Player Matchup

Shiva
Shiva
Carry for Days
Shiva
Level 129
God Stats
11W - 3L
1,692 SR
Queue Stats
365W - 363L
1,492 Elo+
Solo
Arachne
Arachne
Johnnymicro420
Arachne
Level 136
God Stats
56W - 8L
1,759 SR
Queue Stats
247W - 82L
1,716 Elo+
Party 1
Kukulkan
Kukulkan
xSelimTheGrimx
Kukulkan
Level 63
God Stats
6W - 2L
1,587 SR
Queue Stats
234W - 63L
1,712 Elo+
Party 1
Team Averages
Level 109
1,679 SR
1,640 Elo+

VS

Team Averages
Level 86
1,508 SR
1,450 Elo+
Athena
Athena
JUICEi
Athena
Level 108
God Stats
2W - 2L
1,576 SR
Queue Stats
7W - 10L
1,458 Elo+
Party 2
Ne Zha
Ne Zha
digimonlol
Ne Zha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,469 Elo+
Party 2
Agni
Agni
xPatch_devil
Agni
Level 63
God Stats
40W - 29L
1,446 SR
Queue Stats
236W - 238L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
11,711
781
13,974
19,215
13,268
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 5 / 4
11,834
789
10,732
19,353
8,018
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
15
5 / 4 / 8
12,579
839
20,211
12,614
5,014
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JUICEi
Athena
13
1 / 4 / 6
10,445
696
10,176
19,925
20,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ne Zha
digimonlol
Ne Zha
12
5 / 4 / 3
10,803
720
12,696
17,145
10,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 7 / 3
11,537
769
13,358
14,618
6,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
15
Kills
10
10
Deaths
15
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Athena
JUICEi
Athena
1
4
6
1
W
7
5
4
1.8
L
Ne Zha
digimonlol
Ne Zha
5
4
3
1.63
L
4
7
3
0.79
W
Kukulkan
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,917
Damage
36,230
51,182
Taken
51,688
26,300
Mitigated
36,900
11,042
Healing
3,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,974
1,777
942
3,620
19,215
13,268
464
9,252
9,923
987
41,025
L
Athena
JUICEi
Athena
10,176
3,301
289
503
19,925
20,093
0
7,543
11,811
24,846
0
W
10,732
6,470
0
4,760
19,353
8,018
1,462
9,956
9,345
16
43,596
L
Ne Zha
digimonlol
Ne Zha
12,696
3,911
0
2,243
17,145
10,101
0
6,417
10,004
0
36,996
L
13,358
729
0
519
14,618
6,706
0
6,128
8,045
50,865
0
W
Kukulkan
20,211
1,555
0
1,720
12,614
5,014
733
5,684
6,898
70,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,124
Gold Earned
32,785
169
Minions Killed
146
0
Camps Cleared
0
897,884
Distance Traveled
783,011
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,711
781
38
3
0
280,679
0
L
Athena
10,445
696
27
2
0
294,161
5
W
Arachne
11,834
789
45
3
0
312,873
0
L
Ne Zha
10,803
720
40
3
0
250,762
5
L
Agni
11,537
769
79
5
0
238,088
2
W
Kukulkan
12,579
839
86
6
0
304,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role