Player Matchup

Cerberus
Cerberus
LohikäärmeSusi
Cerberus
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 42L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
OraTheAncient
Cthulhu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,593 Elo+
Party 2
Anubis
Anubis
PineMochi
Anubis
Level 35
God Stats
9W - 6L
1,517 SR
Queue Stats
90W - 135L
1,392 Elo+
Solo
Apollo
Apollo
enzim2006
Apollo
Level 33
God Stats
179W - 192L
1,473 SR
Queue Stats
262W - 274L
1,420 Elo+
Solo
Medusa
Medusa
xSipa
Medusa
Level 27
God Stats
2W - 1L
1,608 SR
Queue Stats
8W - 4L
1,593 Elo+
Party 2
Team Averages
Level 38
1,520 SR
1,508 Elo+

VS

Team Averages
Level 76
1,600 SR
1,497 Elo+
Discordia
Discordia
 
Discordia
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DawnoftheDead
Baron Samedi
Level 151
God Stats
46W - 34L
1,699 SR
Queue Stats
249W - 230L
1,497 Elo+
Solo
Fenrir
Fenrir
ardaalpay01
Fenrir
Level 21
God Stats
2W - 1L
1,799 SR
Queue Stats
41W - 43L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
8,631
1,233
3,609
9,511
8,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
13
2 / 2 / 7
7,885
1,126
7,062
8,284
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
PineMochi
Anubis
14
5 / 0 / 8
8,771
1,253
4,370
4,478
1,760
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
enzim2006
Apollo
13
3 / 3 / 6
8,072
1,153
7,559
7,750
2,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
xSipa
Medusa
13
2 / 4 / 9
8,154
1,165
6,648
7,230
2,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

330

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 1 / 4
7,796
1,114
8,611
5,336
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
 
Thor
14
0 / 1 / 9
7,767
1,110
6,916
5,744
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
 
He Bo
11
0 / 2 / 1
6,408
915
337
1,759
340
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
DawnoftheDead
Baron Samedi
12
0 / 4 / 6
7,231
1,033
5,732
6,851
3,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
14
9 / 6 / 2
9,682
1,383
8,862
13,310
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
14
Kills
11
11
Deaths
14
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
1
4
4
L
Thor
 
Thor
0
1
9
4.5
L
He Bo
 
He Bo
0
2
1
0.25
L
Baron Samedi
DawnoftheDead
Baron Samedi
0
4
6
0.75
W
2
2
6
2.5
W
Cthulhu
2
2
7
2.75
W
Anubis
PineMochi
Anubis
5
0
8
9
L
Fenrir
9
6
2
1.67
W
Apollo
enzim2006
Apollo
3
3
6
2
W
Medusa
xSipa
Medusa
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,248
Damage
30,458
37,253
Taken
33,000
23,761
Mitigated
14,506
4,396
Healing
2,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,611
1,177
0
227
5,336
1,788
0
3,167
1,843
30,199
0
L
Thor
 
Thor
6,916
1,050
0
230
5,744
1,992
0
2,232
3,470
0
18,929
L
He Bo
 
He Bo
337
0
0
0
1,759
340
0
340
1,339
928
0
L
Baron Samedi
DawnoftheDead
Baron Samedi
5,732
431
333
588
6,851
3,488
0
3,055
3,715
12,011
0
W
3,609
348
0
1,249
9,511
8,669
0
3,832
5,599
11,519
139
W
Cthulhu
7,062
1,086
178
374
8,284
7,886
0
3,432
4,741
19,498
299
W
Anubis
PineMochi
Anubis
4,370
258
0
1,028
4,478
1,760
0
2,005
2,291
12,642
0
L
Fenrir
8,862
1,691
0
638
13,310
6,898
0
5,129
7,854
0
12,069
W
Apollo
enzim2006
Apollo
7,559
4,933
0
1,263
7,750
2,773
0
2,262
4,945
0
21,352
W
Medusa
xSipa
Medusa
6,648
3,202
0
304
7,230
2,673
0
3,341
3,662
0
16,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,513
Gold Earned
38,884
122
Minions Killed
91
5
Camps Cleared
3
600,977
Distance Traveled
554,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,796
1,114
46
7
1
135,046
0
L
Thor
7,767
1,110
18
3
1
162,082
0
L
He Bo
6,408
915
0
0
0
23,444
0
L
Baron Samedi
7,231
1,033
16
2
0
98,947
0
W
Cerberus
8,631
1,233
40
6
0
114,186
0
W
Cthulhu
7,885
1,126
22
3
0
128,683
0
W
Anubis
8,771
1,253
13
2
0
118,043
0
L
Fenrir
9,682
1,383
11
2
1
134,533
0
W
Apollo
8,072
1,153
22
3
1
119,044
0
W
Medusa
8,154
1,165
25
4
4
121,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role