Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ComplexReezy
Bastet
Level 108
God Stats
14W - 4L
1,975 SR
Queue Stats
100W - 83L
1,569 Elo+
Party 3
Kukulkan
Kukulkan
Honey-Tapioca
Kukulkan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,641 Elo+
Party 1
Danzaburou
Danzaburou
Link29
Danzaburou
Level 45
God Stats
22W - 15L
1,523 SR
Queue Stats
29W - 26L
1,404 Elo+
Party 3
Surtr
Surtr
Ze-The-Ultra464
Surtr
Level 120
God Stats
2W - 4L
1,518 SR
Queue Stats
77W - 82L
1,501 Elo+
Party 1
Team Averages
Level 96
1,603 SR
1,523 Elo+

VS

Team Averages
Level 113
1,490 SR
1,460 Elo+
Ishtar
Ishtar
Darthsap
Ishtar
Level 66
God Stats
6W - 9L
1,396 SR
Queue Stats
20W - 26L
1,328 Elo+
Party 2
Set
Set
KnownByMaNa
Set
Level 147
God Stats
0W - 6L
1,500 SR
Queue Stats
20W - 23L
1,442 Elo+
Party 2
Janus
Janus
PhatWilly__
Janus
Level 103
God Stats
1W - 2L
1,766 SR
Queue Stats
139W - 146L
1,511 Elo+
Solo
Charon
Charon
SprayingFilly1
Charon
Level 147
God Stats
9W - 11L
1,466 SR
Queue Stats
207W - 196L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
arsenalation
Tsukuyomi
Level 103
God Stats
0W - 2L
1,323 SR
Queue Stats
181W - 173L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
2 / 0 / 1
8,547
611
8,825
11,623
8,354
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bastet
15
10 / 0 / 1
8,959
640
12,051
13,717
5,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
Honey-Tapioca
Kukulkan
12
2 / 0 / 1
7,338
524
4,087
5,144
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Link29
Danzaburou
10
2 / 5 / 5
6,312
451
5,847
12,423
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 0 / 8
7,300
521
7,385
12,849
11,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Darthsap
Ishtar
10
3 / 4 / 2
6,325
452
7,841
8,882
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 0
6,892
492
5,062
12,928
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 3 / 0
6,698
478
4,447
6,496
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
0 / 3 / 4
5,983
427
7,175
12,172
10,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
arsenalation
Tsukuyomi
13
0 / 3 / 0
7,230
516
7,008
14,555
9,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
5
5
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
1
2.5
W
Bastet
10
0
1
10.5
L
Ishtar
Darthsap
Ishtar
3
4
2
1
W
Kukulkan
Honey-Tapioca
Kukulkan
2
0
1
2.5
L
2
4
0
0.5
W
Danzaburou
Link29
Danzaburou
2
5
5
0.9
L
0
3
0
0
L
0
3
4
0.67
W
1
0
8
5
L
Tsukuyomi
arsenalation
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,195
Damage
31,533
55,756
Taken
55,033
32,457
Mitigated
30,220
23,804
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,825
1,717
0
6,099
11,623
8,354
0
227
11,370
61,579
481
W
Bastet
12,051
4,377
0
10,314
13,717
5,903
0
941
12,738
0
86,652
L
Ishtar
Darthsap
Ishtar
7,841
4,712
0
2,673
8,882
2,863
153
473
8,359
0
34,113
W
Kukulkan
Honey-Tapioca
Kukulkan
4,087
379
0
430
5,144
1,923
0
3,118
1,890
46,949
0
L
5,062
2,224
0
1,302
12,928
5,065
0
517
12,306
0
53,462
W
Danzaburou
Link29
Danzaburou
5,847
2,109
0
3,762
12,423
4,977
0
3,562
8,833
0
31,957
L
4,447
227
0
875
6,496
2,290
0
1,607
4,889
50,783
0
L
7,175
1,395
0
1,872
12,172
10,091
644
2,353
9,715
34,678
0
W
7,385
2,071
206
2,993
12,849
11,300
153
3,589
9,190
1,743
29,219
L
Tsukuyomi
arsenalation
Tsukuyomi
7,008
2,127
0
7,123
14,555
9,911
0
8,484
6,071
0
58,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,456
Gold Earned
33,128
421
Minions Killed
401
0
Camps Cleared
0
1,431,531
Distance Traveled
1,337,381
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,547
611
121
9
0
277,458
0
W
Bastet
8,959
640
124
9
0
328,352
0
L
Ishtar
6,325
452
66
5
0
263,352
0
W
Kukulkan
7,338
524
101
7
0
269,337
1
L
Set
6,892
492
79
6
0
307,246
1
W
Danzaburou
6,312
451
42
3
0
258,364
0
L
Janus
6,698
478
101
7
0
260,291
0
L
Charon
5,983
427
51
4
0
250,826
3
W
Surtr
7,300
521
33
2
0
298,020
3
L
Tsukuyomi
7,230
516
104
7
0
255,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role