Player Matchup

Serqet
Serqet
Abrakidabz-
Serqet
Level 68
God Stats
1W - 2L
1,288 SR
Queue Stats
52W - 54L
1,457 Elo+
Party 2
Zeus
Zeus
Goofchaos420
Zeus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,206 Elo+
Solo
Khepri
Khepri
Jhonnex69
Khepri
Level 102
God Stats
2W - 2L
1,532 SR
Queue Stats
139W - 147L
1,485 Elo+
Solo
Janus
Janus
STEENERS
Janus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 78L
1,610 Elo+
Solo
Kuzenbo
Kuzenbo
TowelBoy169
Kuzenbo
Level 122
God Stats
4W - 0L
1,668 SR
Queue Stats
193W - 156L
1,500 Elo+
Party 2
Team Averages
Level 85
1,498 SR
1,452 Elo+

VS

Team Averages
Level 109
1,307 SR
1,369 Elo+
Janus
Janus
DasMONZ
Janus
Level 103
God Stats
2W - 2L
1,184 SR
Queue Stats
156W - 160L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SSJ_69_Serg
Ah Muzen Cab
Level 88
God Stats
0W - 3L
1,165 SR
Queue Stats
76W - 99L
1,414 Elo+
Solo
Chronos
Chronos
charofer
Chronos
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 140L
1,267 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
deimary_18
Morgan Le Fay
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 52L
1,267 Elo+
Party 1
Raijin
Raijin
thatirishguy1993
Raijin
Level 88
God Stats
2W - 5L
1,187 SR
Queue Stats
124W - 139L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
1 / 1 / 6
6,314
1,052
1,108
6,347
5,293
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 5
6,845
1,141
6,370
3,784
1,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Jhonnex69
Khepri
10
1 / 2 / 5
6,146
1,024
1,396
5,716
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
STEENERS
Janus
10
0 / 2 / 6
5,876
979
3,244
4,171
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
TowelBoy169
Kuzenbo
12
4 / 2 / 4
7,248
1,208
6,265
6,367
7,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DasMONZ
Janus
11
4 / 3 / 4
6,334
1,056
4,734
4,559
1,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
SSJ_69_Serg
Ah Muzen Cab
11
1 / 0 / 3
5,844
974
4,734
2,554
1,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
charofer
Chronos
10
3 / 2 / 3
5,840
973
3,977
5,484
2,145
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
deimary_18
Morgan Le Fay
10
0 / 1 / 5
5,423
904
3,141
3,658
1,407
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 5
5,549
925
3,947
5,188
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
9
Kills
8
8
Deaths
9
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Serqet
1
1
6
4
L
Janus
DasMONZ
Janus
4
3
4
2
W
3
1
5
5.5
W
Khepri
Jhonnex69
Khepri
1
2
5
1.75
L
Ah Muzen Cab
SSJ_69_Serg
Ah Muzen Cab
1
0
3
2.5
W
Janus
STEENERS
Janus
0
2
6
1.5
W
Kuzenbo
TowelBoy169
Kuzenbo
4
2
4
3
L
Chronos
charofer
Chronos
3
2
3
2.25
L
Morgan Le Fay
deimary_18
Morgan Le Fay
0
1
5
2.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,383
Damage
20,533
26,385
Taken
21,443
21,053
Mitigated
8,314
6,677
Healing
5,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
1,108
231
198
1,207
6,347
5,293
327
5,177
1,100
0
2,427
L
Janus
DasMONZ
Janus
4,734
337
781
464
4,559
1,788
0
4,046
433
6,132
0
W
6,370
43
576
1,062
3,784
1,600
690
2,171
1,613
10,905
0
W
Khepri
Jhonnex69
Khepri
1,396
289
662
823
5,716
5,424
101
3,035
2,409
3,018
0
L
Ah Muzen Cab
SSJ_69_Serg
Ah Muzen Cab
4,734
2,020
225
114
2,554
1,123
0
1,810
744
0
15,856
W
Janus
STEENERS
Janus
3,244
213
0
750
4,171
1,646
561
2,323
1,848
10,631
0
W
Kuzenbo
TowelBoy169
Kuzenbo
6,265
2,278
785
614
6,367
7,090
149
2,690
3,520
16,727
90
L
Chronos
charofer
Chronos
3,977
1,041
975
475
5,484
2,145
0
4,347
977
8,242
0
L
Morgan Le Fay
deimary_18
Morgan Le Fay
3,141
503
840
682
3,658
1,407
0
3,309
277
7,328
0
L
3,947
434
513
555
5,188
1,851
0
3,569
1,535
8,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
28,990
70
Minions Killed
61
0
Camps Cleared
0
635,755
Distance Traveled
578,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,314
1,052
7
1
0
141,804
0
L
Janus
6,334
1,056
4
1
0
116,484
0
W
Zeus
6,845
1,141
19
3
0
138,974
0
W
Khepri
6,146
1,024
8
1
0
114,746
0
L
Ah Muzen Cab
5,844
974
24
4
0
90,695
0
W
Janus
5,876
979
19
3
0
115,008
0
W
Kuzenbo
7,248
1,208
17
3
0
125,223
0
L
Chronos
5,840
973
8
1
0
125,591
0
L
Morgan Le Fay
5,423
904
14
2
0
121,512
0
L
Raijin
5,549
925
11
2
0
124,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role