Player Matchup

Fenrir
Fenrir
Ellimist00
Fenrir
Level 63
God Stats
13W - 7L
1,621 SR
Queue Stats
104W - 102L
1,431 Elo+
Solo
Ullr
Ullr
Mambo1234
Ullr
Level 36
God Stats
21W - 27L
1,377 SR
Queue Stats
23W - 32L
1,350 Elo+
Solo
Kumbhakarna
Kumbhakarna
Oxcide0000
Kumbhakarna
Level 68
God Stats
7W - 3L
1,471 SR
Queue Stats
339W - 367L
1,361 Elo+
Party 2
Ishtar
Ishtar
XxillBeFinexX
Ishtar
Level 58
God Stats
10W - 18L
1,182 SR
Queue Stats
150W - 178L
1,317 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xiaoxiaolaosiji
Morgan Le Fay
Level 67
God Stats
1W - 2L
1,260 SR
Queue Stats
75W - 87L
1,433 Elo+
Solo
Team Averages
Level 58
1,382 SR
1,378 Elo+

VS

Team Averages
Level 89
1,520 SR
1,515 Elo+
Kuzenbo
Kuzenbo
Jaguarpaw1
Kuzenbo
Level 123
God Stats
20W - 36L
1,400 SR
Queue Stats
102W - 126L
1,383 Elo+
Solo
Jing Wei
Jing Wei
KarisaRahl
Jing Wei
Level 40
God Stats
1W - 2L
1,455 SR
Queue Stats
25W - 26L
1,449 Elo+
Solo
Ishtar
Ishtar
Not-Panda-0
Ishtar
Level 17
God Stats
1W - 1L
1,747 SR
Queue Stats
2W - 1L
1,719 Elo+
Party 1
Heimdallr
Heimdallr
aizc360
Heimdallr
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
397W - 417L
1,474 Elo+
Solo
Ix Chel
Ix Chel
iiBunnie
Ix Chel
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ellimist00
Fenrir
17
7 / 1 / 4
11,716
1,172
13,752
12,939
10,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
17
3 / 2 / 10
11,288
1,129
12,996
10,171
5,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Oxcide0000
Kumbhakarna
16
0 / 1 / 10
11,064
1,106
6,311
17,415
23,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

17
1 / 5 / 10
10,702
1,070
15,394
14,050
7,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
xiaoxiaolaosiji
Morgan Le Fay
17
5 / 0 / 8
11,844
1,184
25,334
9,736
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

244

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jaguarpaw1
Kuzenbo
16
1 / 0 / 6
10,449
1,045
8,618
16,712
19,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
KarisaRahl
Jing Wei
16
2 / 3 / 5
10,120
1,012
10,858
13,094
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
16
4 / 3 / 5
10,839
1,084
14,916
17,832
8,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heimdallr
aizc360
Heimdallr
16
0 / 3 / 7
10,174
1,017
10,298
13,716
7,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
iiBunnie
Ix Chel
16
2 / 7 / 4
10,135
1,014
10,621
16,295
7,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
16
Kills
9
9
Deaths
16
42
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ellimist00
Fenrir
7
1
4
9
L
Kuzenbo
Jaguarpaw1
Kuzenbo
1
0
6
4
L
Jing Wei
KarisaRahl
Jing Wei
2
3
5
1.5
W
Ullr
3
2
10
4
L
Ishtar
4
3
5
2.17
W
Kumbhakarna
Oxcide0000
Kumbhakarna
0
1
10
5
W
1
5
10
1.2
L
Heimdallr
aizc360
Heimdallr
0
3
7
1.17
L
Ix Chel
iiBunnie
Ix Chel
2
7
4
0.57
W
Morgan Le Fay
xiaoxiaolaosiji
Morgan Le Fay
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,787
Damage
55,311
64,311
Taken
77,649
51,884
Mitigated
47,506
7,449
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ellimist00
Fenrir
13,752
3,580
499
1,063
12,939
10,520
0
3,681
9,069
0
24,820
L
Kuzenbo
Jaguarpaw1
Kuzenbo
8,618
2,516
0
5,284
16,712
19,409
0
7,756
8,461
21,306
344
L
Jing Wei
KarisaRahl
Jing Wei
10,858
7,045
0
1,646
13,094
5,596
0
5,496
7,598
0
21,122
W
Ullr
12,996
3,158
0
76
10,171
5,291
0
2,802
7,090
0
31,278
L
Ishtar
14,916
8,234
0
1,476
17,832
8,169
0
6,100
11,568
0
33,364
W
Kumbhakarna
Oxcide0000
Kumbhakarna
6,311
176
0
3,447
17,415
23,166
0
4,040
12,833
13,577
0
W
15,394
9,855
0
1,936
14,050
7,691
0
3,322
10,489
0
31,620
L
Heimdallr
aizc360
Heimdallr
10,298
5,884
0
1,108
13,716
7,001
0
5,515
8,151
0
29,133
L
Ix Chel
iiBunnie
Ix Chel
10,621
1,131
270
200
16,295
7,331
0
6,524
9,589
26,428
0
W
Morgan Le Fay
xiaoxiaolaosiji
Morgan Le Fay
25,334
2,026
0
428
9,736
5,216
0
3,666
5,741
59,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,614
Gold Earned
51,717
218
Minions Killed
199
6
Camps Cleared
4
1,176,565
Distance Traveled
926,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,716
1,172
40
4
2
233,931
0
L
Kuzenbo
10,449
1,045
40
4
0
191,403
0
L
Jing Wei
10,120
1,012
29
3
0
192,755
0
W
Ullr
11,288
1,129
37
4
0
215,785
0
L
Ishtar
10,839
1,084
39
4
2
187,373
0
W
Kumbhakarna
11,064
1,106
14
1
0
283,295
0
W
Ishtar
10,702
1,070
32
3
3
222,924
0
L
Heimdallr
10,174
1,017
48
5
2
181,325
0
L
Ix Chel
10,135
1,014
43
4
0
173,284
0
W
Morgan Le Fay
11,844
1,184
95
10
1
220,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role