Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Impallerr
Kukulkan
Level 125
God Stats
1W - 0L
1,479 SR
Queue Stats
49W - 50L
1,431 Elo+
Party 1
Anhur
Anhur
Zalmoxez
Anhur
Level 105
God Stats
3W - 1L
1,475 SR
Queue Stats
117W - 130L
1,448 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
caliinyo
Ah Muzen Cab
Level 46
God Stats
1W - 0L
1,673 SR
Queue Stats
29W - 15L
1,633 Elo+
Party 1
Team Averages
Level 102
1,525 SR
1,502 Elo+

VS

Team Averages
Level 118
1,400 SR
1,468 Elo+
Odin
Odin
P3NN_94
Odin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 106L
1,458 Elo+
Solo
Zeus
Zeus
SjayCulshaw
Zeus
Level 129
God Stats
0W - 5L
1,192 SR
Queue Stats
173W - 187L
1,536 Elo+
Party 2
Apollo
Apollo
Winged-Wraith87
Apollo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,391 Elo+
Party 2
Athena
Athena
canabuca
Athena
Level 105
God Stats
2W - 6L
1,581 SR
Queue Stats
440W - 401L
1,513 Elo+
Party 3
Discordia
Discordia
potrocolo
Discordia
Level 104
God Stats
2W - 4L
1,226 SR
Queue Stats
197W - 171L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 1 / 20
9,340
934
4,695
9,649
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
 
Tiamat
15
3 / 3 / 13
8,553
855
5,659
9,515
7,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Impallerr
Kukulkan
14
2 / 4 / 11
8,229
823
7,023
6,872
3,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Zalmoxez
Anhur
16
7 / 2 / 16
9,499
950
11,269
9,414
4,742
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
caliinyo
Ah Muzen Cab
18
15 / 2 / 8
11,101
1,110
22,649
12,413
6,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
P3NN_94
Odin
13
3 / 6 / 8
8,348
835
6,847
13,586
14,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 2
8,113
811
12,046
9,098
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 6 / 4
8,399
840
9,964
11,023
5,133
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
canabuca
Athena
13
1 / 7 / 5
8,261
826
3,752
16,893
15,400
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
potrocolo
Discordia
13
1 / 4 / 5
7,520
752
7,976
6,909
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
35
28
Kills
11
12
Deaths
28
68
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
20
11
W
Tiamat
 
Tiamat
3
3
13
3.17
W
Kukulkan
Impallerr
Kukulkan
2
4
11
1.88
L
Odin
P3NN_94
Odin
3
6
8
1.17
L
2
5
2
0.6
L
4
6
4
1
W
Anhur
Zalmoxez
Anhur
7
2
16
7.5
W
Ah Muzen Cab
caliinyo
Ah Muzen Cab
15
2
8
9.5
L
Athena
canabuca
Athena
1
7
5
0.5
L
Discordia
potrocolo
Discordia
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,295
Damage
40,585
47,863
Taken
57,509
32,281
Mitigated
41,720
16,426
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,695
131
870
2,913
9,649
10,206
249
4,174
5,223
12,096
0
W
Tiamat
 
Tiamat
5,659
956
733
3,701
9,515
7,536
430
4,970
4,500
13,068
0
W
Kukulkan
Impallerr
Kukulkan
7,023
303
669
325
6,872
3,612
192
2,849
3,875
15,766
0
L
Odin
P3NN_94
Odin
6,847
1,032
367
1,927
13,586
14,414
0
5,071
8,295
2,047
6,730
L
12,046
415
55
1,454
9,098
3,869
42
2,714
6,384
25,453
0
L
9,964
5,293
0
1,226
11,023
5,133
1,028
3,148
7,851
0
20,178
W
Anhur
Zalmoxez
Anhur
11,269
6,388
1,602
2,768
9,414
4,742
1,419
5,824
3,498
0
15,902
W
Ah Muzen Cab
caliinyo
Ah Muzen Cab
22,649
11,870
861
1,984
12,413
6,185
2,611
7,352
4,549
0
40,569
L
Athena
canabuca
Athena
3,752
989
131
1,465
16,893
15,400
159
4,343
12,324
7,848
0
L
Discordia
potrocolo
Discordia
7,976
586
239
1,099
6,909
2,904
238
2,132
4,777
14,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,722
Gold Earned
40,641
120
Minions Killed
107
0
Camps Cleared
0
933,363
Distance Traveled
904,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,340
934
12
1
0
205,144
0
W
Tiamat
8,553
855
17
2
0
191,038
0
W
Kukulkan
8,229
823
29
3
0
185,827
0
L
Odin
8,348
835
4
0
0
177,102
0
L
Zeus
8,113
811
41
4
0
173,290
0
L
Apollo
8,399
840
38
4
0
159,855
0
W
Anhur
9,499
950
19
2
0
166,950
0
W
Ah Muzen Cab
11,101
1,110
43
4
0
184,404
0
L
Athena
8,261
826
7
1
0
196,000
0
L
Discordia
7,520
752
17
2
0
198,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role