Player Matchup

Artemis
Artemis
Platinum V
DJWolfgrin
Artemis
Platinum V
Level 80
God Stats
1W - 2L
1,470 SR
Queue Stats
55W - 51L
1,864 MMR
Party 2
Arachne
Arachne
Platinum III
Houston
Arachne
Platinum III
Level 149
God Stats
6W - 5L
1,683 SR
Queue Stats
73W - 67L
1,994 MMR
Party 2
Athena
Athena
Platinum II
NCBLASINGAME
Athena
Platinum II
Level 147
God Stats
19W - 20L
1,629 SR
Queue Stats
179W - 167L
1,981 MMR
Solo
Scylla
Scylla
Diamond V
Roses are Red
Scylla
Diamond V
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 55L
2,053 MMR
Solo
Surtr
Surtr
Diamond V
barringer27
Surtr
Diamond V
Level 149
God Stats
3W - 5L
1,511 SR
Queue Stats
377W - 362L
1,987 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,559 SR
1,976 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,492 SR
1,973 MMR
Ishtar
Ishtar
Diamond V
Bigg Uzi Vert
Ishtar
Diamond V
Level 125
God Stats
4W - 12L
1,346 SR
Queue Stats
506W - 502L
2,075 MMR
Party 1
Ravana
Ravana
Platinum II
FatherJohnn
Ravana
Platinum II
Level 125
God Stats
2W - 3L
1,637 SR
Queue Stats
39W - 34L
1,843 MMR
Solo
Jormungandr
Jormungandr
Platinum II
MrSIaughterGang
Jormungandr
Platinum II
Level 123
God Stats
1W - 3L
1,568 SR
Queue Stats
415W - 405L
1,944 MMR
Party 1
Poseidon
Poseidon
Platinum III
ShadyShady15
Poseidon
Platinum III
Level 155
God Stats
1W - 2L
1,359 SR
Queue Stats
62W - 53L
1,944 MMR
Solo
Atlas
Atlas
Diamond V
bild0b0gans
Atlas
Diamond V
Level 122
God Stats
8W - 11L
1,551 SR
Queue Stats
118W - 101L
2,061 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DJWolfgrin
Artemis
15
1 / 5 / 1
8,982
499
5,642
11,631
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Houston
Arachne
14
3 / 8 / 2
8,841
491
7,638
24,231
10,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
10
0 / 6 / 2
7,194
400
3,959
20,873
17,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 4 / 2
8,543
475
11,155
11,726
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 1
8,699
483
7,617
19,134
16,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KuzenboSusanoAo KuangSerqet

VS

Bans
KaliSun WukongAgniThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 7
11,597
644
14,091
14,570
7,691
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
17
12 / 0 / 6
11,440
636
18,876
11,596
8,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
MrSIaughterGang
Jormungandr
17
2 / 1 / 4
10,997
611
12,362
15,016
15,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
ShadyShady15
Poseidon
16
3 / 4 / 8
10,308
573
14,377
11,729
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 13
10,107
562
7,355
13,708
14,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
7
Kills
25
25
Deaths
7
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Artemis
DJWolfgrin
Artemis
1
5
1
0.3
W
Ravana
12
0
6
15
L
Arachne
Houston
Arachne
3
8
2
0.5
W
Jormungandr
MrSIaughterGang
Jormungandr
2
1
4
4
L
Athena
0
6
2
0.17
L
3
4
2
1
W
Poseidon
ShadyShady15
Poseidon
3
4
8
1.75
L
0
2
1
0.25
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,011
Damage
67,061
87,595
Taken
66,619
53,301
Mitigated
49,113
21,427
Healing
19,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,091
7,672
0
7,763
14,570
7,691
451
2,078
12,396
0
120,059
L
Artemis
DJWolfgrin
Artemis
5,642
2,935
0
2,508
11,631
4,492
441
1,822
9,809
0
63,541
W
Ravana
18,876
5,596
0
3,630
11,596
8,007
88
2,783
8,733
357
86,152
L
Arachne
Houston
Arachne
7,638
4,772
0
6,495
24,231
10,271
0
6,837
17,390
0
64,192
W
Jormungandr
MrSIaughterGang
Jormungandr
12,362
3,132
0
3,702
15,016
15,262
20
2,655
12,361
101,916
695
L
Athena
3,959
674
0
1,686
20,873
17,738
0
9,848
11,025
18,073
0
L
11,155
674
0
1,976
11,726
4,154
0
5,707
6,019
66,441
0
W
Poseidon
ShadyShady15
Poseidon
14,377
2,176
0
1,257
11,729
4,125
1,058
7,409
4,320
93,174
0
L
7,617
2,357
0
8,762
19,134
16,646
0
9,485
9,649
1,476
67,506
W
7,355
2,872
0
2,787
13,708
14,028
165
4,369
9,203
27,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,259
Gold Earned
54,449
472
Minions Killed
623
0
Camps Cleared
0
1,732,834
Distance Traveled
1,851,743
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,597
644
182
10
0
332,031
6
L
Artemis
8,982
499
129
7
0
312,952
0
W
Ravana
11,440
636
107
6
0
431,511
8
L
Arachne
8,841
491
94
5
0
362,660
0
W
Jormungandr
10,997
611
162
9
0
304,880
1
L
Athena
7,194
400
15
1
0
373,182
7
L
Scylla
8,543
475
114
6
0
350,938
2
W
Poseidon
10,308
573
142
8
0
378,919
0
L
Surtr
8,699
483
120
7
0
333,102
4
W
Atlas
10,107
562
30
2
0
404,402
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role