Player Matchup

The Morrigan
The Morrigan
BlackPrince01
The Morrigan
Level 136
God Stats
2W - 3L
1,343 SR
Queue Stats
242W - 224L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
PreNinja
Kuzenbo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,542 Elo+
Party 2
Martichoras
Martichoras
WolfPackPlayz
Martichoras
Level 26
God Stats
2W - 6L
1,434 SR
Queue Stats
44W - 46L
1,523 Elo+
Party 2
Anubis
Anubis
gullaizedonut
Anubis
Level 64
God Stats
5W - 4L
1,687 SR
Queue Stats
9W - 12L
1,771 Elo+
Party 3
Thor
Thor
soskyehigh
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,771 Elo+
Party 3
Team Averages
Level 87
1,493 SR
1,609 Elo+

VS

Team Averages
Level 118
1,475 SR
1,446 Elo+
Arachne
Arachne
Sneekster
Arachne
Level 132
God Stats
40W - 39L
1,500 SR
Queue Stats
383W - 379L
1,459 Elo+
Party 1
Horus
Horus
The Jingler
Horus
Level 125
God Stats
5W - 8L
1,454 SR
Queue Stats
221W - 238L
1,455 Elo+
Party 1
Neith
Neith
WarriorsRequiem
Neith
Level 119
God Stats
4W - 2L
1,447 SR
Queue Stats
46W - 45L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
baddestguydement
Kuzenbo
Level 94
God Stats
12W - 10L
1,454 SR
Queue Stats
50W - 70L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
forgetyourheart
Nu Wa
Level 121
God Stats
23W - 17L
1,522 SR
Queue Stats
360W - 373L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BlackPrince01
The Morrigan
13
0 / 2 / 1
7,769
486
4,445
7,453
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
PreNinja
Kuzenbo
11
1 / 3 / 1
7,102
444
6,223
15,101
17,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
WolfPackPlayz
Martichoras
13
2 / 3 / 0
8,040
503
11,129
13,324
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 4 / 1
8,251
516
7,315
10,126
4,700
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 1
7,503
469
4,244
14,241
5,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Sneekster
Arachne
16
11 / 1 / 1
10,043
628
8,803
12,073
5,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
1 / 1 / 5
8,621
539
4,824
14,506
11,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 3
8,200
513
11,256
10,940
4,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 0 / 8
8,479
530
5,713
14,607
17,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 0 / 10
9,184
574
7,377
4,535
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
17
17
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BlackPrince01
The Morrigan
0
2
1
0.25
L
Kuzenbo
PreNinja
Kuzenbo
1
3
1
0.5
W
Arachne
Sneekster
Arachne
11
1
1
11.5
W
1
1
5
3.5
W
3
2
3
2.25
L
Martichoras
WolfPackPlayz
Martichoras
2
3
0
0.67
W
1
0
8
5
W
1
0
10
6
L
0
4
1
0.13
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,356
Damage
37,973
60,245
Taken
56,661
35,688
Mitigated
40,822
17,081
Healing
14,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BlackPrince01
The Morrigan
4,445
904
0
2,334
7,453
3,149
0
2,387
5,066
64,085
3,066
L
Kuzenbo
PreNinja
Kuzenbo
6,223
2,465
227
3,132
15,101
17,262
0
3,878
11,043
23,990
0
W
Arachne
Sneekster
Arachne
8,803
6,670
0
3,742
12,073
5,270
917
2,214
9,779
0
78,618
W
4,824
2,629
480
3,096
14,506
11,774
259
6,290
8,216
0
49,631
W
11,256
2,850
0
1,929
10,940
4,797
358
2,236
8,704
0
65,986
L
Martichoras
WolfPackPlayz
Martichoras
11,129
4,982
0
7,373
13,324
5,577
0
2,592
10,732
0
72,987
W
5,713
2,450
0
4,929
14,607
17,237
241
4,714
9,857
21,646
0
W
7,377
1,929
0
750
4,535
1,744
1,345
1,521
3,014
82,881
0
L
7,315
217
0
3,765
10,126
4,700
110
1,367
8,759
69,665
0
L
4,244
502
0
250
14,241
5,000
954
2,708
11,533
0
55,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,665
Gold Earned
44,527
456
Minions Killed
456
0
Camps Cleared
0
1,476,674
Distance Traveled
1,537,092
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,769
486
107
7
0
280,257
3
L
Kuzenbo
7,102
444
22
1
0
325,667
6
W
Arachne
10,043
628
109
7
0
335,227
0
W
Horus
8,621
539
77
5
0
286,301
0
W
Neith
8,200
513
115
7
0
277,417
0
L
Martichoras
8,040
503
118
7
0
277,260
0
W
Kuzenbo
8,479
530
17
1
0
323,697
0
W
Nu Wa
9,184
574
138
9
0
314,450
8
L
Anubis
8,251
516
122
8
0
274,670
0
L
Thor
7,503
469
87
5
0
318,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role