Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Deutzuco
Ares
Level 26
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 2L
1,299 Elo+
Party 2
Ravana
Ravana
XOTIC__XOTIC
Ravana
Level 47
God Stats
2W - 3L
1,662 SR
Queue Stats
50W - 55L
1,554 Elo+
Solo
Aphrodite
Aphrodite
gab_20_03
Aphrodite
Level 107
God Stats
13W - 10L
1,724 SR
Queue Stats
223W - 252L
1,468 Elo+
Party 2
Chiron
Chiron
potato_aim_bot1
Chiron
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 27L
1,295 Elo+
Party 2
Team Averages
Level 87
1,535 SR
1,423 Elo+

VS

Team Averages
Level 56
1,466 SR
1,546 Elo+
Baron Samedi
Baron Samedi
BreadPit007
Baron Samedi
Level 69
God Stats
13W - 10L
1,591 SR
Queue Stats
230W - 218L
1,479 Elo+
Party 3
Charon
Charon
Diablah
Charon
Level 44
God Stats
4W - 4L
1,500 SR
Queue Stats
91W - 93L
1,438 Elo+
Party 1
Thor
Thor
HadesToes
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,795 Elo+
Party 3
Neith
Neith
Tellquario
Neith
Level 105
God Stats
10W - 12L
1,424 SR
Queue Stats
29W - 28L
1,533 Elo+
Solo
Jormungandr
Jormungandr
WOAHPOTATO
Jormungandr
Level 46
God Stats
2W - 1L
1,314 SR
Queue Stats
88W - 68L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 2 / 0
4,867
487
1,107
7,081
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
7
0 / 4 / 0
4,592
459
1,454
8,817
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
9
1 / 1 / 0
5,777
578
4,916
4,626
2,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
gab_20_03
Aphrodite
10
1 / 4 / 0
5,535
554
3,561
7,770
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,476
448
3,350
7,926
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BreadPit007
Baron Samedi
11
4 / 1 / 2
6,233
623
4,351
5,144
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
Diablah
Charon
9
2 / 0 / 5
6,021
602
2,626
4,477
3,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
10
3 / 0 / 7
5,944
594
7,417
7,965
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
11
4 / 0 / 3
6,079
608
7,239
5,709
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jormungandr
WOAHPOTATO
Jormungandr
11
2 / 1 / 2
6,187
619
2,951
6,354
3,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
2
Kills
15
15
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
0
0
W
Baron Samedi
BreadPit007
Baron Samedi
4
1
2
5
L
Ares
0
4
0
0
W
Charon
Diablah
Charon
2
0
5
4.5
W
Thor
3
0
7
6.5
W
Neith
4
0
3
5.5
W
Jormungandr
WOAHPOTATO
Jormungandr
2
1
2
3
L
Ravana
1
1
0
1
L
Aphrodite
gab_20_03
Aphrodite
1
4
0
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,388
Damage
24,584
36,220
Taken
29,649
18,136
Mitigated
13,784
7,407
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,107
237
0
0
7,081
2,630
0
502
6,541
0
27,842
W
Baron Samedi
BreadPit007
Baron Samedi
4,351
227
307
1,615
5,144
2,246
0
2,650
2,494
40,832
0
L
Ares
1,454
233
0
963
8,817
7,201
0
2,411
6,360
12,554
0
W
Charon
Diablah
Charon
2,626
913
0
1,568
4,477
3,020
138
1,062
3,415
14,003
0
W
Thor
7,417
3,037
0
4,442
7,965
2,869
0
759
7,206
0
44,644
W
Neith
7,239
3,235
0
4,522
5,709
2,018
505
271
5,438
0
49,562
W
Jormungandr
WOAHPOTATO
Jormungandr
2,951
1,392
0
2,137
6,354
3,631
0
279
6,075
37,685
0
L
Ravana
4,916
1,018
0
1,886
4,626
2,453
0
2,078
2,510
0
35,050
L
Aphrodite
gab_20_03
Aphrodite
3,561
217
335
2,927
7,770
3,100
0
3,506
3,982
39,859
0
L
3,350
1,371
213
1,083
7,926
2,752
0
1,065
6,840
0
26,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,247
Gold Earned
30,464
251
Minions Killed
306
0
Camps Cleared
0
963,601
Distance Traveled
972,027
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,867
487
52
5
0
212,672
0
W
Baron Samedi
6,233
623
77
8
0
190,221
3
L
Ares
4,592
459
10
1
0
202,993
0
W
Charon
6,021
602
19
2
0
190,201
2
W
Thor
5,944
594
71
7
0
226,241
0
W
Neith
6,079
608
71
7
0
172,478
0
W
Jormungandr
6,187
619
68
7
0
192,886
0
L
Ravana
5,777
578
67
7
0
194,890
2
L
Aphrodite
5,535
554
77
8
0
172,257
0
L
Chiron
4,476
448
45
5
0
180,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role