Player Matchup

Jormungandr
Jormungandr
AHighSnorlax348
Jormungandr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,471 Elo+
Solo
Medusa
Medusa
Frogly
Medusa
Level 69
God Stats
2W - 1L
1,207 SR
Queue Stats
29W - 31L
1,406 Elo+
Party 1
Janus
Janus
Magbrox
Janus
Level 114
God Stats
6W - 3L
1,586 SR
Queue Stats
296W - 293L
1,428 Elo+
Solo
Yemoja
Yemoja
Manitto23
Yemoja
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 20L
1,717 Elo+
Solo
Ao Kuang
Ao Kuang
Oxilrious
Ao Kuang
Level 157
God Stats
1W - 0L
1,425 SR
Queue Stats
30W - 30L
1,422 Elo+
Party 1
Team Averages
Level 109
1,444 SR
1,489 Elo+

VS

Team Averages
Level 155
1,516 SR
1,468 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
CallMePants
Serqet
Level 208
God Stats
8W - 7L
1,605 SR
Queue Stats
671W - 690L
1,468 Elo+
Party 2
Hachiman
Hachiman
Shadow6uardian
Hachiman
Level 145
God Stats
1W - 2L
1,362 SR
Queue Stats
83W - 79L
1,486 Elo+
Solo
Hel
Hel
VioletSorrow107
Hel
Level 119
God Stats
2W - 1L
1,614 SR
Queue Stats
148W - 192L
1,438 Elo+
Solo
Camazotz
Camazotz
XxToothless91xX
Camazotz
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
243W - 254L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AHighSnorlax348
Jormungandr
16
1 / 3 / 18
8,927
744
13,288
15,540
19,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Frogly
Medusa
15
3 / 4 / 9
8,544
712
9,420
11,126
5,536
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
Magbrox
Janus
17
8 / 1 / 9
9,738
812
17,254
7,523
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Manitto23
Yemoja
17
1 / 1 / 15
9,599
800
7,282
9,616
7,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Oxilrious
Ao Kuang
17
8 / 1 / 12
9,650
804
11,288
15,408
8,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
2 / 3 / 4
9,047
754
7,522
11,763
5,293
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
11
0 / 9 / 4
7,211
601
5,972
14,681
11,622
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
17
3 / 2 / 3
9,057
755
11,459
11,678
4,904
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 2 / 4
9,208
767
14,857
13,582
6,003
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
15
2 / 5 / 6
8,366
697
9,971
15,979
8,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
21
Kills
10
10
Deaths
21
63
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
3
4
1.33
W
Jormungandr
AHighSnorlax348
Jormungandr
1
3
18
3.33
L
Serqet
0
9
4
0.22
W
Medusa
Frogly
Medusa
3
4
9
1.88
W
Janus
Magbrox
Janus
8
1
9
12.5
W
Yemoja
Manitto23
Yemoja
1
1
15
8.5
W
Ao Kuang
Oxilrious
Ao Kuang
8
1
12
14
L
Hachiman
3
2
3
2.25
L
3
2
4
2.5
L
Camazotz
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,532
Damage
49,781
59,213
Taken
67,683
44,847
Mitigated
36,617
29,964
Healing
28,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,522
731
1,382
3,097
11,763
5,293
0
8,640
2,499
21,329
0
W
Jormungandr
AHighSnorlax348
Jormungandr
13,288
2,085
2,000
3,472
15,540
19,507
0
6,755
7,945
23,501
0
L
Serqet
5,972
181
466
277
14,681
11,622
0
9,846
4,147
2,421
4,394
W
Medusa
Frogly
Medusa
9,420
4,101
658
857
11,126
5,536
444
4,069
6,927
0
21,972
W
Janus
Magbrox
Janus
17,254
486
3,933
1,988
7,523
3,706
364
2,409
4,497
38,089
0
W
Yemoja
Manitto23
Yemoja
7,282
1,012
6,439
2,933
9,616
7,463
260
4,889
4,251
13,605
0
W
Ao Kuang
Oxilrious
Ao Kuang
11,288
1,740
408
7,276
15,408
8,635
604
6,126
9,110
17,762
0
L
Hachiman
11,459
4,273
774
2,024
11,678
4,904
15
9,175
2,051
0
30,484
L
14,857
406
7,531
9,060
13,582
6,003
0
10,052
2,753
30,144
0
L
Camazotz
9,971
841
127
3,994
15,979
8,795
0
8,564
7,014
0
14,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,458
Gold Earned
42,889
133
Minions Killed
130
0
Camps Cleared
0
1,252,442
Distance Traveled
1,206,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,047
754
40
3
0
265,300
0
W
Jormungandr
8,927
744
24
2
0
231,997
0
L
Serqet
7,211
601
4
0
0
229,386
0
W
Medusa
8,544
712
32
3
0
250,665
0
W
Janus
9,738
812
52
4
0
248,867
0
W
Yemoja
9,599
800
11
1
0
256,415
0
W
Ao Kuang
9,650
804
14
1
0
264,498
0
L
Hachiman
9,057
755
49
4
0
203,247
0
L
Hel
9,208
767
31
3
0
263,284
0
L
Camazotz
8,366
697
6
1
0
245,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role