Player Matchup

Charon
Charon
Dathird
Charon
Level 108
God Stats
6W - 4L
1,670 SR
Queue Stats
9W - 10L
1,442 Elo+
Solo
Achilles
Achilles
Nightmare1178
Achilles
Level 82
God Stats
2W - 2L
1,221 SR
Queue Stats
78W - 72L
1,473 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ResoluteNova
Morgan Le Fay
Level 63
God Stats
18W - 10L
1,727 SR
Queue Stats
149W - 152L
1,487 Elo+
Solo
Nox
Nox
Too Simple8588
Nox
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,701 Elo+
Solo
Charybdis
Charybdis
Transcendent195
Charybdis
Level 80
God Stats
2W - 2L
1,543 SR
Queue Stats
137W - 130L
1,470 Elo+
Party 1
Team Averages
Level 76
1,532 SR
1,515 Elo+

VS

Team Averages
Level 81
1,516 SR
1,527 Elo+
Scylla
Scylla
AshGamer-2204
Scylla
Level 41
God Stats
3W - 6L
1,576 SR
Queue Stats
50W - 55L
1,464 Elo+
Solo
Cupid
Cupid
IGotDaShrimp
Cupid
Level 77
God Stats
1W - 1L
1,859 SR
Queue Stats
5W - 2L
1,681 Elo+
Solo
Kali
Kali
Pharaohdapps
Kali
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
575W - 580L
1,521 Elo+
Solo
Skadi
Skadi
dragonInquisitor
Skadi
Level 65
God Stats
3W - 5L
1,288 SR
Queue Stats
66W - 74L
1,485 Elo+
Solo
Bastet
Bastet
xxxAndsxxx
Bastet
Level 117
God Stats
2W - 5L
1,357 SR
Queue Stats
71W - 74L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Dathird
Charon
13
3 / 3 / 7
8,444
1,206
7,355
9,578
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Nightmare1178
Achilles
14
10 / 0 / 6
9,894
1,413
12,219
10,368
13,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
ResoluteNova
Morgan Le Fay
14
4 / 2 / 7
8,222
1,175
8,323
4,949
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 1 / 6
7,216
1,031
2,859
3,763
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Transcendent195
Charybdis
14
0 / 2 / 12
7,747
1,107
5,405
5,411
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Team 1 Tickets

307

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,128
1,018
2,857
2,221
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 5
7,697
1,100
9,124
11,647
4,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 4
6,997
1,000
3,936
9,595
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 5 / 2
8,562
1,223
5,254
10,295
3,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
xxxAndsxxx
Bastet
13
3 / 1 / 4
7,972
1,139
8,571
5,541
2,183
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
17
Kills
8
8
Deaths
17
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Charon
Dathird
Charon
3
3
7
2.17
L
1
6
5
0.58
W
Achilles
Nightmare1178
Achilles
10
0
6
13
L
0
4
4
0.5
W
Morgan Le Fay
ResoluteNova
Morgan Le Fay
4
2
7
3.75
W
0
1
6
3
W
Charybdis
Transcendent195
Charybdis
0
2
12
3
L
4
5
2
1
L
Bastet
xxxAndsxxx
Bastet
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,161
Damage
29,742
34,069
Taken
39,299
23,869
Mitigated
16,205
2,308
Healing
1,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,857
317
0
0
2,221
964
0
1,559
662
16,311
0
W
Charon
Dathird
Charon
7,355
556
0
0
9,578
5,051
0
930
8,634
21,109
0
L
9,124
5,371
0
574
11,647
4,667
0
5,982
5,244
0
20,150
W
Achilles
Nightmare1178
Achilles
12,219
2,102
0
1,384
10,368
13,201
0
1,152
8,953
557
12,810
L
3,936
1,578
0
189
9,595
4,481
0
4,001
5,393
0
8,635
W
Morgan Le Fay
ResoluteNova
Morgan Le Fay
8,323
101
0
36
4,949
1,942
0
222
4,699
22,348
0
W
2,859
558
0
0
3,763
1,763
0
7
3,756
14,671
0
W
Charybdis
Transcendent195
Charybdis
5,405
2,327
0
888
5,411
1,912
0
458
4,905
0
18,130
L
5,254
2,019
0
43
10,295
3,910
0
4,645
5,330
0
28,674
L
Bastet
xxxAndsxxx
Bastet
8,571
2,234
0
774
5,541
2,183
0
2,912
2,494
0
17,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,523
Gold Earned
38,356
142
Minions Killed
149
4
Camps Cleared
7
659,569
Distance Traveled
627,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,128
1,018
43
6
1
96,827
0
W
Charon
8,444
1,206
26
4
1
148,156
0
L
Cupid
7,697
1,100
26
4
0
119,576
0
W
Achilles
9,894
1,413
4
1
0
154,098
0
L
Kali
6,997
1,000
4
1
0
133,092
0
W
Morgan Le Fay
8,222
1,175
37
5
2
139,217
0
W
Nox
7,216
1,031
38
5
0
108,296
0
W
Charybdis
7,747
1,107
37
5
1
109,802
0
L
Skadi
8,562
1,223
57
8
3
124,171
0
L
Bastet
7,972
1,139
19
3
3
154,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role