Player Matchup

Cabrakan
Cabrakan
Notyert
Cabrakan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,510 Elo+
Solo
Merlin
Merlin
TagFilla
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,414 Elo+
Solo
Vamana
Vamana
TheSaltyJoe
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,432 Elo+
Solo
Yu Huang
Yu Huang
XxAtlasxX
Yu Huang
Level 88
God Stats
9W - 17L
1,372 SR
Queue Stats
904W - 910L
1,477 Elo+
Solo
Ix Chel
Ix Chel
Za_tanna
Ix Chel
Level 44
God Stats
4W - 2L
1,763 SR
Queue Stats
171W - 166L
1,517 Elo+
Solo
Team Averages
Level 75
1,527 SR
1,470 Elo+

VS

Team Averages
Level 109
1,465 SR
1,503 Elo+
Ah Puch
Ah Puch
Active Rep
Ah Puch
Level 127
God Stats
5W - 4L
1,346 SR
Queue Stats
113W - 121L
1,500 Elo+
Party 1
Mulan
Mulan
AngeldeDios
Mulan
Level 149
God Stats
4W - 3L
1,265 SR
Queue Stats
441W - 434L
1,504 Elo+
Solo
Artemis
Artemis
GreyGrimm
Artemis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,494 Elo+
Solo
Skadi
Skadi
Neko567
Skadi
Level 81
God Stats
2W - 0L
1,712 SR
Queue Stats
22W - 16L
1,537 Elo+
Solo
Ix Chel
Ix Chel
acemoha
Ix Chel
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 101L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Notyert
Cabrakan
14
1 / 4 / 8
7,496
750
8,504
12,297
15,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
TagFilla
Merlin
13
1 / 6 / 10
7,376
738
8,426
10,570
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
14
3 / 6 / 5
7,934
793
10,536
15,010
13,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
XxAtlasxX
Yu Huang
15
3 / 8 / 4
8,298
830
10,194
13,817
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
Za_tanna
Ix Chel
16
4 / 3 / 6
8,618
862
13,705
13,463
6,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Active Rep
Ah Puch
16
6 / 1 / 11
9,241
924
17,856
8,948
4,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 5 / 10
8,668
867
6,784
15,645
9,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
GreyGrimm
Artemis
18
9 / 2 / 13
10,246
1,025
18,511
11,495
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
Neko567
Skadi
16
4 / 1 / 10
9,044
904
7,841
9,574
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
acemoha
Ix Chel
15
3 / 3 / 11
8,615
862
6,723
11,602
5,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
12
Kills
27
27
Deaths
12
33
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Active Rep
Ah Puch
6
1
11
11.5
W
5
5
10
2
W
Artemis
GreyGrimm
Artemis
9
2
13
7.75
W
Skadi
Neko567
Skadi
4
1
10
9
L
Cabrakan
Notyert
Cabrakan
1
4
8
1.25
L
Merlin
TagFilla
Merlin
1
6
10
1
L
Vamana
3
6
5
0.92
L
Yu Huang
XxAtlasxX
Yu Huang
3
8
4
0.63
L
Ix Chel
Za_tanna
Ix Chel
4
3
6
2.33
W
Ix Chel
acemoha
Ix Chel
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,365
Damage
57,715
65,157
Taken
57,264
45,714
Mitigated
29,209
20,890
Healing
28,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Active Rep
Ah Puch
17,856
289
1,928
2,159
8,948
4,169
617
6,470
2,179
27,284
0
W
6,784
723
799
1,686
15,645
9,923
0
11,801
3,655
0
12,630
W
Artemis
GreyGrimm
Artemis
18,511
8,831
1,179
4,030
11,495
5,522
645
6,195
5,300
0
34,860
W
Skadi
Neko567
Skadi
7,841
2,059
1,525
1,042
9,574
4,416
718
7,329
2,177
0
20,167
L
Cabrakan
Notyert
Cabrakan
8,504
902
1,826
1,982
12,297
15,231
0
4,662
7,635
12,389
0
L
Merlin
TagFilla
Merlin
8,426
214
292
1,043
10,570
4,630
0
3,499
7,071
11,714
0
L
Vamana
10,536
5,538
855
2,250
15,010
13,149
0
3,022
11,988
0
16,663
L
Yu Huang
XxAtlasxX
Yu Huang
10,194
107
582
1,267
13,817
6,060
0
5,795
7,894
19,850
0
L
Ix Chel
Za_tanna
Ix Chel
13,705
1,675
4,707
6,086
13,463
6,644
108
7,534
5,748
33,789
0
W
Ix Chel
acemoha
Ix Chel
6,723
160
8,947
4,925
11,602
5,179
817
8,354
3,096
15,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,722
Gold Earned
45,814
95
Minions Killed
127
0
Camps Cleared
0
952,299
Distance Traveled
1,074,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,241
924
29
3
0
228,158
0
W
Mulan
8,668
867
13
1
0
210,371
0
W
Artemis
10,246
1,025
37
4
0
204,569
0
W
Skadi
9,044
904
27
3
0
209,741
0
L
Cabrakan
7,496
750
7
1
0
168,101
0
L
Merlin
7,376
738
11
1
0
175,778
0
L
Vamana
7,934
793
10
1
0
207,786
0
L
Yu Huang
8,298
830
21
2
0
180,752
0
L
Ix Chel
8,618
862
46
5
0
219,882
0
W
Ix Chel
8,615
862
21
2
0
221,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role