Player Matchup

Thanatos
Thanatos
JungleYourBuff
Thanatos
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 16L
1,387 Elo+
Party 2
Apollo
Apollo
acrylicbullet
Apollo
Level 158
God Stats
7W - 9L
1,314 SR
Queue Stats
186W - 194L
1,464 Elo+
Party 2
Surtr
Surtr
duarwi
Surtr
Level 63
God Stats
34W - 31L
1,436 SR
Queue Stats
89W - 93L
1,413 Elo+
Party 3
Jormungandr
Jormungandr
jjjfffhhhggg
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,143 Elo+
Party 3
Ares
Ares
steerablejarl2
Ares
Level 46
God Stats
2W - 1L
1,466 SR
Queue Stats
130W - 173L
1,346 Elo+
Solo
Team Averages
Level 55
1,443 SR
1,351 Elo+

VS

Team Averages
Level 58
1,493 SR
1,470 Elo+
Charon
Charon
Blasphemous_Babe
Charon
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 84L
1,496 Elo+
Party 4
Sol
Sol
Laylacupcake
Sol
Level 47
God Stats
9W - 4L
1,544 SR
Queue Stats
26W - 21L
1,434 Elo+
Party 1
Bellona
Bellona
MirageDubz
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,679 Elo+
Party 4
Zhong Kui
Zhong Kui
NEON_9445
Zhong Kui
Level 87
God Stats
21W - 15L
1,420 SR
Queue Stats
585W - 516L
1,370 Elo+
Party 1
Pele
Pele
SOMMAAA_
Pele
Level 13
God Stats
4W - 6L
1,500 SR
Queue Stats
163W - 180L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
14 / 1 / 2
9,948
711
17,952
13,513
5,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 2
6,929
495
3,680
9,160
3,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
duarwi
Surtr
13
0 / 2 / 4
7,489
535
5,092
11,004
8,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
jjjfffhhhggg
Jormungandr
12
1 / 2 / 0
7,395
528
2,175
9,583
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 4
7,234
517
2,671
10,575
9,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
6,335
453
1,542
9,313
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 6 / 2
7,066
505
9,394
11,928
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
MirageDubz
Bellona
12
2 / 3 / 0
7,169
512
6,088
11,439
11,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
NEON_9445
Zhong Kui
12
4 / 2 / 0
7,603
543
8,680
8,655
6,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
10
0 / 6 / 3
6,426
459
3,014
12,268
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
18
Kills
10
10
Deaths
19
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Thanatos
14
1
2
15
L
3
6
2
0.67
L
Bellona
MirageDubz
Bellona
2
3
0
0.67
L
Zhong Kui
NEON_9445
Zhong Kui
4
2
0
2
L
Pele
0
6
3
0.25
W
1
3
2
0.67
W
Surtr
duarwi
Surtr
0
2
4
1
W
Jormungandr
jjjfffhhhggg
Jormungandr
1
2
0
0.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,570
Damage
28,718
53,835
Taken
53,603
31,081
Mitigated
27,878
23,136
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,542
204
0
674
9,313
5,150
104
528
8,785
19,889
0
W
Thanatos
17,952
7,345
0
13,842
13,513
5,734
0
1,679
11,784
0
88,083
L
9,394
4,478
0
4,134
11,928
2,886
767
1,945
9,983
48,668
0
L
Bellona
MirageDubz
Bellona
6,088
1,525
0
2,665
11,439
11,086
0
164
11,275
0
40,599
L
Zhong Kui
NEON_9445
Zhong Kui
8,680
804
0
2,979
8,655
6,145
538
2,111
6,544
43,789
0
L
Pele
3,014
1,143
0
828
12,268
2,611
0
357
11,911
0
44,074
W
3,680
2,076
0
2,714
9,160
3,269
627
5,548
3,460
0
48,484
W
Surtr
duarwi
Surtr
5,092
2,248
0
3,391
11,004
8,389
94
0
11,004
502
51,286
W
Jormungandr
jjjfffhhhggg
Jormungandr
2,175
884
0
165
9,583
4,084
654
5,370
3,905
48,590
0
W
2,671
314
0
3,024
10,575
9,605
74
6,530
3,955
17,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,995
Gold Earned
34,599
374
Minions Killed
326
0
Camps Cleared
0
1,368,039
Distance Traveled
1,288,125
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,335
453
33
2
0
232,517
4
W
Thanatos
9,948
711
113
8
0
338,743
2
L
Sol
7,066
505
62
4
0
236,466
0
L
Bellona
7,169
512
68
5
0
255,358
1
L
Zhong Kui
7,603
543
96
7
0
276,527
1
L
Pele
6,426
459
67
5
0
287,257
0
W
Apollo
6,929
495
91
7
0
241,682
4
W
Surtr
7,489
535
57
4
0
265,679
4
W
Jormungandr
7,395
528
98
7
0
255,257
0
W
Ares
7,234
517
15
1
0
266,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role