Player Matchup

Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
NoDealBrothaMan
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
W00dyPlays
Cu Chulainn
Level 139
God Stats
1W - 2L
1,677 SR
Queue Stats
407W - 350L
1,503 Elo+
Solo
Chiron
Chiron
Z3Ro8039
Chiron
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,487 Elo+
Solo
Sylvanus
Sylvanus
suihufuhhufehofo
Sylvanus
Level 126
God Stats
1W - 6L
1,320 SR
Queue Stats
99W - 105L
1,523 Elo+
Party 1
Team Averages
Level 124
1,499 SR
1,487 Elo+

VS

Team Averages
Level 120
1,591 SR
1,499 Elo+
Kukulkan
Kukulkan
ChanceG
Kukulkan
Level 116
God Stats
8W - 5L
1,523 SR
Queue Stats
210W - 193L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
GUTSXD
Baron Samedi
Level 89
God Stats
4W - 5L
1,533 SR
Queue Stats
160W - 167L
1,538 Elo+
Solo
Shiva
Shiva
Nightmare66c
Shiva
Level 136
God Stats
9W - 9L
1,643 SR
Queue Stats
167W - 164L
1,491 Elo+
Solo
Izanami
Izanami
Splendy64
Izanami
Level 129
God Stats
1W - 0L
1,651 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
Sr7aKeRoH81
Loki
Level 128
God Stats
12W - 9L
1,602 SR
Queue Stats
115W - 111L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 3 / 3
5,643
564
4,107
5,812
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 1
4,648
465
2,609
5,204
1,715
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
W00dyPlays
Cu Chulainn
8
0 / 4 / 0
4,886
489
4,421
9,751
5,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Z3Ro8039
Chiron
9
1 / 1 / 0
5,078
508
2,489
7,549
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 1 / 2
5,897
590
6,118
7,531
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChanceG
Kukulkan
10
0 / 1 / 2
5,831
583
2,799
3,410
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
GUTSXD
Baron Samedi
9
1 / 2 / 6
5,655
566
4,622
10,099
6,817
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 0 / 0
7,175
718
6,775
7,524
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Splendy64
Izanami
10
1 / 0 / 2
6,001
600
3,840
4,451
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
5 / 1 / 2
6,104
610
5,614
8,322
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
11
11
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
3
0.5
W
Kukulkan
ChanceG
Kukulkan
0
1
2
1
W
Baron Samedi
GUTSXD
Baron Samedi
1
2
6
2
W
4
0
0
4
L
1
2
1
0.75
W
Izanami
Splendy64
Izanami
1
0
2
2
W
5
1
2
6
L
Cu Chulainn
W00dyPlays
Cu Chulainn
0
4
0
0
L
Chiron
Z3Ro8039
Chiron
1
1
0
1
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,744
Damage
23,650
35,847
Taken
33,806
15,966
Mitigated
15,628
8,766
Healing
16,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,107
277
0
1,630
5,812
2,013
0
2,488
3,124
39,343
0
W
Kukulkan
ChanceG
Kukulkan
2,799
173
0
849
3,410
1,379
0
2,479
931
38,904
0
W
Baron Samedi
GUTSXD
Baron Samedi
4,622
640
601
4,138
10,099
6,817
0
5,676
4,398
18,382
0
W
6,775
1,913
0
3,462
7,524
3,192
0
434
7,090
0
54,469
L
2,609
955
0
1,527
5,204
1,715
0
1,528
3,676
15,140
0
W
Izanami
Splendy64
Izanami
3,840
2,474
0
2,708
4,451
1,475
37
1,045
3,406
0
48,570
W
5,614
1,839
0
4,252
8,322
2,765
0
2,754
5,504
0
37,874
L
Cu Chulainn
W00dyPlays
Cu Chulainn
4,421
445
0
746
9,751
5,545
0
551
9,198
0
30,401
L
Chiron
Z3Ro8039
Chiron
2,489
1,093
116
1,969
7,549
2,481
0
1,324
6,225
0
33,251
L
6,118
1,908
120
2,658
7,531
4,212
0
1,281
6,189
32,704
14,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,152
Gold Earned
30,766
275
Minions Killed
369
0
Camps Cleared
0
962,841
Distance Traveled
1,010,229
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,643
564
68
7
0
177,757
0
W
Kukulkan
5,831
583
103
10
0
194,802
0
W
Baron Samedi
5,655
566
9
1
0
184,488
0
W
Shiva
7,175
718
104
10
0
198,044
0
L
Freya
4,648
465
23
2
0
180,159
1
W
Izanami
6,001
600
98
10
0
186,810
2
W
Loki
6,104
610
55
6
0
246,085
3
L
Cu Chulainn
4,886
489
50
5
0
198,431
0
L
Chiron
5,078
508
53
5
0
204,197
2
L
Sylvanus
5,897
590
81
8
0
202,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role