Player Matchup

Nox
Nox
DaddyCastellanos
Nox
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 109L
1,352 Elo+
Party 1
Zeus
Zeus
Darknightsin
Zeus
Level 106
God Stats
3W - 0L
1,802 SR
Queue Stats
84W - 101L
1,359 Elo+
Party 1
Sylvanus
Sylvanus
KINGREAPER3710
Sylvanus
Level 125
God Stats
6W - 4L
1,488 SR
Queue Stats
341W - 337L
1,451 Elo+
Party 2
Tiamat
Tiamat
MisterMoisty
Tiamat
Level 119
God Stats
13W - 4L
1,599 SR
Queue Stats
372W - 377L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
VLyricEagleV
Kuzenbo
Level 125
God Stats
5W - 7L
1,270 SR
Queue Stats
381W - 349L
1,502 Elo+
Party 2
Team Averages
Level 123
1,532 SR
1,426 Elo+

VS

Team Averages
Level 112
1,651 SR
1,422 Elo+
Rama
Rama
Zandroid13
Rama
Level 85
God Stats
1W - 1L
1,268 SR
Queue Stats
112W - 132L
1,363 Elo+
Solo
Janus
Janus
dari_ninja
Janus
Level 165
God Stats
11W - 12L
1,666 SR
Queue Stats
569W - 589L
1,444 Elo+
Solo
Anubis
Anubis
deejayfourex
Anubis
Level 118
God Stats
5W - 3L
1,820 SR
Queue Stats
150W - 175L
1,431 Elo+
Solo
Kukulkan
Kukulkan
gopher45
Kukulkan
Level 123
God Stats
3W - 2L
1,772 SR
Queue Stats
94W - 101L
1,475 Elo+
Solo
Horus
Horus
rp6f6
Horus
Level 68
God Stats
1W - 1L
1,730 SR
Queue Stats
98W - 100L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 13
11,792
786
11,606
13,090
6,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
4 / 4 / 9
10,290
686
14,948
11,110
4,824
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
17
4 / 3 / 10
10,805
720
5,147
18,405
23,732
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Tiamat
18
3 / 3 / 11
10,948
730
19,631
12,746
8,642
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
VLyricEagleV
Kuzenbo
18
3 / 3 / 15
11,301
753
9,923
25,869
34,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 10
9,491
633
12,441
14,348
6,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
18
7 / 3 / 4
11,240
749
24,881
10,896
5,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
17
2 / 7 / 6
9,760
651
11,437
12,455
6,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
gopher45
Kukulkan
19
5 / 4 / 1
10,621
708
13,272
14,268
6,413
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
rp6f6
Horus
14
0 / 3 / 10
9,512
634
5,337
15,287
21,108
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
46
22
Kills
15
16
Deaths
22
58
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
3
13
4.83
W
4
4
9
2.13
W
Sylvanus
4
3
10
3
W
Tiamat
3
3
11
2.83
W
Kuzenbo
VLyricEagleV
Kuzenbo
3
3
15
3.5
L
1
5
10
1.2
L
Janus
7
3
4
3
L
Anubis
2
7
6
0.71
L
Kukulkan
gopher45
Kukulkan
5
4
1
1.38
L
Horus
rp6f6
Horus
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,255
Damage
67,368
81,220
Taken
67,254
77,385
Mitigated
46,046
37,157
Healing
24,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,606
606
1,114
3,471
13,090
6,136
118
7,860
5,100
33,376
0
W
14,948
339
670
1,601
11,110
4,824
189
7,004
4,064
25,784
0
W
Sylvanus
5,147
1,213
8,513
6,721
18,405
23,732
27
12,019
6,100
14,008
0
W
Tiamat
19,631
742
832
2,428
12,746
8,642
960
9,219
3,291
43,779
0
W
Kuzenbo
VLyricEagleV
Kuzenbo
9,923
2,625
5,233
6,574
25,869
34,051
324
12,617
12,771
18,024
0
L
12,441
9,292
2,291
2,734
14,348
6,235
24
13,188
1,160
0
21,198
L
Janus
24,881
123
1,806
2,891
10,896
5,307
0
10,164
704
48,370
0
L
Anubis
11,437
751
609
1,544
12,455
6,983
0
11,428
833
24,820
0
L
Kukulkan
gopher45
Kukulkan
13,272
453
954
2,818
14,268
6,413
0
13,189
1,079
37,287
0
L
Horus
rp6f6
Horus
5,337
1,479
2,973
5,820
15,287
21,108
18
12,917
2,195
0
6,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,136
Gold Earned
50,624
173
Minions Killed
215
0
Camps Cleared
0
1,346,245
Distance Traveled
1,303,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,792
786
50
3
0
260,137
0
W
Zeus
10,290
686
22
1
0
264,215
0
W
Sylvanus
10,805
720
12
1
0
226,336
0
W
Tiamat
10,948
730
77
5
0
296,061
0
W
Kuzenbo
11,301
753
12
1
0
299,496
0
L
Rama
9,491
633
43
3
0
227,379
0
L
Janus
11,240
749
65
4
0
260,342
0
L
Anubis
9,760
651
37
2
0
257,956
0
L
Kukulkan
10,621
708
66
4
0
283,235
0
L
Horus
9,512
634
4
0
0
274,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role