Player Matchup

Charon
Charon
 
Charon
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AquaticOverlord
Morgan Le Fay
Level 147
God Stats
1W - 2L
1,243 SR
Queue Stats
163W - 158L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
ColonelHansLanda
Danzaburou
Level 56
God Stats
9W - 6L
1,414 SR
Queue Stats
18W - 14L
1,485 Elo+
Party 1
Mulan
Mulan
ItsAbobby64
Mulan
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 24L
1,641 Elo+
Party 1
Khepri
Khepri
StK JR
Khepri
Level 154
God Stats
9W - 3L
1,712 SR
Queue Stats
65W - 78L
1,485 Elo+
Party 1
Team Averages
Level 127
1,474 SR
1,526 Elo+

VS

Team Averages
Level 110
1,479 SR
1,484 Elo+
Vamana
Vamana
EShaeThaDude
Vamana
Level 102
God Stats
5W - 6L
1,466 SR
Queue Stats
38W - 55L
1,431 Elo+
Solo
Pele
Pele
ExtraHotts
Pele
Level 156
God Stats
61W - 61L
1,595 SR
Queue Stats
495W - 514L
1,584 Elo+
Solo
Scylla
Scylla
TheForg0tton
Scylla
Level 68
God Stats
1W - 5L
1,333 SR
Queue Stats
67W - 75L
1,449 Elo+
Solo
Medusa
Medusa
TheGodsBattle
Medusa
Level 158
God Stats
3W - 4L
1,475 SR
Queue Stats
314W - 338L
1,493 Elo+
Solo
Xing Tian
Xing Tian
Weird_Reactions
Xing Tian
Level 68
God Stats
11W - 14L
1,524 SR
Queue Stats
651W - 621L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 1 / 4
7,149
1,192
6,794
5,255
4,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
AquaticOverlord
Morgan Le Fay
12
1 / 0 / 4
6,939
1,157
7,985
2,510
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ColonelHansLanda
Danzaburou
12
1 / 0 / 3
6,631
1,105
4,473
2,361
1,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 3
6,712
1,119
6,251
4,495
3,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
StK JR
Khepri
12
0 / 0 / 4
6,400
1,067
1,790
644
425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Team 1 Tickets

362

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
1 / 3 / 1
6,570
1,095
2,074
9,282
7,469
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 1
6,224
1,037
2,923
5,514
3,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
9
0 / 0 / 0
4,092
682
0
0
0
11
0 / 2 / 2
6,426
1,071
3,973
9,282
3,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Weird_Reactions
Xing Tian
11
1 / 0 / 1
6,495
1,083
2,773
5,658
4,389
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
5
Kills
2
2
Deaths
5
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
4
3
W
Morgan Le Fay
AquaticOverlord
Morgan Le Fay
1
0
4
3
W
Danzaburou
ColonelHansLanda
Danzaburou
1
0
3
2.5
L
Vamana
1
3
1
0.5
L
0
0
1
0.5
W
2
1
3
3.5
W
Khepri
StK JR
Khepri
0
0
4
2
L
Scylla
0
0
0
0
L
0
2
2
0.5
L
Xing Tian
Weird_Reactions
Xing Tian
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,293
Damage
11,743
15,265
Taken
29,736
11,031
Mitigated
19,302
2,636
Healing
355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,794
1,581
892
813
5,255
4,757
0
959
3,303
19,778
0
W
Morgan Le Fay
AquaticOverlord
Morgan Le Fay
7,985
752
0
290
2,510
1,387
0
617
1,854
22,208
0
W
Danzaburou
ColonelHansLanda
Danzaburou
4,473
922
0
212
2,361
1,000
0
199
2,121
0
16,533
L
Vamana
2,074
1,024
0
145
9,282
7,469
0
5,273
3,881
98
15,596
L
2,923
318
0
174
5,514
3,912
0
3,078
2,436
0
12,771
W
6,251
1,326
0
429
4,495
3,462
0
797
3,006
61
13,721
W
Khepri
StK JR
Khepri
1,790
40
0
0
644
425
0
240
404
8,941
0
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
3,973
1,406
0
36
9,282
3,532
0
3,878
5,153
0
22,512
L
Xing Tian
Weird_Reactions
Xing Tian
2,773
130
0
0
5,658
4,389
0
4,401
1,210
8,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,831
Gold Earned
29,807
126
Minions Killed
113
8
Camps Cleared
3
610,292
Distance Traveled
463,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,149
1,192
21
4
2
114,642
0
W
Morgan Le Fay
6,939
1,157
37
6
2
131,348
0
W
Danzaburou
6,631
1,105
31
5
1
116,989
0
L
Vamana
6,570
1,095
28
5
0
120,234
0
L
Pele
6,224
1,037
16
3
1
111,280
0
W
Mulan
6,712
1,119
19
3
0
119,506
0
W
Khepri
6,400
1,067
18
3
3
127,807
0
L
Scylla
4,092
682
0
0
0
0
0
L
Medusa
6,426
1,071
60
10
2
109,251
0
L
Xing Tian
6,495
1,083
9
2
0
122,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role