Player Matchup

Charon
Charon
Austin456123
Charon
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,583 Elo+
Party 1
Hun Batz
Hun Batz
HolloWolf13
Hun Batz
Level 83
God Stats
0W - 1L
1,717 SR
Queue Stats
2W - 2L
1,497 Elo+
Solo
Skadi
Skadi
PapoSalami
Skadi
Level 67
God Stats
0W - 1L
1,179 SR
Queue Stats
2W - 2L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
Woodro0515
Kukulkan
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
namechanged9920
Ao Kuang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,735 Elo+
Party 2
Team Averages
Level 82
1,479 SR
1,580 Elo+

VS

Team Averages
Level 108
1,563 SR
1,500 Elo+
Izanami
Izanami
Matt5511
Izanami
Level 84
God Stats
61W - 35L
1,615 SR
Queue Stats
508W - 472L
1,510 Elo+
Solo
King Arthur
King Arthur
TheGreatLoad
King Arthur
Level 104
God Stats
15W - 23L
1,428 SR
Queue Stats
238W - 217L
1,531 Elo+
Solo
Charon
Charon
blackdiamon_PR
Charon
Level 118
God Stats
8W - 9L
1,561 SR
Queue Stats
221W - 250L
1,413 Elo+
Party 3
Thanatos
Thanatos
deserto_piscante
Thanatos
Level 85
God Stats
132W - 150L
1,575 SR
Queue Stats
228W - 224L
1,555 Elo+
Solo
Hera
Hera
masterkelley91
Hera
Level 147
God Stats
7W - 4L
1,638 SR
Queue Stats
34W - 38L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
0 / 1 / 0
8,157
742
3,197
6,524
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
HolloWolf13
Hun Batz
13
0 / 0 / 1
7,348
668
6,044
9,488
4,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Skadi
15
0 / 2 / 0
7,828
712
5,517
8,993
3,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Woodro0515
Kukulkan
13
0 / 1 / 0
7,277
662
5,858
2,971
1,122
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
14
1 / 1 / 0
7,322
666
4,398
9,568
4,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Matt5511
Izanami
16
0 / 0 / 3
8,664
788
6,160
6,705
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
TheGreatLoad
King Arthur
15
1 / 0 / 3
8,233
748
7,062
9,259
7,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 0 / 0
8,006
728
6,630
10,902
10,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 0 / 3
8,814
801
5,082
6,929
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 1 / 0
7,836
712
5,917
3,661
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
5
5
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charon
0
1
0
0
L
Hun Batz
HolloWolf13
Hun Batz
0
0
1
0.5
W
Izanami
Matt5511
Izanami
0
0
3
1.5
L
Skadi
0
2
0
0
W
King Arthur
TheGreatLoad
King Arthur
1
0
3
2.5
L
Kukulkan
Woodro0515
Kukulkan
0
1
0
0
W
1
0
0
1
W
2
0
3
3.5
W
1
1
0
1
L
Ao Kuang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,014
Damage
30,851
37,544
Taken
37,456
18,739
Mitigated
24,439
2,979
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
3,197
410
0
744
6,524
6,076
0
1,473
5,051
18,923
0
L
Hun Batz
HolloWolf13
Hun Batz
6,044
1,305
0
150
9,488
4,010
0
4,301
5,187
0
20,283
W
Izanami
Matt5511
Izanami
6,160
3,246
0
718
6,705
2,599
1,255
2,281
4,424
0
46,822
L
Skadi
5,517
2,354
0
822
8,993
3,316
94
2,215
6,778
0
31,994
W
King Arthur
TheGreatLoad
King Arthur
7,062
380
0
725
9,259
7,241
14
2,703
6,556
0
33,299
L
Kukulkan
Woodro0515
Kukulkan
5,858
324
15
0
2,971
1,122
0
654
2,317
22,811
0
W
6,630
1,131
251
3,344
10,902
10,221
800
4,836
6,066
19,555
0
W
5,082
689
0
5,807
6,929
3,145
0
1,676
5,253
0
27,499
W
5,917
1,201
0
311
3,661
1,233
1,283
1,983
1,678
25,620
0
L
Ao Kuang
4,398
391
0
1,248
9,568
4,215
54
3,925
5,643
13,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,932
Gold Earned
41,553
186
Minions Killed
284
0
Camps Cleared
0
1,139,785
Distance Traveled
1,221,855
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,157
742
21
2
0
229,347
2
L
Hun Batz
7,348
668
38
3
0
255,478
2
W
Izanami
8,664
788
89
8
0
242,955
0
L
Skadi
7,828
712
75
7
0
218,626
0
W
King Arthur
8,233
748
55
5
0
244,692
0
L
Kukulkan
7,277
662
39
4
0
192,524
0
W
Charon
8,006
728
29
3
0
220,101
2
W
Thanatos
8,814
801
57
5
0
273,667
0
W
Hera
7,836
712
54
5
0
240,440
0
L
Ao Kuang
7,322
666
13
1
0
243,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role