Player Matchup

Izanami
Izanami
Bampion
Izanami
Level 117
God Stats
6W - 9L
1,638 SR
Queue Stats
83W - 79L
1,629 Elo+
Party 2
Pele
Pele
EdwardDark_
Pele
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,553 Elo+
Party 3
Ganesha
Ganesha
FrostBoi21
Ganesha
Level 29
God Stats
1W - 2L
1,673 SR
Queue Stats
15W - 14L
1,653 Elo+
Party 2
King Arthur
King Arthur
MasterNothing
King Arthur
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 44L
1,326 Elo+
Solo
Persephone
Persephone
xd_mcfreshx
Persephone
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Team Averages
Level 50
1,562 SR
1,532 Elo+

VS

Team Averages
Level 77
1,577 SR
1,456 Elo+
Arachne
Arachne
DilerM6
Arachne
Level 124
God Stats
5W - 5L
1,623 SR
Queue Stats
321W - 304L
1,498 Elo+
Party 1
Anubis
Anubis
FaZe Mahmeed
Anubis
Level 21
God Stats
67W - 59L
1,591 SR
Queue Stats
67W - 60L
1,531 Elo+
Party 1
Sylvanus
Sylvanus
Switch2Zero
Sylvanus
Level 36
God Stats
29W - 22L
1,500 SR
Queue Stats
576W - 531L
1,325 Elo+
Solo
Hera
Hera
kurdforlife1995
Hera
Level 115
God Stats
16W - 17L
1,484 SR
Queue Stats
351W - 336L
1,473 Elo+
Party 1
Ullr
Ullr
xVestii
Ullr
Level 87
God Stats
5W - 1L
1,689 SR
Queue Stats
208W - 203L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bampion
Izanami
9
1 / 1 / 1
5,129
513
3,674
5,841
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
4,824
482
3,635
7,540
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
FrostBoi21
Ganesha
8
0 / 0 / 2
5,420
542
2,434
5,002
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
MasterNothing
King Arthur
3
0 / 3 / 0
3,824
382
813
3,262
1,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
xd_mcfreshx
Persephone
8
0 / 4 / 0
4,342
434
603
4,755
1,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DilerM6
Arachne
11
1 / 0 / 1
5,758
576
2,494
5,461
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
5 / 0 / 0
7,014
701
3,073
3,694
1,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Switch2Zero
Sylvanus
8
1 / 0 / 0
5,553
555
2,959
7,068
3,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 1
6,138
614
6,084
2,106
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
xVestii
Ullr
9
0 / 2 / 1
5,045
505
3,712
6,267
1,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
9
9
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bampion
Izanami
1
1
1
1.5
W
Arachne
DilerM6
Arachne
1
0
1
1.5
L
1
1
0
1
W
Anubis
5
0
0
5
L
Ganesha
FrostBoi21
Ganesha
0
0
2
1
L
King Arthur
MasterNothing
King Arthur
0
3
0
0
W
Sylvanus
Switch2Zero
Sylvanus
1
0
0
1
W
2
0
1
2.5
W
Ullr
xVestii
Ullr
0
2
1
0.25
L
Persephone
xd_mcfreshx
Persephone
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,159
Damage
18,322
26,400
Taken
24,596
10,690
Mitigated
9,533
4,827
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bampion
Izanami
3,674
2,363
0
2,707
5,841
2,212
0
1,728
4,013
0
49,598
W
Arachne
DilerM6
Arachne
2,494
1,832
0
680
5,461
1,884
0
254
5,207
0
35,022
L
3,635
663
0
636
7,540
2,500
0
3,456
4,044
0
29,590
W
Anubis
3,073
243
0
2,229
3,694
1,521
1,885
67
3,627
54,714
0
L
Ganesha
FrostBoi21
Ganesha
2,434
319
0
1,232
5,002
3,341
0
2,169
2,813
9,609
0
L
King Arthur
MasterNothing
King Arthur
813
203
0
0
3,262
1,335
0
1,422
1,840
0
8,092
W
Sylvanus
Switch2Zero
Sylvanus
2,959
546
1,073
3,064
7,068
3,609
54
962
5,761
16,606
0
W
6,084
385
0
660
2,106
565
999
282
1,824
39,935
0
W
Ullr
xVestii
Ullr
3,712
1,625
0
790
6,267
1,954
550
1,243
4,929
0
32,583
L
Persephone
xd_mcfreshx
Persephone
603
179
0
252
4,755
1,302
152
3,229
1,504
17,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,539
Gold Earned
29,508
193
Minions Killed
278
0
Camps Cleared
0
852,996
Distance Traveled
972,700
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,129
513
113
11
0
181,177
0
W
Arachne
5,758
576
57
6
0
248,260
3
L
Pele
4,824
482
42
4
0
215,589
3
W
Anubis
7,014
701
84
8
0
173,871
2
L
Ganesha
5,420
542
0
0
0
200,198
0
L
King Arthur
3,824
382
13
1
0
71,982
0
W
Sylvanus
5,553
555
28
3
0
181,979
0
W
Hera
6,138
614
56
6
0
196,694
3
W
Ullr
5,045
505
53
5
0
171,896
0
L
Persephone
4,342
434
25
3
0
184,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role