Player Matchup

Ix Chel
Ix Chel
Silver IV
Drehmt
Ix Chel
Silver IV
Level 132
God Stats
0W - 1L
1,787 SR
Queue Stats
10W - 14L
1,281 MMR
Party 1
Ravana
Ravana
Silver II
Thicchoeeeeeeeee
Ravana
Silver II
Level 109
God Stats
0W - 1L
1,717 SR
Queue Stats
14W - 14L
1,369 MMR
Party 1
Maui
Maui
Bronze III
jynsic
Maui
Bronze III
Level 65
God Stats
0W - 2L
1,583 SR
Queue Stats
1W - 6L
1,328 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,696 SR
1,326 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,379 SR
1,259 MMR
Kuzenbo
Kuzenbo
Silver I
Xmitter09
Kuzenbo
Silver I
Level 152
God Stats
2W - 1L
1,273 SR
Queue Stats
104W - 126L
1,112 MMR
Solo
Fenrir
Fenrir
Gold III
iikoro
Fenrir
Gold III
Level 98
God Stats
14W - 10L
1,572 SR
Queue Stats
692W - 679L
1,339 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
jaybecrucial
Kukulkan
Gold IV
Level 87
God Stats
8W - 4L
1,293 SR
Queue Stats
688W - 686L
1,325 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Drehmt
Ix Chel
14
4 / 7 / 2
10,632
759
12,867
14,857
6,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 9 / 4
9,318
666
8,179
14,000
6,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
jynsic
Maui
13
1 / 3 / 4
9,344
667
4,040
16,204
16,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KumbhakarnaAo KuangJormungandrNe ZhaAnubis

VS

Bans
AchillesThanatosScyllaCthulhuBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Xmitter09
Kuzenbo
14
2 / 1 / 16
10,835
774
5,235
10,099
12,084
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
iikoro
Fenrir
14
6 / 4 / 10
11,055
790
13,877
14,860
10,954
Mystical Earring

Mystical Earring

+15
Mp 5

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
jaybecrucial
Kukulkan
16
10 / 1 / 6
12,758
911
18,519
8,918
3,880
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
18
19
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Drehmt
Ix Chel
4
7
2
0.71
L
1
9
4
0.33
W
Kuzenbo
Xmitter09
Kuzenbo
2
1
16
10
W
Fenrir
iikoro
Fenrir
6
4
10
2.75
W
Kukulkan
jaybecrucial
Kukulkan
10
1
6
13
L
Maui
jynsic
Maui
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,086
Damage
37,631
45,061
Taken
33,877
29,549
Mitigated
26,918
5,386
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Drehmt
Ix Chel
12,867
1,251
936
2,556
14,857
6,429
0
6,556
8,301
50,458
0
L
8,179
2,518
0
1,144
14,000
6,243
0
5,896
8,038
0
23,598
W
Kuzenbo
Xmitter09
Kuzenbo
5,235
2,154
0
500
10,099
12,084
241
6,350
3,749
12,518
0
W
Fenrir
iikoro
Fenrir
13,877
3,191
112
4,459
14,860
10,954
144
6,145
8,357
0
38,111
W
Kukulkan
jaybecrucial
Kukulkan
18,519
1,429
0
750
8,918
3,880
1,290
4,916
3,946
72,483
0
L
Maui
jynsic
Maui
4,040
1,443
0
750
16,204
16,877
0
11,397
4,753
13,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,294
Gold Earned
34,648
115
Minions Killed
149
0
Camps Cleared
0
718,218
Distance Traveled
756,429
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,632
759
76
5
0
237,312
0
L
Ravana
9,318
666
29
2
0
234,729
0
W
Kuzenbo
10,835
774
12
1
0
242,181
3
W
Fenrir
11,055
790
20
1
0
264,587
2
W
Kukulkan
12,758
911
117
8
0
249,661
0
L
Maui
9,344
667
10
1
0
246,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role