Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Hanabae5
Hun Batz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,536 Elo+
Party 2
Hachiman
Hachiman
SkindianaBones
Hachiman
Level 119
God Stats
2W - 4L
1,399 SR
Queue Stats
129W - 132L
1,474 Elo+
Solo
Kukulkan
Kukulkan
TRWestBlood
Kukulkan
Level 123
God Stats
4W - 2L
1,496 SR
Queue Stats
87W - 86L
1,474 Elo+
Solo
Chang'e
Chang'e
tyroz
Chang'e
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 180L
1,501 Elo+
Solo
Team Averages
Level 121
1,479 SR
1,497 Elo+

VS

Team Averages
Level 112
1,366 SR
1,528 Elo+
He Bo
He Bo
DreamzZzy
He Bo
Level 109
God Stats
3W - 5L
1,526 SR
Queue Stats
381W - 384L
1,478 Elo+
Solo
Achilles
Achilles
Kaelisra
Achilles
Level 64
God Stats
0W - 2L
1,294 SR
Queue Stats
89W - 105L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mitron
Morgan Le Fay
Level 157
God Stats
0W - 3L
1,243 SR
Queue Stats
215W - 175L
1,586 Elo+
Solo
Chang'e
Chang'e
NadeemCupid
Chang'e
Level 140
God Stats
0W - 2L
1,266 SR
Queue Stats
37W - 29L
1,538 Elo+
Solo
Awilix
Awilix
chocolatesexy
Awilix
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 122L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
7 / 3 / 20
11,191
861
16,114
19,652
12,675
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Hanabae5
Hun Batz
18
8 / 5 / 18
11,463
882
16,239
13,550
6,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
20
14 / 1 / 17
12,222
940
20,289
10,514
4,854
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
TRWestBlood
Kukulkan
20
10 / 1 / 19
11,824
910
21,943
11,407
5,965
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
tyroz
Chang'e
16
0 / 3 / 26
9,999
769
9,686
21,293
9,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DreamzZzy
He Bo
16
2 / 6 / 6
8,976
690
9,767
15,548
6,634
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Kaelisra
Achilles
14
0 / 9 / 7
8,229
633
9,482
20,809
18,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Mitron
Morgan Le Fay
17
2 / 7 / 8
9,194
707
21,889
15,697
8,097
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
NadeemCupid
Chang'e
17
6 / 6 / 5
10,346
796
13,698
19,431
8,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 11 / 3
9,427
725
9,598
19,994
8,898
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
41
39
Kills
12
13
Deaths
39
100
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
3
20
5.67
L
He Bo
DreamzZzy
He Bo
2
6
6
0.83
W
Hun Batz
Hanabae5
Hun Batz
8
5
18
3.4
L
Achilles
Kaelisra
Achilles
0
9
7
0.39
L
Morgan Le Fay
Mitron
Morgan Le Fay
2
7
8
0.86
L
Chang'e
NadeemCupid
Chang'e
6
6
5
1.42
W
Hachiman
14
1
17
22.5
W
Kukulkan
TRWestBlood
Kukulkan
10
1
19
19.5
L
2
11
3
0.32
W
Chang'e
tyroz
Chang'e
0
3
26
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,271
Damage
64,434
76,416
Taken
91,479
38,575
Mitigated
50,840
42,972
Healing
22,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,114
1,389
2,653
6,113
19,652
12,675
946
13,642
5,795
23,394
0
L
He Bo
DreamzZzy
He Bo
9,767
793
383
659
15,548
6,634
0
8,865
6,668
26,539
0
W
Hun Batz
Hanabae5
Hun Batz
16,239
3,792
1,740
1,061
13,550
6,051
899
8,422
5,000
0
30,912
L
Achilles
Kaelisra
Achilles
9,482
1,434
0
1,244
20,809
18,701
0
12,779
7,669
0
14,541
L
Morgan Le Fay
Mitron
Morgan Le Fay
21,889
1,079
480
1,477
15,697
8,097
0
7,750
7,947
39,293
0
L
Chang'e
NadeemCupid
Chang'e
13,698
948
9,215
7,750
19,431
8,510
0
8,933
10,438
26,861
0
W
Hachiman
20,289
13,483
1,773
1,836
10,514
4,854
3,074
5,900
4,361
0
36,793
W
Kukulkan
TRWestBlood
Kukulkan
21,943
1,791
1,993
1,638
11,407
5,965
2,141
6,145
5,262
49,098
0
L
9,598
3,053
46
1,100
19,994
8,898
0
8,991
10,915
0
16,856
W
Chang'e
tyroz
Chang'e
9,686
362
12,431
11,734
21,293
9,030
1,472
11,305
9,799
24,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,699
Gold Earned
46,172
166
Minions Killed
130
0
Camps Cleared
0
1,261,561
Distance Traveled
1,034,275
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,191
861
31
2
0
281,578
0
L
He Bo
8,976
690
51
4
0
213,702
0
W
Hun Batz
11,463
882
28
2
0
246,471
0
L
Achilles
8,229
633
7
1
0
203,950
0
L
Morgan Le Fay
9,194
707
37
3
0
216,388
0
L
Chang'e
10,346
796
22
2
0
211,218
0
W
Hachiman
12,222
940
22
2
0
233,133
0
W
Kukulkan
11,824
910
52
4
0
247,771
4
L
Awilix
9,427
725
13
1
0
189,017
0
W
Chang'e
9,999
769
33
3
0
252,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role