Player Matchup

Chaac
Chaac
Silver II
BoozBearJr
Chaac
Silver II
Level 121
God Stats
2W - 2L
1,567 SR
Queue Stats
63W - 67L
1,426 MMR
Solo
Xbalanque
Xbalanque
Bronze III
CoolGuy1000101
Xbalanque
Bronze III
Level 45
God Stats
2W - 3L
1,432 SR
Queue Stats
7W - 6L
1,446 MMR
Solo
Fenrir
Fenrir
Bronze III
MrSanz154
Fenrir
Bronze III
Level 46
God Stats
3W - 5L
1,417 SR
Queue Stats
79W - 113L
1,455 MMR
Solo
Scylla
Scylla
Bronze V
OpioidsEpidemic
Scylla
Bronze V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,444 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Xxclls54jrxX
Kuzenbo
Silver IV
Level 106
God Stats
1W - 1L
1,507 SR
Queue Stats
21W - 24L
1,444 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,484 SR
1,443 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,610 SR
1,458 MMR
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Dovah pro V2
Ne Zha
Gold IV
Level 188
God Stats
11W - 5L
1,716 SR
Queue Stats
272W - 274L
1,434 MMR
Solo
Thanatos
Thanatos
Silver III
ItzUberz
Thanatos
Silver III
Level 88
God Stats
2W - 3L
1,639 SR
Queue Stats
8W - 17L
1,442 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
WOWITSMIKEY
Baron Samedi
Gold I
Level 149
God Stats
10W - 13L
1,500 SR
Queue Stats
136W - 131L
1,597 MMR
Party 1
Sobek
Sobek
Gold V
cbi_cranky
Sobek
Gold V
Level 99
God Stats
3W - 2L
1,697 SR
Queue Stats
150W - 154L
1,317 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 4 / 0
7,469
498
6,626
14,801
6,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
CoolGuy1000101
Xbalanque
13
0 / 5 / 0
7,651
510
8,008
11,286
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
MrSanz154
Fenrir
11
0 / 5 / 2
7,050
470
3,978
10,969
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 1
7,556
504
8,148
8,133
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Xxclls54jrxX
Kuzenbo
10
1 / 5 / 1
7,099
473
3,977
16,200
14,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Zhong KuiMorgan Le FayKaliAo Kuang

VS

Bans
ShivaMartichorasCu ChulainnArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 0 / 2
9,420
628
6,204
8,734
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
17
3 / 0 / 2
10,064
671
8,961
12,247
5,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
ItzUberz
Thanatos
16
14 / 0 / 3
10,414
694
15,705
15,902
6,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
WOWITSMIKEY
Baron Samedi
14
2 / 1 / 9
8,616
574
13,082
10,184
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
13
2 / 1 / 6
8,345
556
3,503
13,209
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
24
24
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
2
4
L
Chaac
0
4
0
0
L
Xbalanque
CoolGuy1000101
Xbalanque
0
5
0
0
W
Ne Zha
3
0
2
4
W
Thanatos
ItzUberz
Thanatos
14
0
3
15.5
L
Fenrir
MrSanz154
Fenrir
0
5
2
0.2
L
1
5
1
0.3
W
Baron Samedi
WOWITSMIKEY
Baron Samedi
2
1
9
6.5
L
Kuzenbo
Xxclls54jrxX
Kuzenbo
1
5
1
0.3
W
Sobek
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,737
Damage
47,455
61,389
Taken
60,276
30,970
Mitigated
32,600
14,101
Healing
36,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,204
4,318
0
4,657
8,734
3,725
137
797
7,937
0
89,856
L
Chaac
6,626
788
0
3,404
14,801
6,683
0
1,633
13,168
0
57,185
L
Xbalanque
CoolGuy1000101
Xbalanque
8,008
4,429
0
3,095
11,286
3,300
0
1,310
9,976
0
64,494
W
Ne Zha
8,961
1,801
0
5,957
12,247
5,093
319
894
11,353
0
93,509
W
Thanatos
ItzUberz
Thanatos
15,705
4,247
0
15,004
15,902
6,890
0
2,468
13,354
0
80,846
L
Fenrir
MrSanz154
Fenrir
3,978
178
0
3,434
10,969
3,888
0
1,751
9,218
53
43,750
L
8,148
554
0
457
8,133
2,847
0
5,539
2,594
62,058
0
W
Baron Samedi
WOWITSMIKEY
Baron Samedi
13,082
986
1,107
4,338
10,184
4,757
0
3,639
6,521
72,790
0
L
Kuzenbo
Xxclls54jrxX
Kuzenbo
3,977
1,464
0
3,711
16,200
14,252
0
6,397
9,675
15,383
0
W
Sobek
3,503
297
0
5,127
13,209
12,135
0
4,764
8,445
28,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,825
Gold Earned
46,859
429
Minions Killed
562
0
Camps Cleared
0
1,501,307
Distance Traveled
1,595,695
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,420
628
168
11
0
274,253
2
L
Chaac
7,469
498
97
6
0
291,889
0
L
Xbalanque
7,651
510
123
8
0
285,629
1
W
Ne Zha
10,064
671
140
9
0
324,820
4
W
Thanatos
10,414
694
100
7
0
373,712
5
L
Fenrir
7,050
470
74
5
0
302,513
0
L
Scylla
7,556
504
120
8
0
309,199
1
W
Baron Samedi
8,616
574
124
8
0
296,357
1
L
Kuzenbo
7,099
473
15
1
0
312,077
2
W
Sobek
8,345
556
30
2
0
326,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role