Player Matchup

Chang'e
Chang'e
C28666
Chang'e
Level 43
God Stats
0W - 2L
1,283 SR
Queue Stats
16W - 24L
1,354 Elo+
Party 2
Izanami
Izanami
Furmi75589
Izanami
Level 17
God Stats
1W - 1L
1,460 SR
Queue Stats
2W - 5L
1,665 Elo+
Party 2
Ra
Ra
II Trickyy II
Ra
Level 61
God Stats
1W - 3L
1,391 SR
Queue Stats
12W - 25L
1,311 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PachiPlush
Tsukuyomi
Level 22
God Stats
3W - 2L
1,660 SR
Queue Stats
10W - 16L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
peachieVodka
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,320 Elo+
Party 2
Team Averages
Level 34
1,459 SR
1,422 Elo+

VS

Team Averages
Level 82
1,506 SR
1,525 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BlazingScythe001
Ymir
Level 44
God Stats
3W - 3L
1,562 SR
Queue Stats
168W - 150L
1,450 Elo+
Party 3
Neith
Neith
MoonlessNight--
Neith
Level 108
God Stats
4W - 5L
1,346 SR
Queue Stats
70W - 71L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
TouTaoHere
Gilgamesh
Level 105
God Stats
16W - 14L
1,595 SR
Queue Stats
298W - 281L
1,557 Elo+
Party 3
Sun Wukong
Sun Wukong
llFreshyll
Sun Wukong
Level 29
God Stats
1W - 1L
1,527 SR
Queue Stats
12W - 5L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
C28666
Chang'e
14
0 / 1 / 0
7,465
574
5,707
8,779
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Furmi75589
Izanami
10
1 / 5 / 1
6,210
478
4,614
10,402
2,973
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 1 / 1
6,545
503
2,204
6,797
2,594
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
PachiPlush
Tsukuyomi
12
4 / 2 / 0
7,305
562
4,932
10,904
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
peachieVodka
Cthulhu
10
0 / 4 / 2
6,177
475
2,920
11,993
8,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
0 / 1 / 2
6,822
525
3,707
4,876
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 4
7,000
538
1,945
7,242
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
6 / 2 / 4
8,055
620
15,230
9,965
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TouTaoHere
Gilgamesh
12
5 / 2 / 2
7,376
567
5,837
10,632
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
llFreshyll
Sun Wukong
14
0 / 0 / 1
8,152
627
4,637
9,285
5,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
13
13
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
0
1
2
1
W
2
0
4
4
L
Chang'e
C28666
Chang'e
0
1
0
0
L
Izanami
Furmi75589
Izanami
1
5
1
0.3
L
0
1
1
0.5
W
6
2
4
4
L
Tsukuyomi
PachiPlush
Tsukuyomi
4
2
0
2
W
Gilgamesh
TouTaoHere
Gilgamesh
5
2
2
3
W
Sun Wukong
llFreshyll
Sun Wukong
0
0
1
0.5
L
Cthulhu
peachieVodka
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,377
Damage
31,356
48,875
Taken
42,000
21,479
Mitigated
20,644
14,038
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
3,707
43
0
1,866
4,876
1,616
50
1,317
3,504
55,801
0
W
1,945
889
0
1,738
7,242
5,021
0
1,350
5,892
17,233
0
L
Chang'e
C28666
Chang'e
5,707
776
40
4,922
8,779
3,161
0
0
8,779
62,055
0
L
Izanami
Furmi75589
Izanami
4,614
3,350
0
538
10,402
2,973
624
154
10,248
0
36,552
L
2,204
50
72
2,446
6,797
2,594
0
3,726
3,071
46,669
0
W
15,230
6,956
0
1,809
9,965
3,728
0
2,057
7,902
0
63,509
L
Tsukuyomi
PachiPlush
Tsukuyomi
4,932
606
0
4,271
10,904
4,147
0
676
10,172
0
49,219
W
Gilgamesh
TouTaoHere
Gilgamesh
5,837
1,638
0
1,406
10,632
4,533
0
457
10,175
0
53,850
W
Sun Wukong
llFreshyll
Sun Wukong
4,637
972
0
3,367
9,285
5,746
0
5,707
3,578
0
70,296
L
Cthulhu
peachieVodka
Cthulhu
2,920
342
856
893
11,993
8,604
0
1,186
10,735
21,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,702
Gold Earned
37,405
347
Minions Killed
428
0
Camps Cleared
0
1,288,900
Distance Traveled
1,312,682
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,822
525
100
8
0
261,921
0
W
Ymir
7,000
538
30
2
0
250,919
0
L
Chang'e
7,465
574
107
8
0
237,829
0
L
Izanami
6,210
478
73
6
0
243,185
0
L
Ra
6,545
503
79
6
0
263,943
0
W
Neith
8,055
620
79
6
0
249,687
0
L
Tsukuyomi
7,305
562
69
5
0
285,285
0
W
Gilgamesh
7,376
567
84
6
0
294,860
2
W
Sun Wukong
8,152
627
135
10
0
255,295
0
L
Cthulhu
6,177
475
19
1
0
258,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role