Team Averages
Level 118
1,529 SR
1,529 Elo+
Danzaburou
Danzaburou
MASS63
Danzaburou
Level 121
God Stats
1W - 0L
1,317 SR
Queue Stats
18W - 21L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tartenpion4219
Tsukuyomi
Level 62
God Stats
119W - 118L
1,531 SR
Queue Stats
238W - 230L
1,496 Elo+
Solo
Loki
Loki
ToxicPaz
Loki
Level 147
God Stats
71W - 29L
1,787 SR
Queue Stats
207W - 148L
1,635 Elo+
Party 2
Baron Samedi
Baron Samedi
lildruidess
Baron Samedi
Level 130
God Stats
433W - 322L
1,516 SR
Queue Stats
826W - 690L
1,490 Elo+
Solo
Janus
Janus
pitaboys2
Janus
Level 128
God Stats
5W - 5L
1,491 SR
Queue Stats
183W - 151L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Akusoura
Janus
8
0 / 3 / 0
5,507
424
1,822
5,062
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
13
4 / 4 / 0
7,302
562
5,132
15,489
8,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 1
6,477
498
3,787
11,790
9,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
iHinokami
Martichoras
12
1 / 1 / 1
6,825
525
8,280
9,353
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
12
3 / 5 / 2
7,035
541
8,682
14,580
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MASS63
Danzaburou
11
1 / 3 / 1
6,741
519
6,246
9,723
3,662
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Tartenpion4219
Tsukuyomi
13
2 / 5 / 2
7,891
607
10,402
11,354
6,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
13
4 / 1 / 5
7,894
607
7,380
11,070
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
lildruidess
Baron Samedi
12
3 / 0 / 3
7,647
588
6,664
8,384
5,804
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
pitaboys2
Janus
13
4 / 0 / 3
8,025
617
8,587
6,277
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
9
Kills
14
14
Deaths
9
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
Akusoura
Janus
0
3
0
0
L
Surtr
4
4
0
1
L
1
1
1
1.5
W
Danzaburou
MASS63
Danzaburou
1
3
1
0.5
W
Tsukuyomi
Tartenpion4219
Tsukuyomi
2
5
2
0.6
W
Loki
4
1
5
6.5
L
Martichoras
iHinokami
Martichoras
1
1
1
1.5
W
Baron Samedi
lildruidess
Baron Samedi
3
0
3
4.5
L
Fenrir
3
5
2
0.8
W
Janus
pitaboys2
Janus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,703
Damage
39,279
56,274
Taken
46,808
29,274
Mitigated
21,773
15,266
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Akusoura
Janus
1,822
95
0
807
5,062
1,673
0
3,125
1,717
26,900
0
L
Surtr
5,132
1,530
0
5,221
15,489
8,054
0
1,696
13,771
692
43,834
L
3,787
534
354
3,716
11,790
9,079
0
4,671
6,957
20,117
0
W
Danzaburou
MASS63
Danzaburou
6,246
2,249
0
3,643
9,723
3,662
992
1,027
8,696
0
37,745
W
Tsukuyomi
Tartenpion4219
Tsukuyomi
10,402
2,277
0
2,526
11,354
6,268
0
113
11,241
0
68,514
W
Loki
7,380
2,872
0
6,177
11,070
3,875
0
551
10,389
0
58,758
L
Martichoras
iHinokami
Martichoras
8,280
2,396
0
3,470
9,353
4,353
0
3,682
5,671
0
65,030
W
Baron Samedi
lildruidess
Baron Samedi
6,664
1,043
736
3,448
8,384
5,804
55
1,163
7,221
33,428
0
L
Fenrir
8,682
2,550
0
1,698
14,580
6,115
0
1,753
12,757
0
56,389
W
Janus
pitaboys2
Janus
8,587
188
0
2,003
6,277
2,164
0
2,712
3,396
56,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,146
Gold Earned
38,198
352
Minions Killed
411
0
Camps Cleared
0
1,192,032
Distance Traveled
1,307,823
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,507
424
55
4
0
163,114
0
L
Surtr
7,302
562
81
6
0
221,022
3
L
Geb
6,477
498
27
2
0
288,195
1
W
Danzaburou
6,741
519
59
5
0
228,636
0
W
Tsukuyomi
7,891
607
110
8
0
243,011
0
W
Loki
7,894
607
87
7
0
310,304
4
L
Martichoras
6,825
525
117
9
0
237,719
2
W
Baron Samedi
7,647
588
57
4
0
253,338
1
L
Fenrir
7,035
541
72
6
0
281,982
0
W
Janus
8,025
617
98
8
0
272,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role