Player Matchup

Bacchus
Bacchus
Aghasiross
Bacchus
Level 62
God Stats
11W - 9L
1,606 SR
Queue Stats
182W - 209L
1,364 Elo+
Party 1
Izanami
Izanami
Ali Eyzeed
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,426 Elo+
Party 1
Anubis
Anubis
Reza Sr4
Anubis
Level 41
God Stats
1W - 1L
1,251 SR
Queue Stats
32W - 39L
1,442 Elo+
Party 1
Team Averages
Level 44
1,452 SR
1,411 Elo+

VS

Team Averages
Level 41
1,318 SR
1,427 Elo+
Nox
Nox
Luisfaclsta
Nox
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 34L
1,371 Elo+
Party 2
Charon
Charon
Mosealone
Charon
Level 43
God Stats
0W - 2L
1,325 SR
Queue Stats
51W - 51L
1,460 Elo+
Solo
Heimdallr
Heimdallr
Tronchatoro3000p
Heimdallr
Level 62
God Stats
1W - 4L
1,128 SR
Queue Stats
304W - 295L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aghasiross
Bacchus
15
3 / 3 / 9
12,059
804
9,948
19,586
25,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Ali Eyzeed
Izanami
13
2 / 1 / 6
11,172
745
5,249
10,512
4,227
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
Reza Sr4
Anubis
16
7 / 2 / 3
12,977
865
12,837
9,055
4,882
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
10,230
682
6,059
9,128
3,565
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon
Mosealone
Charon
13
1 / 4 / 5
10,551
703
9,524
15,570
13,890
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
14
4 / 3 / 1
11,583
772
9,685
12,715
5,177
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
12
Kills
6
6
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aghasiross
Bacchus
3
3
9
2.5
W
Izanami
Ali Eyzeed
Izanami
2
1
6
5
L
1
5
2
0.4
L
Charon
Mosealone
Charon
1
4
5
0.88
W
Anubis
Reza Sr4
Anubis
7
2
3
4.25
L
Heimdallr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,034
Damage
25,268
39,153
Taken
37,413
35,036
Mitigated
22,632
15,006
Healing
2,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aghasiross
Bacchus
9,948
617
0
6,534
19,586
25,927
178
5,538
12,355
21,143
0
W
Izanami
Ali Eyzeed
Izanami
5,249
2,425
0
4,868
10,512
4,227
2,096
7,222
2,994
0
52,998
L
6,059
568
201
440
9,128
3,565
0
6,789
2,239
31,531
0
L
Charon
Mosealone
Charon
9,524
1,826
0
0
15,570
13,890
24
7,451
7,967
24,748
0
W
Anubis
Reza Sr4
Anubis
12,837
319
0
3,604
9,055
4,882
609
3,204
5,617
68,065
0
L
Heimdallr
9,685
4,410
0
1,462
12,715
5,177
0
8,935
3,780
0
51,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,208
Gold Earned
32,364
180
Minions Killed
120
0
Camps Cleared
0
892,309
Distance Traveled
701,308
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,059
804
19
1
0
310,617
0
W
Izanami
11,172
745
62
4
0
288,191
0
L
Nox
10,230
682
32
2
0
222,502
0
L
Charon
10,551
703
22
1
0
247,315
0
W
Anubis
12,977
865
99
7
0
293,501
1
L
Heimdallr
11,583
772
66
4
0
231,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role