Player Matchup

Danzaburou
Danzaburou
Dezsoke
Danzaburou
Level 56
God Stats
2W - 6L
1,080 SR
Queue Stats
14W - 31L
1,183 Elo+
Party 3
Bacchus
Bacchus
Mr_SKYGurke2006
Bacchus
Level 47
God Stats
32W - 15L
1,531 SR
Queue Stats
103W - 108L
1,433 Elo+
Party 1
Ra
Ra
TrimGatherer
Ra
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 99L
1,324 Elo+
Solo
Bellona
Bellona
druzsba
Bellona
Level 29
God Stats
2W - 8L
1,175 SR
Queue Stats
46W - 82L
1,334 Elo+
Party 3
Bakasura
Bakasura
xxSIPEZZ
Bakasura
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 113L
1,447 Elo+
Party 1
Team Averages
Level 59
1,357 SR
1,344 Elo+

VS

Team Averages
Level 66
1,571 SR
1,367 Elo+
Anhur
Anhur
BenjiJump_8
Anhur
Level 12
God Stats
5W - 11L
1,371 SR
Queue Stats
10W - 22L
1,266 Elo+
Party 2
Kali
Kali
BigEddy11
Kali
Level 116
God Stats
10W - 5L
1,864 SR
Queue Stats
279W - 254L
1,488 Elo+
Solo
Ne Zha
Ne Zha
Gozalo20092009
Ne Zha
Level 69
God Stats
4W - 7L
1,407 SR
Queue Stats
105W - 113L
1,499 Elo+
Solo
Geb
Geb
LLusion_i
Geb
Level 66
God Stats
5W - 10L
1,372 SR
Queue Stats
29W - 39L
1,291 Elo+
Party 2
Chang'e
Chang'e
liam42_5
Chang'e
Level 66
God Stats
19W - 10L
1,842 SR
Queue Stats
42W - 59L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dezsoke
Danzaburou
9
4 / 2 / 3
6,083
608
4,790
5,254
1,631
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 3
5,615
562
3,370
4,842
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 1 / 2
5,361
536
5,348
5,188
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
druzsba
Bellona
8
2 / 5 / 2
5,244
524
5,889
9,083
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
xxSIPEZZ
Bakasura
11
3 / 1 / 1
6,347
635
3,838
9,973
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,934
493
834
4,895
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kali
10
4 / 1 / 1
6,135
614
5,666
8,405
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
4 / 2 / 2
5,961
596
3,574
5,960
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 5 / 3
5,120
512
3,462
9,065
6,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
liam42_5
Chang'e
9
1 / 3 / 2
5,341
534
5,102
7,740
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
12
Kills
10
10
Deaths
12
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Kali
4
1
1
4.5
W
Danzaburou
Dezsoke
Danzaburou
4
2
3
2.75
L
4
2
2
2.5
L
1
5
3
0.5
W
2
1
3
3.5
W
1
1
2
2
W
Bellona
druzsba
Bellona
2
5
2
0.6
L
Chang'e
liam42_5
Chang'e
1
3
2
0.67
W
Bakasura
xxSIPEZZ
Bakasura
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,235
Damage
18,638
34,340
Taken
36,065
15,445
Mitigated
16,002
7,896
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
834
337
0
1,917
4,895
1,510
692
618
4,277
0
22,549
L
Kali
5,666
2,445
0
2,471
8,405
3,570
0
1,816
6,189
0
31,465
W
Danzaburou
Dezsoke
Danzaburou
4,790
3,316
0
1,591
5,254
1,631
952
1,661
3,509
0
26,465
L
3,574
1,451
0
1,541
5,960
2,150
390
1,155
4,680
0
24,568
L
3,462
340
197
770
9,065
6,344
0
2,719
6,156
9,380
0
W
3,370
515
0
1,308
4,842
3,798
0
1,291
3,444
17,280
0
W
5,348
920
132
1,261
5,188
1,792
0
2,435
2,545
31,497
0
W
Bellona
druzsba
Bellona
5,889
2,889
0
1,106
9,083
4,643
0
1,772
7,045
0
26,883
L
Chang'e
liam42_5
Chang'e
5,102
360
632
2,848
7,740
2,428
0
1,753
5,442
32,015
0
W
Bakasura
xxSIPEZZ
Bakasura
3,838
2,822
0
2,498
9,973
3,581
0
975
8,900
0
36,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,650
Gold Earned
27,491
238
Minions Killed
173
0
Camps Cleared
0
1,005,783
Distance Traveled
940,301
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,934
493
38
4
0
157,686
0
L
Kali
6,135
614
38
4
0
232,299
0
W
Danzaburou
6,083
608
40
4
0
197,560
0
L
Ne Zha
5,961
596
33
3
0
137,072
0
L
Geb
5,120
512
8
1
0
211,016
0
W
Bacchus
5,615
562
21
2
0
211,208
2
W
Ra
5,361
536
65
7
0
167,834
1
W
Bellona
5,244
524
33
3
0
188,212
0
L
Chang'e
5,341
534
56
6
0
202,228
2
W
Bakasura
6,347
635
79
8
0
240,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role